5a4cbbfb03
Redid station for demo and tweaked data tables
2024-10-04 18:03:55 -05:00
0bbe12f9e0
Redid station for demo and tweaked data tables
2024-10-04 18:00:58 -05:00
81b9e30a56
Switched Cargo Ship
2024-10-04 13:24:16 -05:00
1c3997f397
I think its finished??
2024-10-04 12:04:16 -05:00
741385bc8d
Finished functions, new icons, new spacestation
2024-10-03 21:43:39 -05:00
75bea901a9
All systems implemented. Time for polish
2024-10-03 00:51:37 -05:00
f637c5aca5
Fixed a bunch of bugs and almost got engines working
2024-09-30 15:44:42 -05:00
0ac80971b3
Hardpoints fully implemented
2024-09-30 12:19:31 -05:00
1f092ed094
Got equipping and updating UI
...
Need to now compare module slots to make sure equipping module is compatible with slot. I can do this using a function to switch on module class category and assign an integer/float to it then compare the output of the float/integer with the incoming one
2024-09-27 16:45:04 -05:00
6106f5610a
Implemented equipping hardpoints
2024-09-26 14:59:27 -05:00
f6b3b90376
Implemented click event dispatcher
2024-09-23 19:28:38 -05:00
01791291c5
I think i finished the UI
...
Now i just need to implement purchasing, equipping and stat modification based on equipped components
2024-09-23 16:40:16 -05:00
d8bc91b0a1
Implemented Isaacs pawn controls
2024-09-20 17:55:48 -05:00
8bdd62ac19
Got module UI working in shop
2024-09-20 16:13:42 -05:00
ec0722f7b2
Docking implemented. Next is data UI
2024-09-20 02:16:31 -05:00
f3ee31ae0a
Update README.md
2024-09-19 00:18:03 -05:00
e36802257e
Update README.md
2024-09-19 00:17:27 -05:00
38a73cd900
InitialCommit
2024-09-19 00:11:34 -05:00
bce3a863bd
Initial commit
2024-09-18 23:10:23 -06:00