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# ModularShipSystem
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All of the components below need stats defined such as power draw and hull reinforcement or shield degredation.
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## Systems to implement:
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- [] Basic spaceship pawn
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### Base Ship Info
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- [] Number of hardpoints
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- [] Hull information
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- [] Number of modules
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- [] Supported Classes of modules
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- [] Available upgrade slots
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### Hardpoints
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- [] Various types of weaponry i.e. kinetic, energy, combo, and emp weapons
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- [] Damage output of hardpoints
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### Scanner
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- [] Range and info available from a scan
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### Modules
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- [] Various Module types i.e. Shields, Engines, Jump Drive, Cargo Bays, Stealth tech, and power delivery
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### Module upgrades
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- [] Various types of upgrades i.e. hull reinforcements, shield reinforcements.
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