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Commit Graph

19 Commits

Author SHA1 Message Date
5a4cbbfb03 Redid station for demo and tweaked data tables 2024-10-04 18:03:55 -05:00
0bbe12f9e0 Redid station for demo and tweaked data tables 2024-10-04 18:00:58 -05:00
81b9e30a56 Switched Cargo Ship 2024-10-04 13:24:16 -05:00
1c3997f397 I think its finished?? 2024-10-04 12:04:16 -05:00
741385bc8d Finished functions, new icons, new spacestation 2024-10-03 21:43:39 -05:00
75bea901a9 All systems implemented. Time for polish 2024-10-03 00:51:37 -05:00
f637c5aca5 Fixed a bunch of bugs and almost got engines working 2024-09-30 15:44:42 -05:00
0ac80971b3 Hardpoints fully implemented 2024-09-30 12:19:31 -05:00
1f092ed094 Got equipping and updating UI
Need to now compare module slots to make sure equipping module is compatible with slot. I can do this using a function to switch on module class category and assign an integer/float to it then compare the output of the float/integer with the incoming one
2024-09-27 16:45:04 -05:00
6106f5610a Implemented equipping hardpoints 2024-09-26 14:59:27 -05:00
f6b3b90376 Implemented click event dispatcher 2024-09-23 19:28:38 -05:00
01791291c5 I think i finished the UI
Now i just need to implement purchasing, equipping and stat modification based on equipped components
2024-09-23 16:40:16 -05:00
d8bc91b0a1 Implemented Isaacs pawn controls 2024-09-20 17:55:48 -05:00
8bdd62ac19 Got module UI working in shop 2024-09-20 16:13:42 -05:00
ec0722f7b2 Docking implemented. Next is data UI 2024-09-20 02:16:31 -05:00
f3ee31ae0a Update README.md 2024-09-19 00:18:03 -05:00
e36802257e Update README.md 2024-09-19 00:17:27 -05:00
38a73cd900 InitialCommit 2024-09-19 00:11:34 -05:00
bce3a863bd Initial commit 2024-09-18 23:10:23 -06:00