LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2024.10.27-14.57.05:661][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.10.27-14.57.05:661][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.10.27-14.57.05:662][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.10.27-14.57.05:662][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.10.27-14.57.05:662][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.10.27-14.57.05:662][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.10.27-14.57.05:662][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.10.27-14.57.05:662][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.10.27-14.57.05:662][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.10.27-14.57.05:662][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.10.27-14.57.05:662][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.10.27-14.57.05:663][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.10.27-14.57.05:663][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.10.27-14.57.05:663][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.10.27-14.57.05:663][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.10.27-14.57.05:663][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.10.27-14.57.05:663][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2024.10.27-14.57.05:664][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.10.27-14.57.05:664][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.10.27-14.57.05:667][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.10.27-14.57.05:667][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.10.27-14.57.05:668][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2024.10.27-14.57.05:674][ 0]LogRHI: Using Default RHI: D3D12
[2024.10.27-14.57.05:674][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.10.27-14.57.05:850][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.27-14.57.05:850][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 1 output[s]
[2024.10.27-14.57.05:932][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.27-14.57.05:932][ 0]LogD3D12RHI: Adapter has 485MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.27-14.57.05:940][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.10.27-14.57.05:940][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.10.27-14.57.05:940][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.27-14.57.06:023][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.27-14.57.06:023][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.27-14.57.08:820][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.10.27-14.57.08:839][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.10.27-14.57.08:938][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.10.27-14.57.08:943][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.10.27-14.57.08:943][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.10.27-14.57.08:947][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.10.27-14.57.08:947][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Documents/GitHub/epic-inventory/epic_inventory/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.10.27-14.57.08:947][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.10.27-14.57.08:947][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Documents/GitHub/epic-inventory/epic_inventory/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.10.27-14.57.08:947][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.10.27-14.57.08:978][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2464 MiB)
[2024.10.27-14.57.08:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.10.27-14.57.08:978][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.10.27-14.57.08:981][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Data
[2024.10.27-14.57.08:984][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.4/Engine/Binaries/Win64/zenserver.exe' is '5.4.5-202405102234-windows-x64-release-373e58b'
[2024.10.27-14.57.08:985][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.4.5-202405102234-windows-x64-release-373e58b'
[2024.10.27-14.57.08:985][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2024.10.27-14.57.08:985][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Watak\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --http-forceloopback --quiet --owner-pid 10856'
[2024.10.27-14.57.09:530][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2024.10.27-14.57.09:542][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2024.10.27-14.57.09:592][ 0]LogDerivedDataCache: C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.05 seconds.
[2024.10.27-14.57.09:593][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2024.10.27-14.57.09:593][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2024.10.27-14.57.09:593][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2024.10.27-14.57.09:593][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.10.27-14.57.09:593][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.10.27-14.57.09:593][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.10.27-14.57.09:593][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.10.27-14.57.09:602][ 0]LogShaderCompilers: Guid format shader working directory is -4 characters bigger than the processId version (D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/Shaders/WorkingDirectory/10856/).
[2024.10.27-14.57.09:602][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Watak/AppData/Local/Temp/UnrealShaderWorkingDir/E766A2334371C8D457137890B55FA353/'.
[2024.10.27-14.57.09:603][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.10.27-14.57.09:603][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2024.10.27-14.57.14:839][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2024.10.27-14.57.14:839][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2024.10.27-14.57.14:842][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2024.10.27-14.57.14:842][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2024.10.27-14.57.14:842][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2024.10.27-14.57.14:842][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2024.10.27-14.57.14:868][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
[2024.10.27-14.57.20:223][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.10.27-14.57.20:223][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.10.27-14.57.20:795][ 0]LogOpenImageDenoise: OIDN starting up
[2024.10.27-14.57.20:930][ 0]LogCollectionManager: Loaded 0 collections in 0.002211 seconds
[2024.10.27-14.57.20:931][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/Collections/' took 0.00s
[2024.10.27-14.57.20:933][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/Developers/Watak/Collections/' took 0.00s
[2024.10.27-14.57.20:934][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/Collections/' took 0.00s
[2024.10.27-14.57.21:155][ 0]LogClass: Error: IntProperty FStartingItems::QuantityOfItem is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FBaseStats::MaxHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FBaseStats::MaxStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FBaseStats::MaxMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: IntProperty FBaseStats::Level is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: IntProperty FBaseItemInfo::RequiredLevel is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::Icon is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: BoolProperty FBaseItemInfo::bUseSkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::StaticMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::SkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FBaseItemInfo::Price is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: EnumProperty FBaseItemInfo::Rarity is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FBaseItemInfo::ItemWeight is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: EnumProperty FBaseItemInfo::ItemType is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: EnumProperty FBaseItemInfo::GoodsCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: EnumProperty FBaseItemInfo::ArmorCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: EnumProperty FBaseItemInfo::WeaponCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FArmorStats::ArmorAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FArmorStats::HealthAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FArmorStats::StaminaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FArmorStats::ManaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FWeaponStats::HackDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FWeaponStats::StabDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FWeaponStats::SlashDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FWeaponStats::MagicDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: BoolProperty FArmorDataTable::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: BoolProperty FWeaponDataTable::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: FloatProperty FConsumableInfo::Duration is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyBaseStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:155][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.27-14.57.21:157][ 0]LogClass: Display: 34 Uninitialized script struct members found including 3 object properties
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: IntProperty FStartingItems::QuantityOfItem is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: IntProperty FBaseStats::Level is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: IntProperty FBaseItemInfo::RequiredLevel is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::Icon is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: BoolProperty FBaseItemInfo::bUseSkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::StaticMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::SkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseItemInfo::Price is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::Rarity is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseItemInfo::ItemWeight is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::ItemType is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::GoodsCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::ArmorCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::WeaponCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::ArmorAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::HealthAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::StaminaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::ManaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::HackDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::StabDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::SlashDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::MagicDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: BoolProperty FArmorDataTable::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: BoolProperty FWeaponDataTable::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: FloatProperty FConsumableInfo::Duration is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyBaseStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.21:188][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.27-14.57.22:817][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.498ms to complete.
[2024.10.27-14.57.22:858][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 18.867
[2024.10.27-14.57.22:897][ 0]LogAssetRegistry: Display: Asset registry cache written as 25.4 MiB to D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/CachedAssetRegistry_*.bin
[2024.10.27-14.57.23:000][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.10.27-14.57.23:021][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-14.57.23:029][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-14.57.23:035][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-14.57.23:040][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-14.57.23:145][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.10.27-14.57.23:398][ 0]LogSlate: Took 0.003065 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.10.27-14.57.23:780][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.10.27-14.57.23:782][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.10.27-14.57.23:782][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2024.10.27-14.57.23:815][ 0]LogSlate: Took 0.003716 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.10.27-14.57.23:823][ 0]LogSlate: Took 0.002718 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.10.27-14.57.23:955][ 0]LogSlate: Took 0.004118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.10.27-14.57.28:212][173]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.002316s)
[2024.10.27-14.57.28:216][173]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.10.27-14.57.28:283][173]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.10.27-14.57.28:283][173]LogInit: FAudioDevice initialized with ID 2.
[2024.10.27-14.57.28:283][173]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'.
[2024.10.27-14.57.28:283][173]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.10.27-14.57.28:285][173]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-14.57.28:286][173]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-09.57.28
[2024.10.27-14.57.28:286][173]LogWorld: Bringing up level for play took: 0.000613
[2024.10.27-14.57.28:287][173]LogOnline: OSS: Created online subsystem instance for: :Context_1
[2024.10.27-14.57.28:341][173]PIE: Server logged in
[2024.10.27-14.57.28:341][173]PIE: Play in editor total start time 0.14 seconds.
[2024.10.27-14.57.56:816][968]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/EpicInventory/Demo/DataTables/DT_BaseItems.DT_BaseItems
[2024.10.27-14.59.09:594][594]LogDerivedDataCache: C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2024.10.27-15.05.37:039][679]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.10.27-15.05.37:050][679]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Icons/T_Sword.T_Sword (TFO_AutoDXT, 180x180 x1x1x1) (Required Memory Estimate: 5.294739 MB), EncodeSpeed: Fast
[2024.10.27-15.05.44:012][856]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004578 seconds
[2024.10.27-15.05.44:015][856]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Icons/T_Sword
[2024.10.27-15.05.44:015][856]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Sword9FEAECB543A7C8123BFFB69A5C7FDD01.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Icons/T_Sword.uasset'
[2024.10.27-15.05.44:040][856]LogFileHelpers: InternalPromptForCheckoutAndSave took 122.692 ms
[2024.10.27-15.05.44:081][856]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.05.44:778][877]LogSlate: Window 'T_Sword' being destroyed
[2024.10.27-15.05.46:994][972]LogSlate: Took 0.000100 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.10.27-15.05.51:754][131]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems] ([1] browsable assets)...
[2024.10.27-15.05.51:754][131]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems]
[2024.10.27-15.05.51:755][131]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/DataTables/DT_BaseItems
[2024.10.27-15.05.51:756][131]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/DT_BaseItems693D83CD443C27D5503BD9A0B1329D66.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/DataTables/DT_BaseItems.uasset'
[2024.10.27-15.05.51:800][131]LogFileHelpers: InternalPromptForCheckoutAndSave took 114.825 ms (total: 237.518 ms)
[2024.10.27-15.05.51:844][131]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.17.21:642][892]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.10.27-15.17.21:642][892]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.10.27-15.17.21:642][892]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.10.27-15.17.21:647][892]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Icons/T_Junk.T_Junk (TFO_AutoDXT, 180x180 x1x1x1) (Required Memory Estimate: 5.294739 MB), EncodeSpeed: Fast
[2024.10.27-15.17.21:647][892]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Icons/T_Book.T_Book (TFO_AutoDXT, 180x180 x1x1x1) (Required Memory Estimate: 5.294739 MB), EncodeSpeed: Fast
[2024.10.27-15.17.21:648][892]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Icons/T_Compass.T_Compass (TFO_AutoDXT, 180x180 x1x1x1) (Required Memory Estimate: 5.294739 MB), EncodeSpeed: Fast
[2024.10.27-15.17.30:504][266]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Icons/T_Junk
[2024.10.27-15.17.30:504][266]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Junk8B7E32224D89168FD1863E8BD2DACD59.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Icons/T_Junk.uasset'
[2024.10.27-15.17.30:520][266]LogFileHelpers: InternalPromptForCheckoutAndSave took 85.700 ms (total: 477.600 ms)
[2024.10.27-15.17.30:551][266]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.17.37:070][532]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Icons/T_Book
[2024.10.27-15.17.37:070][532]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Book5A1E5F3D46EC1E556911B9AED8912C05.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Icons/T_Book.uasset'
[2024.10.27-15.17.37:085][532]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.138 ms (total: 563.739 ms)
[2024.10.27-15.17.37:117][532]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.17.43:767][796]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Icons/T_Compass] ([1] browsable assets)...
[2024.10.27-15.17.43:774][796]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Icons/T_Compass.T_Compass]
[2024.10.27-15.17.43:774][796]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Icons/T_Compass]
[2024.10.27-15.17.43:776][796]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Icons/T_Compass
[2024.10.27-15.17.43:776][796]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_CompassFFBACF9E451A3C92666584BDD35FDB33.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Icons/T_Compass.uasset'
[2024.10.27-15.17.43:792][796]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.797 ms (total: 650.536 ms)
[2024.10.27-15.17.43:821][796]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.17.58:399][678]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems] ([1] browsable assets)...
[2024.10.27-15.17.58:399][678]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems]
[2024.10.27-15.17.58:400][678]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/DataTables/DT_BaseItems
[2024.10.27-15.17.58:400][678]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/DT_BaseItemsCA9A94A547C89DCD30F92A81B1E35B16.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/DataTables/DT_BaseItems.uasset'
[2024.10.27-15.17.58:424][678]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.804 ms (total: 722.340 ms)
[2024.10.27-15.17.58:454][678]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.18.00:483][842]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001474s)
[2024.10.27-15.18.00:490][842]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.10.27-15.18.00:541][842]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.10.27-15.18.00:541][842]LogInit: FAudioDevice initialized with ID 3.
[2024.10.27-15.18.00:541][842]LogAudio: Display: Audio Device (ID: 3) registered with world 'ThirdPersonMap'.
[2024.10.27-15.18.00:541][842]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.10.27-15.18.00:544][842]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.18.00:544][842]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.18.00
[2024.10.27-15.18.00:545][842]LogWorld: Bringing up level for play took: 0.000574
[2024.10.27-15.18.00:546][842]LogOnline: OSS: Created online subsystem instance for: :Context_3
[2024.10.27-15.18.00:568][842]PIE: Server logged in
[2024.10.27-15.18.00:569][842]PIE: Play in editor total start time 0.091 seconds.
[2024.10.27-15.18.34:776][891]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter
[2024.10.27-15.18.35:867][891]LogSlate: Took 0.002934 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.10.27-15.18.35:916][891]LogSlate: Took 0.002578 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.10.27-15.18.45:027][740]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2024.10.27-15.18.45:637][786]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
[2024.10.27-15.18.45:728][786]OBJ SavePackage: Rendered thumbnail for [BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter_C]
[2024.10.27-15.18.45:742][786]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
[2024.10.27-15.18.45:742][786]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
[2024.10.27-15.18.45:747][786]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
[2024.10.27-15.18.45:747][786]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_ThirdPersonCharacter5C586B21406221CD42511DB4BFE1C29A.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset'
[2024.10.27-15.18.45:755][786]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.999 ms (total: 887.340 ms)
[2024.10.27-15.18.45:788][786]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.18.54:706][732]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryGrid.WBP_InventoryGrid
[2024.10.27-15.18.54:728][732]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2024.10.27-15.18.54:959][732]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
[2024.10.27-15.18.54:964][732]LogSlate: Took 0.003381 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.10.27-15.19.06:853][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2024.10.27-15.19.07:344][424]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Widgets/WBP_InventoryGrid] ([2] browsable assets)...
[2024.10.27-15.19.07:350][424]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryGrid.WBP_InventoryGrid]
[2024.10.27-15.19.07:350][424]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Widgets/WBP_InventoryGrid]
[2024.10.27-15.19.07:353][424]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Widgets/WBP_InventoryGrid
[2024.10.27-15.19.07:353][424]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/WBP_InventoryGrid5064CB154C471C5B353D9AAFA764EAE3.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Widgets/WBP_InventoryGrid.uasset'
[2024.10.27-15.19.07:367][424]LogFileHelpers: InternalPromptForCheckoutAndSave took 78.070 ms (total: 965.410 ms)
[2024.10.27-15.19.07:398][424]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.19.09:754][625]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001402s)
[2024.10.27-15.19.09:766][625]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.19.09:821][625]LogInit: FAudioDevice initialized with ID 4.
[2024.10.27-15.19.09:821][625]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.10.27-15.19.09:821][625]LogAudio: Display: Audio Device (ID: 4) registered with world 'ThirdPersonMap'.
[2024.10.27-15.19.09:821][625]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.10.27-15.19.09:823][625]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.19.09:824][625]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.19.09
[2024.10.27-15.19.09:824][625]LogWorld: Bringing up level for play took: 0.000446
[2024.10.27-15.19.09:825][625]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.10.27-15.19.09:848][625]PIE: Server logged in
[2024.10.27-15.19.09:848][625]PIE: Play in editor total start time 0.1 seconds.
[2024.10.27-15.20.12:545][689]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen.WBP_InventoryScreen
[2024.10.27-15.20.13:632][794]LogSlate: Took 0.006389 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
[2024.10.27-15.20.24:298][875]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2024.10.27-15.20.24:922][916]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen] ([2] browsable assets)...
[2024.10.27-15.20.24:932][916]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen.WBP_InventoryScreen]
[2024.10.27-15.20.24:932][916]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen]
[2024.10.27-15.20.24:972][916]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen
[2024.10.27-15.20.24:973][916]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/WBP_InventoryScreen91F29E8645E1B36A5C0C2C9CB320B0C6.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Widgets/WBP_InventoryScreen.uasset'
[2024.10.27-15.20.24:980][916]LogFileHelpers: InternalPromptForCheckoutAndSave took 109.682 ms (total: 1.07 sec)
[2024.10.27-15.20.25:007][916]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.20.26:146][ 6]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001347s)
[2024.10.27-15.20.26:157][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.10.27-15.20.26:205][ 6]LogInit: FAudioDevice initialized with ID 5.
[2024.10.27-15.20.26:205][ 6]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.10.27-15.20.26:205][ 6]LogAudio: Display: Audio Device (ID: 5) registered with world 'ThirdPersonMap'.
[2024.10.27-15.20.26:205][ 6]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.10.27-15.20.26:207][ 6]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.20.26:207][ 6]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.20.26
[2024.10.27-15.20.26:207][ 6]LogWorld: Bringing up level for play took: 0.000463
[2024.10.27-15.20.26:208][ 6]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2024.10.27-15.20.26:232][ 6]PIE: Server logged in
[2024.10.27-15.20.26:232][ 6]PIE: Play in editor total start time 0.119 seconds.
[2024.10.27-15.21.01:352][995]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Widgets/WBP_InventoryHover] ([2] browsable assets)...
[2024.10.27-15.21.01:362][995]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryHover.WBP_InventoryHover]
[2024.10.27-15.21.01:362][995]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Widgets/WBP_InventoryHover]
[2024.10.27-15.21.01:372][995]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Widgets/WBP_InventoryHover
[2024.10.27-15.21.01:372][995]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/WBP_InventoryHover9E7B2D77433B3CD7951DBD92D60D0947.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Widgets/WBP_InventoryHover.uasset'
[2024.10.27-15.21.01:381][995]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.805 ms (total: 1.14 sec)
[2024.10.27-15.21.01:415][995]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.21.02:658][106]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001383s)
[2024.10.27-15.21.02:670][106]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.21.02:720][106]LogInit: FAudioDevice initialized with ID 6.
[2024.10.27-15.21.02:720][106]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.10.27-15.21.02:720][106]LogAudio: Display: Audio Device (ID: 6) registered with world 'ThirdPersonMap'.
[2024.10.27-15.21.02:720][106]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.10.27-15.21.02:721][106]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.21.02:722][106]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.21.02
[2024.10.27-15.21.02:722][106]LogWorld: Bringing up level for play took: 0.000507
[2024.10.27-15.21.02:723][106]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2024.10.27-15.21.02:747][106]PIE: Server logged in
[2024.10.27-15.21.02:748][106]PIE: Play in editor total start time 0.095 seconds.
[2024.10.27-15.32.25:300][867]LogSlate: Took 0.005415 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.10.27-15.33.59:398][ 43]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.10.27-15.34.12:179][888]LogStaticMesh: Built static mesh [0.05s] /Game/EpicInventory/Demo/Meshes/SM_Helmet.SM_Helmet
[2024.10.27-15.34.17:917][422]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found
[2024.10.27-15.34.18:904][523]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.10.27-15.34.56:710][238]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Roughness_Raw] ([1] browsable assets)...
[2024.10.27-15.34.56:719][238]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Roughness_Raw.SM_Helmet_DefaultMaterial_Roughness_Raw]
[2024.10.27-15.34.56:719][238]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Roughness_Raw]
[2024.10.27-15.34.56:734][238]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Roughness_Raw
[2024.10.27-15.34.56:734][238]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Helmet_DefaultMaterial_Roughn642413484CCF9CBC53FD4DA1E35C6D52.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Roughness_Raw.uasset'
[2024.10.27-15.34.56:734][238]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Normal_Raw] ([1] browsable assets)...
[2024.10.27-15.34.56:736][238]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Normal_Raw.SM_Helmet_DefaultMaterial_Normal_Raw]
[2024.10.27-15.34.56:736][238]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Normal_Raw]
[2024.10.27-15.34.56:779][238]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Normal_Raw
[2024.10.27-15.34.56:779][238]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Helmet_DefaultMaterial_Normal09DFBC5343AFBF25E750F09DFABB2459.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Normal_Raw.uasset'
[2024.10.27-15.34.56:779][238]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Metallic_Raw] ([1] browsable assets)...
[2024.10.27-15.34.56:781][238]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Metallic_Raw.SM_Helmet_DefaultMaterial_Metallic_Raw]
[2024.10.27-15.34.56:781][238]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Metallic_Raw]
[2024.10.27-15.34.56:790][238]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Metallic_Raw
[2024.10.27-15.34.56:790][238]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Helmet_DefaultMaterial_MetallF58CAFC34FD45E23877F378C72A1225A.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_Metallic_Raw.uasset'
[2024.10.27-15.34.56:791][238]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_BaseColor_sRGB] ([1] browsable assets)...
[2024.10.27-15.34.56:793][238]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_BaseColor_sRGB.SM_Helmet_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-15.34.56:793][238]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-15.34.56:830][238]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_BaseColor_sRGB
[2024.10.27-15.34.56:830][238]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Helmet_DefaultMaterial_BaseCo481107CA4F09A0256E8A9285E451E78A.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Helmet/SM_Helmet_DefaultMaterial_BaseColor_sRGB.uasset'
[2024.10.27-15.34.56:839][238]LogFileHelpers: InternalPromptForCheckoutAndSave took 170.672 ms (total: 1.31 sec)
[2024.10.27-15.34.56:871][238]LogContentValidation: Display: Starting to validate 4 assets
[2024.10.27-15.35.07:317][349]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Helmet/T_SM_Helmet_DefaultMaterial_BaseColor_sRGB] ([1] browsable assets)...
[2024.10.27-15.35.07:317][349]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Helmet/T_SM_Helmet_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-15.35.07:333][349]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Helmet/T_SM_Helmet_DefaultMaterial_BaseColor_sRGB
[2024.10.27-15.35.07:333][349]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_SM_Helmet_DefaultMaterial_Base6F3D4A464788B845C559C2B003DA7BD1.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Helmet/T_SM_Helmet_DefaultMaterial_BaseColor_sRGB.uasset'
[2024.10.27-15.35.07:341][349]LogFileHelpers: InternalPromptForCheckoutAndSave took 52.194 ms (total: 1.36 sec)
[2024.10.27-15.35.07:363][349]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.10.27-15.35.07:374][349]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2024.10.27-15.35.07:384][349]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.10.27-15.35.07:411][349]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.35.17:345][474]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Metallic] ([1] browsable assets)...
[2024.10.27-15.35.17:345][474]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Metallic]
[2024.10.27-15.35.17:348][474]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Metallic
[2024.10.27-15.35.17:348][474]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Helmet_Metallic69172E1544B3D00BF1CA4B8C18AC7362.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Metallic.uasset'
[2024.10.27-15.35.17:363][474]LogFileHelpers: InternalPromptForCheckoutAndSave took 49.823 ms (total: 1.41 sec)
[2024.10.27-15.35.17:378][474]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2024.10.27-15.35.17:389][474]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2024.10.27-15.35.17:399][474]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.10.27-15.35.17:429][474]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.35.23:938][209]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Normal] ([1] browsable assets)...
[2024.10.27-15.35.23:938][209]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Normal]
[2024.10.27-15.35.23:958][209]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Normal
[2024.10.27-15.35.23:958][209]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Helmet_NormalC8AF9FE04A296250731DCC8A0134E4DB.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Normal.uasset'
[2024.10.27-15.35.23:967][209]LogFileHelpers: InternalPromptForCheckoutAndSave took 61.925 ms (total: 1.48 sec)
[2024.10.27-15.35.23:982][209]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.35.23:993][209]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2024.10.27-15.35.24:000][209]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.10.27-15.35.24:023][209]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.35.38:169][850]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Color] ([1] browsable assets)...
[2024.10.27-15.35.38:169][850]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Color]
[2024.10.27-15.35.38:184][850]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Color
[2024.10.27-15.35.38:184][850]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Helmet_Color34E2E7AE4CFC8B59128FFF84497787B7.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Helmet/T_Helmet_Color.uasset'
[2024.10.27-15.35.38:193][850]LogFileHelpers: InternalPromptForCheckoutAndSave took 53.584 ms (total: 1.58 sec)
[2024.10.27-15.35.38:208][850]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.35.38:219][850]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.35.38:229][850]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.10.27-15.35.38:255][850]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.36.23:763][ 62]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Average time worker was idle: 8.98 s
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.11 s
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Job execution time: average 0.52 s, max 1.22 s
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 1.27
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Shader code size: average 33.035 KiB, min 29.984 KiB, max 35.355 KiB
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.21 s
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00%
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Average processing rate: 3.63 jobs/sec
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Total thread time: 1.57 s
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Total thread preprocess time: 2.47 s
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Percentage time preprocessing: 157.35%
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Effective parallelization: 0.71 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 3 times, average 0.25 sec, max 0.26 sec, min 0.24 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 3 times, average 0.17 sec, max 0.18 sec, min 0.17 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.15 sec, max 0.15 sec, min 0.15 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.14 sec, max 0.14 sec, min 0.14 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: TVoxelizeVolumeVS<VMode_Primitive_Sphere> (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 48.52% of total time (compiled 3 times, average 0.25 sec, max 0.26 sec, min 0.24 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: FLumenCardPS<false> - 33.21% of total time (compiled 3 times, average 0.17 sec, max 0.18 sec, min 0.17 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.29% of total time (compiled 1 times, average 0.15 sec, max 0.15 sec, min 0.15 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: FLumenCardVS - 8.98% of total time (compiled 1 times, average 0.14 sec, max 0.14 sec, min 0.14 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: TVoxelizeVolumeVS<VMode_Primitive_Sphere> - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2024.10.27-15.36.23:764][ 62]LogShaderCompilers: Display: === Material stats ===
[2024.10.27-15.36.50:561][372]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Materials/M_BaseItem
[2024.10.27-15.36.50:561][372]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/M_BaseItem3469742D4A15222336CB54A275216379.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Materials/M_BaseItem.uasset'
[2024.10.27-15.36.50:572][372]LogFileHelpers: InternalPromptForCheckoutAndSave took 62.638 ms (total: 1.65 sec)
[2024.10.27-15.36.50:590][372]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.37.00:672][422]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Helmet
[2024.10.27-15.37.00:672][422]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Helmet2770973D4EDCA8FB70489EA03EF3A446.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Helmet.uasset'
[2024.10.27-15.37.00:679][422]LogFileHelpers: InternalPromptForCheckoutAndSave took 68.540 ms (total: 1.78 sec)
[2024.10.27-15.37.00:710][422]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.37.10:410][375]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Helmet
[2024.10.27-15.37.10:410][375]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Helmet06F8841E40EAAF71D4477DA317B9E0EC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Helmet.uasset'
[2024.10.27-15.37.10:419][375]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.037 ms (total: 1.85 sec)
[2024.10.27-15.37.10:451][375]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.37.25:595][755]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems] ([1] browsable assets)...
[2024.10.27-15.37.25:595][755]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems]
[2024.10.27-15.37.25:597][755]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/DataTables/DT_BaseItems
[2024.10.27-15.37.25:597][755]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/DT_BaseItems4D7762B64901BD7CD7F53A8DB9681A2B.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/DataTables/DT_BaseItems.uasset'
[2024.10.27-15.37.25:619][755]LogFileHelpers: InternalPromptForCheckoutAndSave took 73.041 ms (total: 1.92 sec)
[2024.10.27-15.37.25:643][755]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.37.40:675][293]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
[2024.10.27-15.37.40:676][293]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/2799OTQVCSO0HMETS3H0BZ3ACDFBB64FBDEE36844D368724F1AD67.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ.uasset'
[2024.10.27-15.37.40:697][293]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.615 ms (total: 1.99 sec)
[2024.10.27-15.37.40:729][293]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.37.41:473][370]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001385s)
[2024.10.27-15.37.41:486][370]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.37.41:543][370]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.10.27-15.37.41:543][370]LogInit: FAudioDevice initialized with ID 7.
[2024.10.27-15.37.41:543][370]LogAudio: Display: Audio Device (ID: 7) registered with world 'ThirdPersonMap'.
[2024.10.27-15.37.41:543][370]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.10.27-15.37.41:544][370]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.37.41:545][370]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.37.41
[2024.10.27-15.37.41:545][370]LogWorld: Bringing up level for play took: 0.000488
[2024.10.27-15.37.41:546][370]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2024.10.27-15.37.41:570][370]PIE: Server logged in
[2024.10.27-15.37.41:571][370]PIE: Play in editor total start time 0.104 seconds.
[2024.10.27-15.37.47:578][ 79]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-15.37.47:578][ 79]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-15.37.47:578][ 79]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.27-15.37.47:578][ 79]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.27-15.37.47:578][ 79]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.10.27-15.38.00:243][394]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Helmet
[2024.10.27-15.38.00:244][394]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Helmet48A328E44683554BE522A18E0F9600D2.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Helmet.uasset'
[2024.10.27-15.38.00:266][394]LogFileHelpers: InternalPromptForCheckoutAndSave took 120.055 ms (total: 2.11 sec)
[2024.10.27-15.38.00:310][394]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.38.01:218][452]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001459s)
[2024.10.27-15.38.01:231][452]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.38.01:284][452]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2024.10.27-15.38.01:284][452]LogInit: FAudioDevice initialized with ID 8.
[2024.10.27-15.38.01:284][452]LogAudio: Display: Audio Device (ID: 8) registered with world 'ThirdPersonMap'.
[2024.10.27-15.38.01:284][452]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2024.10.27-15.38.01:286][452]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.38.01:286][452]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.38.01
[2024.10.27-15.38.01:286][452]LogWorld: Bringing up level for play took: 0.000452
[2024.10.27-15.38.01:287][452]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2024.10.27-15.38.01:308][452]PIE: Server logged in
[2024.10.27-15.38.01:309][452]PIE: Play in editor total start time 0.098 seconds.
[2024.10.27-15.38.07:468][ 46]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-15.38.07:468][ 46]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-15.38.07:468][ 46]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.27-15.38.07:468][ 46]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.27-15.38.07:468][ 46]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.10.27-15.38.20:355][372]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_BaseItem
[2024.10.27-15.38.20:355][372]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_BaseItemC722A6CF4C70E51E526CBCAA87C9FF88.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_BaseItem.uasset'
[2024.10.27-15.38.20:374][372]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.979 ms (total: 2.19 sec)
[2024.10.27-15.38.20:395][372]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.38.21:597][471]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001370s)
[2024.10.27-15.38.21:610][471]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.38.21:663][471]LogInit: FAudioDevice initialized with ID 9.
[2024.10.27-15.38.21:663][471]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2024.10.27-15.38.21:663][471]LogAudio: Display: Audio Device (ID: 9) registered with world 'ThirdPersonMap'.
[2024.10.27-15.38.21:663][471]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2024.10.27-15.38.21:664][471]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.38.21:665][471]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.38.21
[2024.10.27-15.38.21:665][471]LogWorld: Bringing up level for play took: 0.000448
[2024.10.27-15.38.21:666][471]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2024.10.27-15.38.21:687][471]PIE: Server logged in
[2024.10.27-15.38.21:688][471]PIE: Play in editor total start time 0.135 seconds.
[2024.10.27-15.38.29:488][396]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-15.38.29:489][396]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-15.38.29:489][396]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.27-15.38.29:489][396]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.27-15.38.29:489][396]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.10.27-15.39.11:123][678]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
[2024.10.27-15.39.11:123][678]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/2799OTQVCSO0HMETS3H0BZ10B0662847B313C39154C7B7B5F3489D.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ.uasset'
[2024.10.27-15.39.11:145][678]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.511 ms (total: 2.34 sec)
[2024.10.27-15.39.11:171][678]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.39.11:859][743]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001513s)
[2024.10.27-15.39.11:868][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.39.11:919][743]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2024.10.27-15.39.11:919][743]LogInit: FAudioDevice initialized with ID 10.
[2024.10.27-15.39.11:919][743]LogAudio: Display: Audio Device (ID: 10) registered with world 'ThirdPersonMap'.
[2024.10.27-15.39.11:919][743]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2024.10.27-15.39.11:921][743]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.39.11:921][743]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.39.11
[2024.10.27-15.39.11:921][743]LogWorld: Bringing up level for play took: 0.000479
[2024.10.27-15.39.11:922][743]LogOnline: OSS: Created online subsystem instance for: :Context_29
[2024.10.27-15.39.11:945][743]PIE: Server logged in
[2024.10.27-15.39.11:947][743]PIE: Play in editor total start time 0.115 seconds.
[2024.10.27-15.39.19:199][603]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-15.39.19:199][603]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-15.39.19:200][603]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.27-15.39.19:200][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.27-15.39.19:200][603]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Jobs assigned 25, completed 25 (100%)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Average time worker was idle: 8.97 s
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.23 s
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Job execution time: average 0.45 s, max 1.22 s
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Job life time (pending + execution): average 0.49 s, max 1.27
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Shader code size: average 37.885 KiB, min 29.984 KiB, max 56.203 KiB
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.89 s
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00%
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Jobs were issued in 25 batches (only local compilation was used), average 1.00 jobs/batch
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Average processing rate: 6.43 jobs/sec
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Total thread time: 6.121 s
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Total thread preprocess time: 3.03 s
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Percentage time preprocessing: 49.50%
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Effective parallelization: 1.57 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.31 sec, max 0.31 sec, min 0.31 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 21.47% of total time (compiled 5 times, average 0.26 sec, max 0.28 sec, min 0.24 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: FLumenCardPS<false> - 14.87% of total time (compiled 5 times, average 0.18 sec, max 0.20 sec, min 0.17 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: FDebugViewModePS - 11.04% of total time (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.42% of total time (compiled 3 times, average 0.15 sec, max 0.16 sec, min 0.15 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: FLumenCardVS - 7.31% of total time (compiled 3 times, average 0.15 sec, max 0.15 sec, min 0.14 sec)
[2024.10.27-15.39.23:772][ 23]LogShaderCompilers: Display: === Material stats ===
[2024.10.27-15.39.40:058][416]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_BaseItem
[2024.10.27-15.39.40:059][416]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_BaseItem98426AC8447CAEEE382019878E768F00.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_BaseItem.uasset'
[2024.10.27-15.39.40:075][416]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.468 ms (total: 2.41 sec)
[2024.10.27-15.39.40:101][416]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.39.47:173][126]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001507s)
[2024.10.27-15.39.47:186][126]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2024.10.27-15.39.47:238][126]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2024.10.27-15.39.47:238][126]LogInit: FAudioDevice initialized with ID 11.
[2024.10.27-15.39.47:238][126]LogAudio: Display: Audio Device (ID: 11) registered with world 'ThirdPersonMap'.
[2024.10.27-15.39.47:238][126]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2024.10.27-15.39.47:239][126]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.39.47:240][126]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.39.47
[2024.10.27-15.39.47:240][126]LogWorld: Bringing up level for play took: 0.000475
[2024.10.27-15.39.47:241][126]LogOnline: OSS: Created online subsystem instance for: :Context_30
[2024.10.27-15.39.47:266][126]PIE: Server logged in
[2024.10.27-15.39.47:266][126]PIE: Play in editor total start time 0.099 seconds.
[2024.10.27-15.39.57:121][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-15.39.57:121][298]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-15.39.57:121][298]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.27-15.39.57:121][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.27-15.39.57:121][298]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.10.27-15.40.17:040][305]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001382s)
[2024.10.27-15.40.17:052][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-15.40.17:105][305]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2024.10.27-15.40.17:105][305]LogInit: FAudioDevice initialized with ID 12.
[2024.10.27-15.40.17:105][305]LogAudio: Display: Audio Device (ID: 12) registered with world 'ThirdPersonMap'.
[2024.10.27-15.40.17:105][305]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2024.10.27-15.40.17:132][305]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.40.17:133][305]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.40.17
[2024.10.27-15.40.17:133][305]LogWorld: Bringing up level for play took: 0.000513
[2024.10.27-15.40.17:134][305]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2024.10.27-15.40.17:158][305]PIE: Server logged in
[2024.10.27-15.40.17:158][305]PIE: Play in editor total start time 0.155 seconds.
[2024.10.27-15.40.21:031][757]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-15.40.21:031][757]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-15.40.21:031][757]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.27-15.40.21:031][757]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.27-15.40.21:031][757]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.10.27-15.40.25:004][164]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_BaseItem
[2024.10.27-15.40.25:004][164]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_BaseItem85B327C4445BB68A3FDD82A97E19B792.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_BaseItem.uasset'
[2024.10.27-15.40.25:012][164]LogFileHelpers: InternalPromptForCheckoutAndSave took 79.736 ms (total: 2.57 sec)
[2024.10.27-15.40.25:046][164]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.40.25:811][231]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001658s)
[2024.10.27-15.40.25:823][231]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.40.25:876][231]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2024.10.27-15.40.25:876][231]LogInit: FAudioDevice initialized with ID 13.
[2024.10.27-15.40.25:876][231]LogAudio: Display: Audio Device (ID: 13) registered with world 'ThirdPersonMap'.
[2024.10.27-15.40.25:876][231]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2024.10.27-15.40.25:879][231]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.40.25:879][231]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.40.25
[2024.10.27-15.40.25:879][231]LogWorld: Bringing up level for play took: 0.000473
[2024.10.27-15.40.25:880][231]LogOnline: OSS: Created online subsystem instance for: :Context_32
[2024.10.27-15.40.25:903][231]PIE: Server logged in
[2024.10.27-15.40.25:903][231]PIE: Play in editor total start time 0.148 seconds.
[2024.10.27-15.40.31:571][901]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-15.40.31:571][901]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-15.40.31:571][901]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.27-15.40.31:571][901]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.27-15.40.31:571][901]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.10.27-15.40.35:968][392]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
[2024.10.27-15.40.35:968][392]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/2799OTQVCSO0HMETS3H0BZF69A80C14EBB1941140E58A05BE7DF8D.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ.uasset'
[2024.10.27-15.40.35:992][392]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.675 ms (total: 2.64 sec)
[2024.10.27-15.40.36:022][392]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.40.36:714][458]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001564s)
[2024.10.27-15.40.36:727][458]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2024.10.27-15.40.36:778][458]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2024.10.27-15.40.36:778][458]LogInit: FAudioDevice initialized with ID 14.
[2024.10.27-15.40.36:778][458]LogAudio: Display: Audio Device (ID: 14) registered with world 'ThirdPersonMap'.
[2024.10.27-15.40.36:778][458]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2024.10.27-15.40.36:780][458]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.40.36:780][458]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.40.36
[2024.10.27-15.40.36:780][458]LogWorld: Bringing up level for play took: 0.000478
[2024.10.27-15.40.36:782][458]LogOnline: OSS: Created online subsystem instance for: :Context_33
[2024.10.27-15.40.36:807][458]PIE: Server logged in
[2024.10.27-15.40.36:807][458]PIE: Play in editor total start time 0.1 seconds.
[2024.10.27-15.41.10:403][930]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-15.41.10:432][930]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-15.41.10:432][930]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-15.41.10:439][930]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-15.41.10:440][930]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewAD1B6DFD49704FC763D185B88760F0E2.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-15.41.10:446][930]LogFileHelpers: InternalPromptForCheckoutAndSave took 91.834 ms (total: 2.73 sec)
[2024.10.27-15.41.10:477][930]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.41.11:349][ 14]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001370s)
[2024.10.27-15.41.11:363][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-15.41.11:416][ 14]LogInit: FAudioDevice initialized with ID 15.
[2024.10.27-15.41.11:416][ 14]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2024.10.27-15.41.11:416][ 14]LogAudio: Display: Audio Device (ID: 15) registered with world 'ThirdPersonMap'.
[2024.10.27-15.41.11:416][ 14]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2024.10.27-15.41.11:417][ 14]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.41.11:418][ 14]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.41.11
[2024.10.27-15.41.11:418][ 14]LogWorld: Bringing up level for play took: 0.000521
[2024.10.27-15.41.11:419][ 14]LogOnline: OSS: Created online subsystem instance for: :Context_36
[2024.10.27-15.41.11:440][ 14]PIE: Server logged in
[2024.10.27-15.41.11:440][ 14]PIE: Play in editor total start time 0.095 seconds.
[2024.10.27-15.41.32:252][276]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-15.41.32:279][276]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-15.41.32:279][276]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-15.41.32:287][276]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-15.41.32:287][276]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewCDA8B1EB4752731F5DBC97ABD172261D.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-15.41.32:293][276]LogFileHelpers: InternalPromptForCheckoutAndSave took 93.120 ms (total: 2.82 sec)
[2024.10.27-15.41.32:318][276]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.41.33:061][344]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001374s)
[2024.10.27-15.41.33:073][344]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-15.41.33:125][344]LogInit: FAudioDevice initialized with ID 16.
[2024.10.27-15.41.33:125][344]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2024.10.27-15.41.33:125][344]LogAudio: Display: Audio Device (ID: 16) registered with world 'ThirdPersonMap'.
[2024.10.27-15.41.33:125][344]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2024.10.27-15.41.33:126][344]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.41.33:127][344]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.41.33
[2024.10.27-15.41.33:127][344]LogWorld: Bringing up level for play took: 0.000484
[2024.10.27-15.41.33:128][344]LogOnline: OSS: Created online subsystem instance for: :Context_37
[2024.10.27-15.41.33:151][344]PIE: Server logged in
[2024.10.27-15.41.33:151][344]PIE: Play in editor total start time 0.095 seconds.
[2024.10.27-15.42.20:681][961]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-15.42.20:690][961]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-15.42.20:690][961]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-15.42.20:697][961]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-15.42.20:697][961]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview94D43A2A459C12CE09E915AC688211B6.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-15.42.20:706][961]LogFileHelpers: InternalPromptForCheckoutAndSave took 66.029 ms (total: 2.89 sec)
[2024.10.27-15.42.20:737][961]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.42.21:533][ 34]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001355s)
[2024.10.27-15.42.21:547][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-15.42.21:598][ 34]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
[2024.10.27-15.42.21:598][ 34]LogInit: FAudioDevice initialized with ID 17.
[2024.10.27-15.42.21:598][ 34]LogAudio: Display: Audio Device (ID: 17) registered with world 'ThirdPersonMap'.
[2024.10.27-15.42.21:598][ 34]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
[2024.10.27-15.42.21:599][ 34]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.42.21:599][ 34]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.42.21
[2024.10.27-15.42.21:599][ 34]LogWorld: Bringing up level for play took: 0.000449
[2024.10.27-15.42.21:600][ 34]LogOnline: OSS: Created online subsystem instance for: :Context_38
[2024.10.27-15.42.21:625][ 34]PIE: Server logged in
[2024.10.27-15.42.21:625][ 34]PIE: Play in editor total start time 0.1 seconds.
[2024.10.27-15.53.05:053][544]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Sword
[2024.10.27-15.53.05:053][544]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword39E76F2D4EE078C7D69DB3BD1CCEACB4.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Sword.uasset'
[2024.10.27-15.53.05:061][544]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.272 ms (total: 2.96 sec)
[2024.10.27-15.53.05:091][544]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.53.18:754][ 52]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw.SM_Sword_DefaultMaterial_Roughness_Raw (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
[2024.10.27-15.53.18:762][ 53]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.10.27-15.53.18:794][ 53]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB.SM_Sword_DefaultMaterial_BaseColor_sRGB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.10.27-15.53.18:810][ 53]LogInterchangePipeline: Display: Auto-detected normal map
[2024.10.27-15.53.22:071][341]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw] ([1] browsable assets)...
[2024.10.27-15.53.22:099][341]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw.SM_Sword_DefaultMaterial_Metallic_Raw]
[2024.10.27-15.53.22:099][341]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw]
[2024.10.27-15.53.22:109][341]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw
[2024.10.27-15.53.22:109][341]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword_DefaultMaterial_Metalli09D84BBA464DB399AAD5FA88E685E412.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw.uasset'
[2024.10.27-15.53.22:110][341]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB] ([1] browsable assets)...
[2024.10.27-15.53.22:111][341]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB.SM_Sword_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-15.53.22:111][341]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-15.53.22:141][341]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB
[2024.10.27-15.53.22:141][341]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword_DefaultMaterial_BaseColBD8E919249DC4EA11775C29E943D5FA1.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB.uasset'
[2024.10.27-15.53.22:142][341]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw] ([1] browsable assets)...
[2024.10.27-15.53.22:143][341]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw.SM_Sword_DefaultMaterial_Roughness_Raw]
[2024.10.27-15.53.22:143][341]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw]
[2024.10.27-15.53.22:152][341]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw
[2024.10.27-15.53.22:152][341]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword_DefaultMaterial_Roughne6731BF374D896E40B73F63B65270070B.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw.uasset'
[2024.10.27-15.53.22:153][341]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw] ([1] browsable assets)...
[2024.10.27-15.53.22:154][341]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw.SM_Sword_DefaultMaterial_Normal_Raw]
[2024.10.27-15.53.22:154][341]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw]
[2024.10.27-15.53.22:188][341]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw
[2024.10.27-15.53.22:188][341]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword_DefaultMaterial_Normal_11342B0A4A6FE62406B19F9128D592C0.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw.uasset'
[2024.10.27-15.53.22:234][341]LogFileHelpers: InternalPromptForCheckoutAndSave took 261.929 ms (total: 3.22 sec)
[2024.10.27-15.53.22:304][341]LogContentValidation: Display: Starting to validate 4 assets
[2024.10.27-15.53.32:313][902]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB] ([1] browsable assets)...
[2024.10.27-15.53.32:313][902]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-15.53.32:322][902]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB
[2024.10.27-15.53.32:322][902]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword_DefaultMaterial_BaseCol9FDC82AF4413465546F51DBB4EDB3BAC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_BaseColor_sRGB.uasset'
[2024.10.27-15.53.32:322][902]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw] ([1] browsable assets)...
[2024.10.27-15.53.32:325][902]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw.SM_Sword_DefaultMaterial_Metallic_Raw]
[2024.10.27-15.53.32:325][902]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw]
[2024.10.27-15.53.32:328][902]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw
[2024.10.27-15.53.32:328][902]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword_DefaultMaterial_Metalli9110E85741F5D94659A8F8B29076DFF2.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Metallic_Raw.uasset'
[2024.10.27-15.53.32:329][902]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw] ([1] browsable assets)...
[2024.10.27-15.53.32:329][902]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw]
[2024.10.27-15.53.32:341][902]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw
[2024.10.27-15.53.32:341][902]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword_DefaultMaterial_Normal_BC6DD77F459AC1405B8402A3EA13A5E2.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Normal_Raw.uasset'
[2024.10.27-15.53.32:342][902]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw] ([1] browsable assets)...
[2024.10.27-15.53.32:344][902]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw.SM_Sword_DefaultMaterial_Roughness_Raw]
[2024.10.27-15.53.32:344][902]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw]
[2024.10.27-15.53.32:349][902]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw
[2024.10.27-15.53.32:349][902]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword_DefaultMaterial_RoughneD6AE8EFC46873CF2189AA2BEE63E9291.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/SM_Sword_DefaultMaterial_Roughness_Raw.uasset'
[2024.10.27-15.53.32:358][902]LogFileHelpers: InternalPromptForCheckoutAndSave took 94.391 ms (total: 3.32 sec)
[2024.10.27-15.53.32:389][902]LogContentValidation: Display: Starting to validate 4 assets
[2024.10.27-15.54.01:555][876]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Color] ([1] browsable assets)...
[2024.10.27-15.54.01:555][876]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Color]
[2024.10.27-15.54.01:565][876]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Color
[2024.10.27-15.54.01:565][876]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Sword_Color3D501A1547E158821AF56895D262F587.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Color.uasset'
[2024.10.27-15.54.01:573][876]LogFileHelpers: InternalPromptForCheckoutAndSave took 51.073 ms (total: 3.37 sec)
[2024.10.27-15.54.01:592][876]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms
[2024.10.27-15.54.01:604][876]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.54.01:614][876]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.10.27-15.54.01:642][876]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.54.07:457][536]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Metallic] ([1] browsable assets)...
[2024.10.27-15.54.07:457][536]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Metallic]
[2024.10.27-15.54.07:460][536]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Metallic
[2024.10.27-15.54.07:460][536]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Sword_MetallicEEEAB5F0447D010217821595B4A3CC24.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Metallic.uasset'
[2024.10.27-15.54.07:478][536]LogFileHelpers: InternalPromptForCheckoutAndSave took 46.582 ms (total: 3.41 sec)
[2024.10.27-15.54.07:493][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.54.07:505][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-15.54.07:515][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.10.27-15.54.07:542][536]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.54.12:843][151]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Normal] ([1] browsable assets)...
[2024.10.27-15.54.12:843][151]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Normal]
[2024.10.27-15.54.12:854][151]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Normal
[2024.10.27-15.54.12:854][151]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Sword_NormalAA5A73D7409D95DC5B5DAC84BFE88CFB.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Normal.uasset'
[2024.10.27-15.54.12:863][151]LogFileHelpers: InternalPromptForCheckoutAndSave took 58.177 ms (total: 3.47 sec)
[2024.10.27-15.54.12:879][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.54.12:891][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2024.10.27-15.54.12:901][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.10.27-15.54.12:935][151]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.54.17:967][726]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Roughness] ([1] browsable assets)...
[2024.10.27-15.54.17:967][726]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Roughness]
[2024.10.27-15.54.17:973][726]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Roughness
[2024.10.27-15.54.17:973][726]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Sword_RoughnessD3D2214A420C4FFE4A9BA8BA88D218DE.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Sword/T_Sword_Roughness.uasset'
[2024.10.27-15.54.17:989][726]LogFileHelpers: InternalPromptForCheckoutAndSave took 51.197 ms (total: 3.52 sec)
[2024.10.27-15.54.18:005][726]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-15.54.18:017][726]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.10.27-15.54.18:026][726]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.10.27-15.54.18:059][726]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.54.29:419][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.10.27-15.54.29:432][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms
[2024.10.27-15.54.29:433][765]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Materials/MI_Sword
[2024.10.27-15.54.29:433][765]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/MI_SwordB9C3A1B547EA8B68DEBCA58436A44668.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Materials/MI_Sword.uasset'
[2024.10.27-15.54.29:442][765]LogFileHelpers: InternalPromptForCheckoutAndSave took 128.255 ms (total: 3.65 sec)
[2024.10.27-15.54.29:465][765]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.54.44:914][103]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Sword
[2024.10.27-15.54.44:914][103]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Sword15897CA443AD54FEF2324D9E9F4496ED.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Sword.uasset'
[2024.10.27-15.54.44:925][103]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.742 ms (total: 3.72 sec)
[2024.10.27-15.54.44:956][103]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.55.01:879][612]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems] ([1] browsable assets)...
[2024.10.27-15.55.01:879][612]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems]
[2024.10.27-15.55.01:880][612]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/DataTables/DT_BaseItems
[2024.10.27-15.55.01:880][612]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/DT_BaseItemsF9C3C0C14DAC1F109744608F0A940449.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/DataTables/DT_BaseItems.uasset'
[2024.10.27-15.55.01:903][612]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.480 ms (total: 3.79 sec)
[2024.10.27-15.55.01:934][612]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.55.08:575][239]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
[2024.10.27-15.55.08:575][239]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/2799OTQVCSO0HMETS3H0BZA57584314426F78AEF2CB09E3F8CD26D.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ.uasset'
[2024.10.27-15.55.08:598][239]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.555 ms (total: 3.86 sec)
[2024.10.27-15.55.08:621][239]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-15.55.09:119][286]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001428s)
[2024.10.27-15.55.09:130][286]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.10.27-15.55.09:185][286]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
[2024.10.27-15.55.09:185][286]LogInit: FAudioDevice initialized with ID 18.
[2024.10.27-15.55.09:185][286]LogAudio: Display: Audio Device (ID: 18) registered with world 'ThirdPersonMap'.
[2024.10.27-15.55.09:185][286]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
[2024.10.27-15.55.09:187][286]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-15.55.09:188][286]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-10.55.09
[2024.10.27-15.55.09:188][286]LogWorld: Bringing up level for play took: 0.000547
[2024.10.27-15.55.09:189][286]LogOnline: OSS: Created online subsystem instance for: :Context_41
[2024.10.27-15.55.09:213][286]PIE: Server logged in
[2024.10.27-15.55.09:214][286]PIE: Play in editor total start time 0.103 seconds.
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Jobs assigned 28, completed 28 (100%)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Average time worker was idle: 114.85 s
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.23 s
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Job execution time: average 0.45 s, max 1.22 s
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Job life time (pending + execution): average 0.50 s, max 1.27
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Shader code size: average 37.122 KiB, min 28.887 KiB, max 56.203 KiB
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.30 s
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00%
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Jobs were issued in 28 batches (only local compilation was used), average 1.00 jobs/batch
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Average processing rate: 5.28 jobs/sec
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Total thread time: 6.658 s
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Total thread preprocess time: 3.302 s
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Percentage time preprocessing: 49.60%
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Effective parallelization: 1.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.31 sec, max 0.31 sec, min 0.31 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 23.33% of total time (compiled 6 times, average 0.26 sec, max 0.28 sec, min 0.24 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: FLumenCardPS<false> - 16.20% of total time (compiled 6 times, average 0.18 sec, max 0.20 sec, min 0.17 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: FDebugViewModePS - 10.15% of total time (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: FLumenCardVS - 8.67% of total time (compiled 4 times, average 0.14 sec, max 0.15 sec, min 0.13 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.82% of total time (compiled 3 times, average 0.15 sec, max 0.16 sec, min 0.15 sec)
[2024.10.27-15.57.23:984][434]LogShaderCompilers: Display: === Material stats ===
[2024.10.27-15.59.09:594][ 92]LogDerivedDataCache: C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2024.10.27-16.16.54:985][188]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms
[2024.10.27-16.16.55:849][254]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.16.55:920][254]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.16.55:920][254]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.16.55:929][254]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.16.55:929][254]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewF682324747E3590B2C1341B7D19A4FA6.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.16.55:938][254]LogFileHelpers: InternalPromptForCheckoutAndSave took 139.507 ms (total: 4.00 sec)
[2024.10.27-16.16.55:965][254]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.16.56:838][329]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001400s)
[2024.10.27-16.16.56:851][329]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2024.10.27-16.16.56:904][329]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
[2024.10.27-16.16.56:904][329]LogInit: FAudioDevice initialized with ID 19.
[2024.10.27-16.16.56:904][329]LogAudio: Display: Audio Device (ID: 19) registered with world 'ThirdPersonMap'.
[2024.10.27-16.16.56:904][329]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
[2024.10.27-16.16.56:905][329]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.16.56:906][329]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.16.56
[2024.10.27-16.16.56:906][329]LogWorld: Bringing up level for play took: 0.000519
[2024.10.27-16.16.56:907][329]LogOnline: OSS: Created online subsystem instance for: :Context_42
[2024.10.27-16.16.56:932][329]PIE: Server logged in
[2024.10.27-16.16.56:932][329]PIE: Play in editor total start time 0.1 seconds.
[2024.10.27-16.17.20:545][980]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.17.20:623][980]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.17.20:624][980]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.17.20:632][980]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.17.20:632][980]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview0E609810423A018C8C863DAF30CE1145.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.17.20:640][980]LogFileHelpers: InternalPromptForCheckoutAndSave took 140.873 ms (total: 4.14 sec)
[2024.10.27-16.17.20:659][980]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.17.21:511][ 58]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001554s)
[2024.10.27-16.17.21:524][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2024.10.27-16.17.21:575][ 58]LogInit: FAudioDevice initialized with ID 20.
[2024.10.27-16.17.21:575][ 58]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
[2024.10.27-16.17.21:575][ 58]LogAudio: Display: Audio Device (ID: 20) registered with world 'ThirdPersonMap'.
[2024.10.27-16.17.21:575][ 58]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
[2024.10.27-16.17.21:576][ 58]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.17.21:577][ 58]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.17.21
[2024.10.27-16.17.21:577][ 58]LogWorld: Bringing up level for play took: 0.000590
[2024.10.27-16.17.21:578][ 58]LogOnline: OSS: Created online subsystem instance for: :Context_43
[2024.10.27-16.17.21:604][ 58]PIE: Server logged in
[2024.10.27-16.17.21:605][ 58]PIE: Play in editor total start time 0.101 seconds.
[2024.10.27-16.17.58:504][888]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.17.58:586][888]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.17.58:586][888]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.17.58:595][888]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.17.58:595][888]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewBF39ACCE41BAB697BAF5A199AAB26344.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.17.58:603][888]LogFileHelpers: InternalPromptForCheckoutAndSave took 147.510 ms (total: 4.29 sec)
[2024.10.27-16.17.58:628][888]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.17.59:327][941]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001432s)
[2024.10.27-16.17.59:340][941]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.10.27-16.17.59:393][941]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
[2024.10.27-16.17.59:393][941]LogInit: FAudioDevice initialized with ID 21.
[2024.10.27-16.17.59:393][941]LogAudio: Display: Audio Device (ID: 21) registered with world 'ThirdPersonMap'.
[2024.10.27-16.17.59:393][941]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
[2024.10.27-16.17.59:395][941]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.17.59:395][941]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.17.59
[2024.10.27-16.17.59:396][941]LogWorld: Bringing up level for play took: 0.000522
[2024.10.27-16.17.59:397][941]LogOnline: OSS: Created online subsystem instance for: :Context_44
[2024.10.27-16.17.59:419][941]PIE: Server logged in
[2024.10.27-16.17.59:420][941]PIE: Play in editor total start time 0.099 seconds.
[2024.10.27-16.18.34:095][681]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.18.34:177][681]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.18.34:177][681]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.18.34:185][681]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.18.34:186][681]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview4BBFE89B43ED92F6FF37A6909D9447EE.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.18.34:193][681]LogFileHelpers: InternalPromptForCheckoutAndSave took 146.872 ms (total: 4.44 sec)
[2024.10.27-16.18.34:225][681]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.18.35:478][782]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001473s)
[2024.10.27-16.18.35:491][782]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.18.35:546][782]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
[2024.10.27-16.18.35:546][782]LogInit: FAudioDevice initialized with ID 22.
[2024.10.27-16.18.35:546][782]LogAudio: Display: Audio Device (ID: 22) registered with world 'ThirdPersonMap'.
[2024.10.27-16.18.35:546][782]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
[2024.10.27-16.18.35:548][782]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.18.35:548][782]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.18.35
[2024.10.27-16.18.35:549][782]LogWorld: Bringing up level for play took: 0.000550
[2024.10.27-16.18.35:550][782]LogOnline: OSS: Created online subsystem instance for: :Context_45
[2024.10.27-16.18.35:571][782]PIE: Server logged in
[2024.10.27-16.18.35:572][782]PIE: Play in editor total start time 0.1 seconds.
[2024.10.27-16.18.49:484][210]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.18.49:562][210]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.18.49:562][210]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.18.49:571][210]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.18.49:572][210]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewDE06A4E24A92875ADEEA7B9ACD2B53AC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.18.49:580][210]LogFileHelpers: InternalPromptForCheckoutAndSave took 146.353 ms (total: 4.58 sec)
[2024.10.27-16.18.49:612][210]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.18.50:501][293]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001353s)
[2024.10.27-16.18.50:515][293]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-16.18.50:565][293]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23
[2024.10.27-16.18.50:565][293]LogInit: FAudioDevice initialized with ID 23.
[2024.10.27-16.18.50:565][293]LogAudio: Display: Audio Device (ID: 23) registered with world 'ThirdPersonMap'.
[2024.10.27-16.18.50:565][293]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
[2024.10.27-16.18.50:567][293]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.18.50:567][293]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.18.50
[2024.10.27-16.18.50:568][293]LogWorld: Bringing up level for play took: 0.000507
[2024.10.27-16.18.50:569][293]LogOnline: OSS: Created online subsystem instance for: :Context_46
[2024.10.27-16.18.50:594][293]PIE: Server logged in
[2024.10.27-16.18.50:594][293]PIE: Play in editor total start time 0.099 seconds.
[2024.10.27-16.20.48:208][222]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.20.48:277][222]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.20.48:277][222]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.20.48:287][222]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.20.48:287][222]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewE07BDBDB4EA2E41BE88F76BA65DF59C3.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.20.48:295][222]LogFileHelpers: InternalPromptForCheckoutAndSave took 138.656 ms (total: 4.72 sec)
[2024.10.27-16.20.48:324][222]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.20.49:358][304]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001395s)
[2024.10.27-16.20.49:371][304]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.20.49:422][304]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24
[2024.10.27-16.20.49:423][304]LogInit: FAudioDevice initialized with ID 24.
[2024.10.27-16.20.49:423][304]LogAudio: Display: Audio Device (ID: 24) registered with world 'ThirdPersonMap'.
[2024.10.27-16.20.49:423][304]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
[2024.10.27-16.20.49:424][304]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.20.49:425][304]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.20.49
[2024.10.27-16.20.49:425][304]LogWorld: Bringing up level for play took: 0.000546
[2024.10.27-16.20.49:426][304]LogOnline: OSS: Created online subsystem instance for: :Context_47
[2024.10.27-16.20.49:451][304]PIE: Server logged in
[2024.10.27-16.20.49:452][304]PIE: Play in editor total start time 0.123 seconds.
[2024.10.27-16.21.32:383][953]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.21.32:418][953]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.21.32:418][953]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.21.32:429][953]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.21.32:429][953]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview25FE7E094A744D53211747BF27E2264A.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.21.32:437][953]LogFileHelpers: InternalPromptForCheckoutAndSave took 95.003 ms (total: 4.82 sec)
[2024.10.27-16.21.32:464][953]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.21.33:317][ 30]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001440s)
[2024.10.27-16.21.33:330][ 30]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms
[2024.10.27-16.21.33:388][ 30]LogInit: FAudioDevice initialized with ID 25.
[2024.10.27-16.21.33:388][ 30]LogAudio: Display: Audio Device (ID: 25) registered with world 'ThirdPersonMap'.
[2024.10.27-16.21.33:388][ 30]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25
[2024.10.27-16.21.33:388][ 30]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25
[2024.10.27-16.21.33:390][ 30]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.21.33:390][ 30]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.21.33
[2024.10.27-16.21.33:391][ 30]LogWorld: Bringing up level for play took: 0.000494
[2024.10.27-16.21.33:392][ 30]LogOnline: OSS: Created online subsystem instance for: :Context_48
[2024.10.27-16.21.33:415][ 30]PIE: Server logged in
[2024.10.27-16.21.33:415][ 30]PIE: Play in editor total start time 0.105 seconds.
[2024.10.27-16.21.54:485][336]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.21.54:498][336]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.21.54:498][336]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.21.54:507][336]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.21.54:507][336]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewDD81791C442C88790847809CF829C1FB.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.21.54:515][336]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.523 ms (total: 4.90 sec)
[2024.10.27-16.21.54:549][336]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.21.55:420][425]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001390s)
[2024.10.27-16.21.55:434][425]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2024.10.27-16.21.55:488][425]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26
[2024.10.27-16.21.55:488][425]LogInit: FAudioDevice initialized with ID 26.
[2024.10.27-16.21.55:488][425]LogAudio: Display: Audio Device (ID: 26) registered with world 'ThirdPersonMap'.
[2024.10.27-16.21.55:488][425]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26
[2024.10.27-16.21.55:489][425]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.21.55:490][425]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.21.55
[2024.10.27-16.21.55:490][425]LogWorld: Bringing up level for play took: 0.000456
[2024.10.27-16.21.55:491][425]LogOnline: OSS: Created online subsystem instance for: :Context_49
[2024.10.27-16.21.55:512][425]PIE: Server logged in
[2024.10.27-16.21.55:513][425]PIE: Play in editor total start time 0.099 seconds.
[2024.10.27-16.22.26:124][657]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.22.26:205][657]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.22.26:205][657]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.22.26:215][657]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.22.26:215][657]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview9966749D4AEEA5C7E97477BF6AC2FB83.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.22.26:224][657]LogFileHelpers: InternalPromptForCheckoutAndSave took 148.370 ms (total: 5.05 sec)
[2024.10.27-16.22.26:255][657]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.23.22:814][829]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.23.22:884][829]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.23.22:884][829]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.23.22:893][829]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.23.22:894][829]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewCEDE36D144D93538CCDAA08E4B0E3D05.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.23.22:901][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 135.613 ms (total: 5.18 sec)
[2024.10.27-16.23.22:934][829]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.23.23:703][888]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001373s)
[2024.10.27-16.23.23:717][888]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.10.27-16.23.23:772][888]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27
[2024.10.27-16.23.23:772][888]LogInit: FAudioDevice initialized with ID 27.
[2024.10.27-16.23.23:772][888]LogAudio: Display: Audio Device (ID: 27) registered with world 'ThirdPersonMap'.
[2024.10.27-16.23.23:772][888]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
[2024.10.27-16.23.23:774][888]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.23.23:775][888]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.23.23
[2024.10.27-16.23.23:775][888]LogWorld: Bringing up level for play took: 0.000581
[2024.10.27-16.23.23:776][888]LogOnline: OSS: Created online subsystem instance for: :Context_50
[2024.10.27-16.23.23:798][888]PIE: Server logged in
[2024.10.27-16.23.23:798][888]PIE: Play in editor total start time 0.101 seconds.
[2024.10.27-16.23.43:144][792]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.23.43:223][792]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.23.43:223][792]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.23.43:233][792]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.23.43:233][792]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewE9B1301545254EB04E0B76BD82BD3C7A.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.23.43:242][792]LogFileHelpers: InternalPromptForCheckoutAndSave took 146.611 ms (total: 5.33 sec)
[2024.10.27-16.23.43:269][792]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.23.44:561][910]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001459s)
[2024.10.27-16.23.44:574][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.23.44:630][910]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28
[2024.10.27-16.23.44:630][910]LogInit: FAudioDevice initialized with ID 28.
[2024.10.27-16.23.44:630][910]LogAudio: Display: Audio Device (ID: 28) registered with world 'ThirdPersonMap'.
[2024.10.27-16.23.44:630][910]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
[2024.10.27-16.23.44:631][910]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.23.44:632][910]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.23.44
[2024.10.27-16.23.44:632][910]LogWorld: Bringing up level for play took: 0.000623
[2024.10.27-16.23.44:633][910]LogOnline: OSS: Created online subsystem instance for: :Context_51
[2024.10.27-16.23.44:658][910]PIE: Server logged in
[2024.10.27-16.23.44:659][910]PIE: Play in editor total start time 0.104 seconds.
[2024.10.27-16.24.01:386][708]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.24.01:515][708]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.24.01:515][708]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.24.01:525][708]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.24.01:525][708]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview5C0115B74B3FCCAB58956F947E69B2C2.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.24.01:534][708]LogFileHelpers: InternalPromptForCheckoutAndSave took 206.586 ms (total: 5.54 sec)
[2024.10.27-16.24.01:565][708]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.24.03:012][836]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001420s)
[2024.10.27-16.24.03:025][836]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-16.24.03:080][836]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29
[2024.10.27-16.24.03:080][836]LogInit: FAudioDevice initialized with ID 29.
[2024.10.27-16.24.03:080][836]LogAudio: Display: Audio Device (ID: 29) registered with world 'ThirdPersonMap'.
[2024.10.27-16.24.03:080][836]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29
[2024.10.27-16.24.03:082][836]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.24.03:082][836]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.24.03
[2024.10.27-16.24.03:082][836]LogWorld: Bringing up level for play took: 0.000487
[2024.10.27-16.24.03:083][836]LogOnline: OSS: Created online subsystem instance for: :Context_52
[2024.10.27-16.24.03:109][836]PIE: Server logged in
[2024.10.27-16.24.03:109][836]PIE: Play in editor total start time 0.129 seconds.
[2024.10.27-16.24.18:968][629]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.24.18:981][629]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.24.18:981][629]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.24.18:990][629]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.24.18:990][629]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview1C666AF74BB7D2C932F3C3BED599AFDC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.24.18:998][629]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.101 ms (total: 5.61 sec)
[2024.10.27-16.24.19:029][629]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.24.19:992][714]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001443s)
[2024.10.27-16.24.20:006][714]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.24.20:060][714]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30
[2024.10.27-16.24.20:060][714]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30
[2024.10.27-16.24.20:061][714]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.24.20:062][714]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.24.20
[2024.10.27-16.24.20:062][714]LogWorld: Bringing up level for play took: 0.000501
[2024.10.27-16.24.20:063][714]LogOnline: OSS: Created online subsystem instance for: :Context_53
[2024.10.27-16.24.20:085][714]PIE: Server logged in
[2024.10.27-16.24.20:086][714]PIE: Play in editor total start time 0.124 seconds.
[2024.10.27-16.24.37:496][695]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.24.37:534][695]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.24.37:534][695]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.24.37:543][695]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.24.37:544][695]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview467E04B44DE0E75F54C7B185160D7842.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.24.37:571][695]LogFileHelpers: InternalPromptForCheckoutAndSave took 115.861 ms (total: 5.73 sec)
[2024.10.27-16.24.37:593][695]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.24.38:599][782]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001355s)
[2024.10.27-16.24.38:612][782]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.10.27-16.24.38:665][782]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31
[2024.10.27-16.24.38:665][782]LogInit: FAudioDevice initialized with ID 31.
[2024.10.27-16.24.38:665][782]LogAudio: Display: Audio Device (ID: 31) registered with world 'ThirdPersonMap'.
[2024.10.27-16.24.38:665][782]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31
[2024.10.27-16.24.38:666][782]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.24.38:667][782]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.24.38
[2024.10.27-16.24.38:667][782]LogWorld: Bringing up level for play took: 0.000823
[2024.10.27-16.24.38:668][782]LogOnline: OSS: Created online subsystem instance for: :Context_54
[2024.10.27-16.24.38:695][782]PIE: Server logged in
[2024.10.27-16.24.38:695][782]PIE: Play in editor total start time 0.103 seconds.
[2024.10.27-16.25.16:355][585]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.25.16:428][585]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.25.16:428][585]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.25.16:438][585]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.25.16:438][585]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewCB7377234532A972FFBC8EB0A67ABB09.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.25.16:445][585]LogFileHelpers: InternalPromptForCheckoutAndSave took 142.768 ms (total: 5.87 sec)
[2024.10.27-16.25.16:474][585]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.25.17:183][636]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001377s)
[2024.10.27-16.25.17:197][636]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2024.10.27-16.25.17:253][636]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32
[2024.10.27-16.25.17:253][636]LogInit: FAudioDevice initialized with ID 32.
[2024.10.27-16.25.17:253][636]LogAudio: Display: Audio Device (ID: 32) registered with world 'ThirdPersonMap'.
[2024.10.27-16.25.17:253][636]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32
[2024.10.27-16.25.17:255][636]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.25.17:256][636]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.25.17
[2024.10.27-16.25.17:256][636]LogWorld: Bringing up level for play took: 0.000510
[2024.10.27-16.25.17:257][636]LogOnline: OSS: Created online subsystem instance for: :Context_55
[2024.10.27-16.25.17:279][636]PIE: Server logged in
[2024.10.27-16.25.17:280][636]PIE: Play in editor total start time 0.125 seconds.
[2024.10.27-16.25.30:889][121]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001410s)
[2024.10.27-16.25.30:901][121]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-16.25.30:959][121]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33
[2024.10.27-16.25.30:959][121]LogInit: FAudioDevice initialized with ID 33.
[2024.10.27-16.25.30:959][121]LogAudio: Display: Audio Device (ID: 33) registered with world 'ThirdPersonMap'.
[2024.10.27-16.25.30:959][121]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33
[2024.10.27-16.25.30:960][121]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.25.30:960][121]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.25.30
[2024.10.27-16.25.30:962][121]LogWorld: Bringing up level for play took: 0.000496
[2024.10.27-16.25.30:963][121]LogOnline: OSS: Created online subsystem instance for: :Context_56
[2024.10.27-16.25.30:986][121]PIE: Server logged in
[2024.10.27-16.25.30:987][121]PIE: Play in editor total start time 0.103 seconds.
[2024.10.27-16.25.44:698][727]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001374s)
[2024.10.27-16.25.44:711][727]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-16.25.44:768][727]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34
[2024.10.27-16.25.44:768][727]LogInit: FAudioDevice initialized with ID 34.
[2024.10.27-16.25.44:768][727]LogAudio: Display: Audio Device (ID: 34) registered with world 'ThirdPersonMap'.
[2024.10.27-16.25.44:768][727]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34
[2024.10.27-16.25.44:769][727]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.25.44:771][727]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.25.44
[2024.10.27-16.25.44:771][727]LogWorld: Bringing up level for play took: 0.000510
[2024.10.27-16.25.44:772][727]LogOnline: OSS: Created online subsystem instance for: :Context_57
[2024.10.27-16.25.44:793][727]PIE: Server logged in
[2024.10.27-16.25.44:794][727]PIE: Play in editor total start time 0.101 seconds.
[2024.10.27-16.26.19:945][586]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.26.20:038][586]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.26.20:038][586]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.26.20:048][586]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.26.20:048][586]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview9C5094E14EBFB133C64A34B338A2D8A5.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.26.20:055][586]LogFileHelpers: InternalPromptForCheckoutAndSave took 162.303 ms (total: 6.11 sec)
[2024.10.27-16.26.20:081][586]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.26.20:879][640]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001495s)
[2024.10.27-16.26.20:890][640]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-16.26.20:941][640]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35
[2024.10.27-16.26.20:941][640]LogInit: FAudioDevice initialized with ID 35.
[2024.10.27-16.26.20:941][640]LogAudio: Display: Audio Device (ID: 35) registered with world 'ThirdPersonMap'.
[2024.10.27-16.26.20:941][640]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 35
[2024.10.27-16.26.20:943][640]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.26.20:943][640]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.26.20
[2024.10.27-16.26.20:944][640]LogWorld: Bringing up level for play took: 0.000526
[2024.10.27-16.26.20:945][640]LogOnline: OSS: Created online subsystem instance for: :Context_58
[2024.10.27-16.26.20:969][640]PIE: Server logged in
[2024.10.27-16.26.20:970][640]PIE: Play in editor total start time 0.096 seconds.
[2024.10.27-16.26.39:423][552]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001370s)
[2024.10.27-16.26.39:432][552]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-16.26.39:488][552]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36
[2024.10.27-16.26.39:488][552]LogInit: FAudioDevice initialized with ID 36.
[2024.10.27-16.26.39:488][552]LogAudio: Display: Audio Device (ID: 36) registered with world 'ThirdPersonMap'.
[2024.10.27-16.26.39:488][552]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 36
[2024.10.27-16.26.39:490][552]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.26.39:490][552]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.26.39
[2024.10.27-16.26.39:490][552]LogWorld: Bringing up level for play took: 0.000492
[2024.10.27-16.26.39:491][552]LogOnline: OSS: Created online subsystem instance for: :Context_59
[2024.10.27-16.26.39:514][552]PIE: Server logged in
[2024.10.27-16.26.39:515][552]PIE: Play in editor total start time 0.099 seconds.
[2024.10.27-16.27.39:091][465]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.27.39:170][465]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.27.39:170][465]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.27.39:180][465]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.27.39:180][465]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewBAA61DB24CC41E171F98A289A24BDD04.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.27.39:187][465]LogFileHelpers: InternalPromptForCheckoutAndSave took 146.258 ms (total: 6.26 sec)
[2024.10.27-16.27.39:215][465]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.27.40:931][617]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001429s)
[2024.10.27-16.27.40:945][617]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
[2024.10.27-16.27.41:001][617]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=37
[2024.10.27-16.27.41:001][617]LogInit: FAudioDevice initialized with ID 37.
[2024.10.27-16.27.41:001][617]LogAudio: Display: Audio Device (ID: 37) registered with world 'ThirdPersonMap'.
[2024.10.27-16.27.41:001][617]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 37
[2024.10.27-16.27.41:003][617]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.27.41:003][617]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.27.41
[2024.10.27-16.27.41:003][617]LogWorld: Bringing up level for play took: 0.000466
[2024.10.27-16.27.41:004][617]LogOnline: OSS: Created online subsystem instance for: :Context_60
[2024.10.27-16.27.41:026][617]PIE: Server logged in
[2024.10.27-16.27.41:027][617]PIE: Play in editor total start time 0.102 seconds.
[2024.10.27-16.28.09:310][612]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.28.09:388][612]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.28.09:388][612]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.28.09:398][612]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.28.09:398][612]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewA0282C044524D7F435A3FC9B8FC758F9.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.28.09:406][612]LogFileHelpers: InternalPromptForCheckoutAndSave took 143.752 ms (total: 6.40 sec)
[2024.10.27-16.28.09:424][612]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.28.10:488][703]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001480s)
[2024.10.27-16.28.10:499][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.10.27-16.28.10:555][703]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=38
[2024.10.27-16.28.10:555][703]LogInit: FAudioDevice initialized with ID 38.
[2024.10.27-16.28.10:555][703]LogAudio: Display: Audio Device (ID: 38) registered with world 'ThirdPersonMap'.
[2024.10.27-16.28.10:555][703]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 38
[2024.10.27-16.28.10:557][703]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.28.10:558][703]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.28.10
[2024.10.27-16.28.10:558][703]LogWorld: Bringing up level for play took: 0.000508
[2024.10.27-16.28.10:559][703]LogOnline: OSS: Created online subsystem instance for: :Context_61
[2024.10.27-16.28.10:580][703]PIE: Server logged in
[2024.10.27-16.28.10:581][703]PIE: Play in editor total start time 0.1 seconds.
[2024.10.27-16.29.14:279][701]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.29.14:388][701]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.29.14:388][701]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.29.14:397][701]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.29.14:397][701]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview926C5A764EBBD6E14A8A2EA3FADF4662.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.29.14:404][701]LogFileHelpers: InternalPromptForCheckoutAndSave took 175.237 ms (total: 6.58 sec)
[2024.10.27-16.29.14:432][701]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.29.15:335][792]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001383s)
[2024.10.27-16.29.15:348][792]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms
[2024.10.27-16.29.15:401][792]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=39
[2024.10.27-16.29.15:401][792]LogInit: FAudioDevice initialized with ID 39.
[2024.10.27-16.29.15:401][792]LogAudio: Display: Audio Device (ID: 39) registered with world 'ThirdPersonMap'.
[2024.10.27-16.29.15:401][792]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 39
[2024.10.27-16.29.15:403][792]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.29.15:404][792]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.29.15
[2024.10.27-16.29.15:404][792]LogWorld: Bringing up level for play took: 0.000502
[2024.10.27-16.29.15:405][792]LogOnline: OSS: Created online subsystem instance for: :Context_62
[2024.10.27-16.29.15:430][792]PIE: Server logged in
[2024.10.27-16.29.15:430][792]PIE: Play in editor total start time 0.101 seconds.
[2024.10.27-16.29.55:131][386]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.29.55:210][386]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.29.55:210][386]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.29.55:220][386]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.29.55:220][386]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview2447B6584BCE64B072A1CEACDC3AFDE6.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.29.55:228][386]LogFileHelpers: InternalPromptForCheckoutAndSave took 144.024 ms (total: 6.72 sec)
[2024.10.27-16.29.55:259][386]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.29.56:164][450]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001383s)
[2024.10.27-16.29.56:174][450]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.29.56:228][450]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=40
[2024.10.27-16.29.56:228][450]LogInit: FAudioDevice initialized with ID 40.
[2024.10.27-16.29.56:228][450]LogAudio: Display: Audio Device (ID: 40) registered with world 'ThirdPersonMap'.
[2024.10.27-16.29.56:228][450]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 40
[2024.10.27-16.29.56:229][450]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.29.56:230][450]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.29.56
[2024.10.27-16.29.56:230][450]LogWorld: Bringing up level for play took: 0.000505
[2024.10.27-16.29.56:231][450]LogOnline: OSS: Created online subsystem instance for: :Context_63
[2024.10.27-16.29.56:255][450]PIE: Server logged in
[2024.10.27-16.29.56:256][450]PIE: Play in editor total start time 0.099 seconds.
[2024.10.27-16.30.10:777][836]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.30.10:857][836]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.30.10:857][836]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.30.10:867][836]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.30.10:867][836]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewCEF41DD84BDBD18A5F8BE69DA5137841.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.30.10:875][836]LogFileHelpers: InternalPromptForCheckoutAndSave took 145.513 ms (total: 6.87 sec)
[2024.10.27-16.30.10:899][836]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.30.12:315][969]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001369s)
[2024.10.27-16.30.12:326][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-16.30.12:380][969]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=41
[2024.10.27-16.30.12:380][969]LogInit: FAudioDevice initialized with ID 41.
[2024.10.27-16.30.12:380][969]LogAudio: Display: Audio Device (ID: 41) registered with world 'ThirdPersonMap'.
[2024.10.27-16.30.12:380][969]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 41
[2024.10.27-16.30.12:381][969]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.30.12:382][969]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.30.12
[2024.10.27-16.30.12:382][969]LogWorld: Bringing up level for play took: 0.000475
[2024.10.27-16.30.12:383][969]LogOnline: OSS: Created online subsystem instance for: :Context_64
[2024.10.27-16.30.12:405][969]PIE: Server logged in
[2024.10.27-16.30.12:405][969]PIE: Play in editor total start time 0.097 seconds.
[2024.10.27-16.30.24:143][ 86]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001381s)
[2024.10.27-16.30.24:158][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.10.27-16.30.24:209][ 86]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=42
[2024.10.27-16.30.24:209][ 86]LogInit: FAudioDevice initialized with ID 42.
[2024.10.27-16.30.24:209][ 86]LogAudio: Display: Audio Device (ID: 42) registered with world 'ThirdPersonMap'.
[2024.10.27-16.30.24:209][ 86]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 42
[2024.10.27-16.30.24:211][ 86]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.30.24:211][ 86]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.30.24
[2024.10.27-16.30.24:212][ 86]LogWorld: Bringing up level for play took: 0.000521
[2024.10.27-16.30.24:213][ 86]LogOnline: OSS: Created online subsystem instance for: :Context_65
[2024.10.27-16.30.24:236][ 86]PIE: Server logged in
[2024.10.27-16.30.24:237][ 86]PIE: Play in editor total start time 0.1 seconds.
[2024.10.27-16.30.40:608][845]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.30.40:632][845]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.30.40:632][845]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.30.40:642][845]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.30.40:642][845]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview0B1B50C64BE1AF0FEC30B8974DC074CC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.30.40:649][845]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.772 ms (total: 7.10 sec)
[2024.10.27-16.30.40:680][845]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.35.33:652][934]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.35.33:725][934]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.35.33:725][934]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.35.33:735][934]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.35.33:735][934]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview8C58018246D6C539B4E4ACAFB90A11BC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.35.33:742][934]LogFileHelpers: InternalPromptForCheckoutAndSave took 139.647 ms (total: 7.24 sec)
[2024.10.27-16.35.33:774][934]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.35.34:973][ 32]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001430s)
[2024.10.27-16.35.34:987][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.35.35:042][ 32]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=43
[2024.10.27-16.35.35:042][ 32]LogInit: FAudioDevice initialized with ID 43.
[2024.10.27-16.35.35:042][ 32]LogAudio: Display: Audio Device (ID: 43) registered with world 'ThirdPersonMap'.
[2024.10.27-16.35.35:042][ 32]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 43
[2024.10.27-16.35.35:043][ 32]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.35.35:044][ 32]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.35.35
[2024.10.27-16.35.35:044][ 32]LogWorld: Bringing up level for play took: 0.000500
[2024.10.27-16.35.35:046][ 32]LogOnline: OSS: Created online subsystem instance for: :Context_66
[2024.10.27-16.35.35:068][ 32]PIE: Server logged in
[2024.10.27-16.35.35:069][ 32]PIE: Play in editor total start time 0.101 seconds.
[2024.10.27-16.36.44:108][601]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.36.44:184][601]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.36.44:184][601]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.36.44:194][601]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.36.44:194][601]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreviewF0F8AA0B4B51F59C6C51609BD565F172.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.36.44:203][601]LogFileHelpers: InternalPromptForCheckoutAndSave took 135.596 ms (total: 7.38 sec)
[2024.10.27-16.36.44:229][601]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.36.45:047][665]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001390s)
[2024.10.27-16.36.45:060][665]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.10.27-16.36.45:118][665]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=44
[2024.10.27-16.36.45:118][665]LogInit: FAudioDevice initialized with ID 44.
[2024.10.27-16.36.45:118][665]LogAudio: Display: Audio Device (ID: 44) registered with world 'ThirdPersonMap'.
[2024.10.27-16.36.45:118][665]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 44
[2024.10.27-16.36.45:119][665]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.36.45:120][665]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.36.45
[2024.10.27-16.36.45:120][665]LogWorld: Bringing up level for play took: 0.000483
[2024.10.27-16.36.45:121][665]LogOnline: OSS: Created online subsystem instance for: :Context_67
[2024.10.27-16.36.45:144][665]PIE: Server logged in
[2024.10.27-16.36.45:145][665]PIE: Play in editor total start time 0.125 seconds.
[2024.10.27-16.37.16:121][197]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001347s)
[2024.10.27-16.37.16:134][197]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.37.16:190][197]LogInit: FAudioDevice initialized with ID 45.
[2024.10.27-16.37.16:190][197]LogAudio: Display: Audio Device (ID: 45) registered with world 'ThirdPersonMap'.
[2024.10.27-16.37.16:190][197]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=45
[2024.10.27-16.37.16:191][197]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 45
[2024.10.27-16.37.16:192][197]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.37.16:192][197]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.37.16
[2024.10.27-16.37.16:192][197]LogWorld: Bringing up level for play took: 0.000495
[2024.10.27-16.37.16:193][197]LogOnline: OSS: Created online subsystem instance for: :Context_68
[2024.10.27-16.37.16:214][197]PIE: Server logged in
[2024.10.27-16.37.16:214][197]PIE: Play in editor total start time 0.1 seconds.
[2024.10.27-16.37.26:587][367]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001446s)
[2024.10.27-16.37.26:599][367]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-16.37.26:653][367]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=46
[2024.10.27-16.37.26:653][367]LogInit: FAudioDevice initialized with ID 46.
[2024.10.27-16.37.26:653][367]LogAudio: Display: Audio Device (ID: 46) registered with world 'ThirdPersonMap'.
[2024.10.27-16.37.26:653][367]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 46
[2024.10.27-16.37.26:682][367]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.37.26:682][367]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.37.26:683][367]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.37.26
[2024.10.27-16.37.26:683][367]LogWorld: Bringing up level for play took: 0.000516
[2024.10.27-16.37.26:684][367]LogOnline: OSS: Created online subsystem instance for: :Context_69
[2024.10.27-16.37.26:711][367]PIE: Server logged in
[2024.10.27-16.37.26:712][367]PIE: Play in editor total start time 0.133 seconds.
[2024.10.27-16.37.56:790][154]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Sword
[2024.10.27-16.37.56:791][154]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_SwordAFAA834F470F3E04A473CD93F964A9FA.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Sword.uasset'
[2024.10.27-16.37.56:813][154]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.980 ms (total: 7.59 sec)
[2024.10.27-16.37.56:858][154]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.38.01:498][463]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001503s)
[2024.10.27-16.38.01:512][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-16.38.01:565][463]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=47
[2024.10.27-16.38.01:565][463]LogInit: FAudioDevice initialized with ID 47.
[2024.10.27-16.38.01:565][463]LogAudio: Display: Audio Device (ID: 47) registered with world 'ThirdPersonMap'.
[2024.10.27-16.38.01:565][463]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 47
[2024.10.27-16.38.01:591][463]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.38.01:591][463]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.38.01:591][463]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.38.01
[2024.10.27-16.38.01:591][463]LogWorld: Bringing up level for play took: 0.000556
[2024.10.27-16.38.01:593][463]LogOnline: OSS: Created online subsystem instance for: :Context_70
[2024.10.27-16.38.01:618][463]PIE: Server logged in
[2024.10.27-16.38.01:619][463]PIE: Play in editor total start time 0.129 seconds.
[2024.10.27-16.38.27:994][428]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/RT_InventoryItem
[2024.10.27-16.38.27:994][428]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/RT_InventoryItem035FFFAB430DCD2A529F179090385201.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/RT_InventoryItem.uasset'
[2024.10.27-16.38.28:010][428]LogFileHelpers: InternalPromptForCheckoutAndSave took 78.810 ms (total: 7.67 sec)
[2024.10.27-16.38.28:028][428]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.38.29:052][516]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001385s)
[2024.10.27-16.38.29:064][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.10.27-16.38.29:119][516]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=48
[2024.10.27-16.38.29:119][516]LogInit: FAudioDevice initialized with ID 48.
[2024.10.27-16.38.29:119][516]LogAudio: Display: Audio Device (ID: 48) registered with world 'ThirdPersonMap'.
[2024.10.27-16.38.29:119][516]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 48
[2024.10.27-16.38.29:144][516]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.38.29:144][516]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.38.29:145][516]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.38.29
[2024.10.27-16.38.29:145][516]LogWorld: Bringing up level for play took: 0.000549
[2024.10.27-16.38.29:147][516]LogOnline: OSS: Created online subsystem instance for: :Context_71
[2024.10.27-16.38.29:172][516]PIE: Server logged in
[2024.10.27-16.38.29:173][516]PIE: Play in editor total start time 0.127 seconds.
[2024.10.27-16.38.59:677][147]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001389s)
[2024.10.27-16.38.59:691][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-16.38.59:744][147]LogInit: FAudioDevice initialized with ID 49.
[2024.10.27-16.38.59:744][147]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=49
[2024.10.27-16.38.59:744][147]LogAudio: Display: Audio Device (ID: 49) registered with world 'ThirdPersonMap'.
[2024.10.27-16.38.59:744][147]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 49
[2024.10.27-16.38.59:771][147]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.38.59:771][147]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.38.59:772][147]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.38.59
[2024.10.27-16.38.59:772][147]LogWorld: Bringing up level for play took: 0.000492
[2024.10.27-16.38.59:773][147]LogOnline: OSS: Created online subsystem instance for: :Context_74
[2024.10.27-16.38.59:799][147]PIE: Server logged in
[2024.10.27-16.38.59:800][147]PIE: Play in editor total start time 0.128 seconds.
[2024.10.27-16.39.36:070][984]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.39.36:109][984]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.BP_InventoryItemPreview]
[2024.10.27-16.39.36:109][984]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.39.36:119][984]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.39.36:119][984]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview095E3FE9437B52B064BC32BC9279E51B.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.39.36:126][984]LogFileHelpers: InternalPromptForCheckoutAndSave took 102.802 ms (total: 7.84 sec)
[2024.10.27-16.39.36:151][984]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.39.36:922][ 52]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001379s)
[2024.10.27-16.39.36:936][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.39.36:991][ 52]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=50
[2024.10.27-16.39.36:991][ 52]LogInit: FAudioDevice initialized with ID 50.
[2024.10.27-16.39.36:991][ 52]LogAudio: Display: Audio Device (ID: 50) registered with world 'ThirdPersonMap'.
[2024.10.27-16.39.36:991][ 52]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 50
[2024.10.27-16.39.37:021][ 52]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.39.37:021][ 52]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.39.37:021][ 52]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.39.37
[2024.10.27-16.39.37:022][ 52]LogWorld: Bringing up level for play took: 0.000594
[2024.10.27-16.39.37:023][ 52]LogOnline: OSS: Created online subsystem instance for: :Context_75
[2024.10.27-16.39.37:046][ 52]PIE: Server logged in
[2024.10.27-16.39.37:047][ 52]PIE: Play in editor total start time 0.132 seconds.
[2024.10.27-16.40.08:406][253]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001379s)
[2024.10.27-16.40.08:418][253]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.10.27-16.40.08:472][253]LogInit: FAudioDevice initialized with ID 51.
[2024.10.27-16.40.08:472][253]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=51
[2024.10.27-16.40.08:472][253]LogAudio: Display: Audio Device (ID: 51) registered with world 'ThirdPersonMap'.
[2024.10.27-16.40.08:472][253]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 51
[2024.10.27-16.40.08:501][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.40.08:501][253]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.40.08:502][253]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.40.08
[2024.10.27-16.40.08:502][253]LogWorld: Bringing up level for play took: 0.000550
[2024.10.27-16.40.08:503][253]LogOnline: OSS: Created online subsystem instance for: :Context_76
[2024.10.27-16.40.08:527][253]PIE: Server logged in
[2024.10.27-16.40.08:529][253]PIE: Play in editor total start time 0.129 seconds.
[2024.10.27-16.45.21:256][682]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Potion
[2024.10.27-16.45.21:256][682]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Potion799114544A2F85FD68983C94D813C6E5.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Potion.uasset'
[2024.10.27-16.45.21:263][682]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.909 ms (total: 7.91 sec)
[2024.10.27-16.45.21:294][682]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.45.33:402][ 48]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Roughness_Raw.SM_Potion_DefaultMaterial_Roughness_Raw (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
[2024.10.27-16.45.33:450][ 50]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.10.27-16.45.33:461][ 50]LogInterchangePipeline: Display: Auto-detected normal map
[2024.10.27-16.45.33:464][ 50]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Normal_Raw.SM_Potion_DefaultMaterial_Normal_Raw (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
[2024.10.27-16.45.33:470][ 50]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_BaseColor_sRGB.SM_Potion_DefaultMaterial_BaseColor_sRGB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.10.27-16.45.36:380][224]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Normal_Raw] ([1] browsable assets)...
[2024.10.27-16.45.36:408][224]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Normal_Raw.SM_Potion_DefaultMaterial_Normal_Raw]
[2024.10.27-16.45.36:408][224]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Normal_Raw]
[2024.10.27-16.45.36:437][224]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Normal_Raw
[2024.10.27-16.45.36:437][224]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Potion_DefaultMaterial_Normal66AFC4C346E3610B3BE286BC25F57578.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Normal_Raw.uasset'
[2024.10.27-16.45.36:438][224]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Metallic_Raw] ([1] browsable assets)...
[2024.10.27-16.45.36:439][224]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Metallic_Raw.SM_Potion_DefaultMaterial_Metallic_Raw]
[2024.10.27-16.45.36:439][224]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Metallic_Raw]
[2024.10.27-16.45.36:447][224]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Metallic_Raw
[2024.10.27-16.45.36:447][224]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Potion_DefaultMaterial_Metall90F8222440338EC8FD65879E53F15F5E.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Metallic_Raw.uasset'
[2024.10.27-16.45.36:448][224]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_BaseColor_sRGB] ([1] browsable assets)...
[2024.10.27-16.45.36:448][224]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_BaseColor_sRGB.SM_Potion_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-16.45.36:448][224]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-16.45.36:478][224]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_BaseColor_sRGB
[2024.10.27-16.45.36:478][224]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Potion_DefaultMaterial_BaseCoD82567C9464EB5470822829AD1DC4315.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_BaseColor_sRGB.uasset'
[2024.10.27-16.45.36:479][224]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Roughness_Raw] ([1] browsable assets)...
[2024.10.27-16.45.36:480][224]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Roughness_Raw.SM_Potion_DefaultMaterial_Roughness_Raw]
[2024.10.27-16.45.36:480][224]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Roughness_Raw]
[2024.10.27-16.45.36:488][224]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Roughness_Raw
[2024.10.27-16.45.36:488][224]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Potion_DefaultMaterial_RoughnC86B5407465D8C3CC5CC8D9979AF6B82.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Potion/SM_Potion_DefaultMaterial_Roughness_Raw.uasset'
[2024.10.27-16.45.36:534][224]LogFileHelpers: InternalPromptForCheckoutAndSave took 254.552 ms (total: 8.17 sec)
[2024.10.27-16.45.36:606][224]LogContentValidation: Display: Starting to validate 4 assets
[2024.10.27-16.45.41:638][551]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Color] ([1] browsable assets)...
[2024.10.27-16.45.41:639][551]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Color]
[2024.10.27-16.45.41:646][551]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Color
[2024.10.27-16.45.41:646][551]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Potion_ColorCC8296834BCDB6932A83709D65528DBC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Color.uasset'
[2024.10.27-16.45.41:685][551]LogFileHelpers: InternalPromptForCheckoutAndSave took 92.976 ms (total: 8.26 sec)
[2024.10.27-16.45.41:702][551]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms
[2024.10.27-16.45.41:715][551]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.45.41:725][551]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.10.27-16.45.41:767][551]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.45.48:549][141]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Metallic] ([1] browsable assets)...
[2024.10.27-16.45.48:549][141]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Metallic]
[2024.10.27-16.45.48:552][141]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Metallic
[2024.10.27-16.45.48:552][141]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Potion_MetallicD3E44A9643EC2FEDD09722BF14A3D63E.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Metallic.uasset'
[2024.10.27-16.45.48:567][141]LogFileHelpers: InternalPromptForCheckoutAndSave took 45.008 ms (total: 8.30 sec)
[2024.10.27-16.45.48:583][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2024.10.27-16.45.48:596][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.10.27-16.45.48:607][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.10.27-16.45.48:638][141]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.45.53:353][685]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Normal] ([1] browsable assets)...
[2024.10.27-16.45.53:353][685]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Normal]
[2024.10.27-16.45.53:360][685]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Normal
[2024.10.27-16.45.53:360][685]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Potion_NormalD658E4864E5D3E9D00EC10B2CD88867E.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Normal.uasset'
[2024.10.27-16.45.53:371][685]LogFileHelpers: InternalPromptForCheckoutAndSave took 49.070 ms (total: 8.35 sec)
[2024.10.27-16.45.53:384][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-16.45.53:394][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.10.27-16.45.53:404][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.10.27-16.45.53:427][685]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.45.57:956][205]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Roughness] ([1] browsable assets)...
[2024.10.27-16.45.57:956][205]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Roughness]
[2024.10.27-16.45.57:960][205]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Roughness
[2024.10.27-16.45.57:960][205]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Potion_Roughness5D41661A4C9130EE2D0B619167AB02C8.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Potion/T_Potion_Roughness.uasset'
[2024.10.27-16.45.57:974][205]LogFileHelpers: InternalPromptForCheckoutAndSave took 50.959 ms (total: 8.40 sec)
[2024.10.27-16.45.57:991][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.10.27-16.45.58:002][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.45.58:013][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.10.27-16.45.58:039][205]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.46.51:200][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.46.51:216][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.10.27-16.46.51:218][182]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Materials/MI_Potion
[2024.10.27-16.46.51:218][182]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/MI_Potion76A6111B462659C56F767B8A952FC704.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Materials/MI_Potion.uasset'
[2024.10.27-16.46.51:228][182]LogFileHelpers: InternalPromptForCheckoutAndSave took 147.267 ms (total: 8.65 sec)
[2024.10.27-16.46.51:261][182]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.46.59:704][970]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
[2024.10.27-16.46.59:704][970]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/2799OTQVCSO0HMETS3H0BZ7127318B42F99EF7CA2111A08482CE43.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ.uasset'
[2024.10.27-16.46.59:728][970]LogFileHelpers: InternalPromptForCheckoutAndSave took 73.311 ms (total: 8.73 sec)
[2024.10.27-16.46.59:757][970]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.47.00:351][ 22]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001382s)
[2024.10.27-16.47.00:363][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.47.00:416][ 22]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=52
[2024.10.27-16.47.00:416][ 22]LogInit: FAudioDevice initialized with ID 52.
[2024.10.27-16.47.00:416][ 22]LogAudio: Display: Audio Device (ID: 52) registered with world 'ThirdPersonMap'.
[2024.10.27-16.47.00:416][ 22]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 52
[2024.10.27-16.47.00:447][ 22]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.47.00:447][ 22]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.47.00:447][ 22]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.47.00
[2024.10.27-16.47.00:448][ 22]LogWorld: Bringing up level for play took: 0.000728
[2024.10.27-16.47.00:449][ 22]LogOnline: OSS: Created online subsystem instance for: :Context_78
[2024.10.27-16.47.00:475][ 22]PIE: Server logged in
[2024.10.27-16.47.00:476][ 22]PIE: Play in editor total start time 0.13 seconds.
[2024.10.27-16.47.02:680][149]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.47.02:680][149]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-16.47.15:156][ 88]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001395s)
[2024.10.27-16.47.15:170][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.10.27-16.47.15:224][ 88]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=53
[2024.10.27-16.47.15:224][ 88]LogInit: FAudioDevice initialized with ID 53.
[2024.10.27-16.47.15:224][ 88]LogAudio: Display: Audio Device (ID: 53) registered with world 'ThirdPersonMap'.
[2024.10.27-16.47.15:224][ 88]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 53
[2024.10.27-16.47.15:252][ 88]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.47.15:252][ 88]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.47.15:253][ 88]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.47.15
[2024.10.27-16.47.15:253][ 88]LogWorld: Bringing up level for play took: 0.000554
[2024.10.27-16.47.15:254][ 88]LogOnline: OSS: Created online subsystem instance for: :Context_80
[2024.10.27-16.47.15:277][ 88]PIE: Server logged in
[2024.10.27-16.47.15:278][ 88]PIE: Play in editor total start time 0.128 seconds.
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Jobs assigned 31, completed 31 (100%)
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Average time worker was idle: 557.08 s
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.23 s
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Job execution time: average 0.52 s, max 1.22 s
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Job life time (pending + execution): average 0.56 s, max 1.27
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Shader code size: average 36.333 KiB, min 27.684 KiB, max 56.203 KiB
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.57 s
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00%
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Jobs were issued in 31 batches (only local compilation was used), average 1.00 jobs/batch
[2024.10.27-16.48.24:099][631]LogShaderCompilers: Display: Average processing rate: 4.72 jobs/sec
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: Total thread time: 7.596 s
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: Total thread preprocess time: 3.346 s
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: Percentage time preprocessing: 44.05%
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: Effective parallelization: 1.16 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.31 sec, max 0.31 sec, min 0.31 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 24.77% of total time (compiled 7 times, average 0.27 sec, max 0.33 sec, min 0.24 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: FLumenCardPS<false> - 17.28% of total time (compiled 7 times, average 0.19 sec, max 0.23 sec, min 0.17 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: FDebugViewModePS - 8.89% of total time (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: FLumenCardVS - 7.60% of total time (compiled 4 times, average 0.14 sec, max 0.15 sec, min 0.13 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.98% of total time (compiled 3 times, average 0.15 sec, max 0.16 sec, min 0.15 sec)
[2024.10.27-16.48.24:100][631]LogShaderCompilers: Display: === Material stats ===
[2024.10.27-16.49.11:446][696]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview] ([2] browsable assets)...
[2024.10.27-16.49.11:446][696]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview]
[2024.10.27-16.49.11:454][696]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview
[2024.10.27-16.49.11:455][696]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/BP_InventoryItemPreview6D10D172430DF6989102529E9F87E1DC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Blueprints/BP_InventoryItemPreview.uasset'
[2024.10.27-16.49.11:494][696]LogFileHelpers: InternalPromptForCheckoutAndSave took 120.374 ms (total: 8.94 sec)
[2024.10.27-16.49.11:537][696]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.49.11:834][710]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2024.10.27-16.49.11:837][710]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.017
[2024.10.27-16.49.11:838][710]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems] ([1] browsable assets)...
[2024.10.27-16.49.11:838][710]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems]
[2024.10.27-16.49.11:840][710]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/EpicInventory/Demo/DataTables/DT_BaseItems_Auto1
[2024.10.27-16.49.11:840][710]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/DT_BaseItems_Auto1F87D532C4DC918D95D6222A032D69AEA.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/Autosaves/Game/EpicInventory/Demo/DataTables/DT_BaseItems_Auto1.uasset'
[2024.10.27-16.49.11:840][710]LogFileHelpers: Auto-saving content packages took 0.002
[2024.10.27-16.49.19:520][408]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems] ([1] browsable assets)...
[2024.10.27-16.49.19:520][408]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems]
[2024.10.27-16.49.19:523][408]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/DataTables/DT_BaseItems
[2024.10.27-16.49.19:523][408]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/DT_BaseItems9DA5F1784FB45383218FD789EC7C56A2.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/DataTables/DT_BaseItems.uasset'
[2024.10.27-16.49.19:545][408]LogFileHelpers: InternalPromptForCheckoutAndSave took 75.073 ms (total: 9.01 sec)
[2024.10.27-16.49.19:576][408]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.55.21:615][414]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Roughness_Raw.SM_Book_DefaultMaterial_Roughness_Raw (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
[2024.10.27-16.55.21:658][415]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency
[2024.10.27-16.55.21:710][417]LogTexture: Display: Building textures: /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_BaseColor_sRGB.SM_Book_DefaultMaterial_BaseColor_sRGB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.10.27-16.55.21:758][417]LogInterchangePipeline: Display: Auto-detected normal map
[2024.10.27-16.55.29:407][766]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_BaseColor_sRGB] ([1] browsable assets)...
[2024.10.27-16.55.29:423][766]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_BaseColor_sRGB.SM_Book_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-16.55.29:423][766]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_BaseColor_sRGB]
[2024.10.27-16.55.29:467][766]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_BaseColor_sRGB
[2024.10.27-16.55.29:467][766]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Book_DefaultMaterial_BaseColo932BC76D4A79A987924B7CAACA025402.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_BaseColor_sRGB.uasset'
[2024.10.27-16.55.29:467][766]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Metallic_Raw] ([1] browsable assets)...
[2024.10.27-16.55.29:470][766]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Metallic_Raw.SM_Book_DefaultMaterial_Metallic_Raw]
[2024.10.27-16.55.29:470][766]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Metallic_Raw]
[2024.10.27-16.55.29:477][766]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Metallic_Raw
[2024.10.27-16.55.29:477][766]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Book_DefaultMaterial_MetallicA9A9745E4A037636BB830786AE75D93A.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Metallic_Raw.uasset'
[2024.10.27-16.55.29:478][766]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Roughness_Raw] ([1] browsable assets)...
[2024.10.27-16.55.29:480][766]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Roughness_Raw.SM_Book_DefaultMaterial_Roughness_Raw]
[2024.10.27-16.55.29:480][766]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Roughness_Raw]
[2024.10.27-16.55.29:491][766]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Roughness_Raw
[2024.10.27-16.55.29:491][766]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Book_DefaultMaterial_Roughnes24F25D234C8FEFC035D76AA56683A2E7.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Roughness_Raw.uasset'
[2024.10.27-16.55.29:511][766]LogFileHelpers: InternalPromptForCheckoutAndSave took 188.159 ms (total: 9.20 sec)
[2024.10.27-16.55.29:552][766]LogContentValidation: Display: Starting to validate 3 assets
[2024.10.27-16.55.32:221][897]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Normal_Raw] ([1] browsable assets)...
[2024.10.27-16.55.32:236][897]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Normal_Raw.SM_Book_DefaultMaterial_Normal_Raw]
[2024.10.27-16.55.32:236][897]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Normal_Raw]
[2024.10.27-16.55.32:277][897]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Normal_Raw
[2024.10.27-16.55.32:277][897]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Book_DefaultMaterial_Normal_R5CBDA6A0405C4F87B8931383AB5C314A.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Book/SM_Book_DefaultMaterial_Normal_Raw.uasset'
[2024.10.27-16.55.32:295][897]LogFileHelpers: InternalPromptForCheckoutAndSave took 130.001 ms (total: 9.33 sec)
[2024.10.27-16.55.32:336][897]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.55.36:938][232]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Color] ([1] browsable assets)...
[2024.10.27-16.55.36:938][232]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Color]
[2024.10.27-16.55.36:957][232]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Color
[2024.10.27-16.55.36:957][232]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Book_Color9A1BA01C41B4B589968A18A1DDAAE9A1.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Book/T_Book_Color.uasset'
[2024.10.27-16.55.36:966][232]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.607 ms (total: 9.39 sec)
[2024.10.27-16.55.36:980][232]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms
[2024.10.27-16.55.36:995][232]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.10.27-16.55.37:006][232]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.10.27-16.55.37:045][232]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.55.41:633][598]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Book/T_Book] ([1] browsable assets)...
[2024.10.27-16.55.41:633][598]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Book/T_Book]
[2024.10.27-16.55.41:636][598]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Book/T_Book
[2024.10.27-16.55.41:636][598]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_BookE279BD5746B6FA6FEBDD4FAB9DC066AC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Book/T_Book.uasset'
[2024.10.27-16.55.41:655][598]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.063 ms (total: 9.46 sec)
[2024.10.27-16.55.41:671][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2024.10.27-16.55.41:683][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-16.55.41:695][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.10.27-16.55.41:739][598]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.55.50:759][292]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Roughness] ([1] browsable assets)...
[2024.10.27-16.55.50:759][292]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Roughness]
[2024.10.27-16.55.50:766][292]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Roughness
[2024.10.27-16.55.50:766][292]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Book_Roughness8425F4E4465BC0152B9D2FA8F0979005.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Book/T_Book_Roughness.uasset'
[2024.10.27-16.55.50:783][292]LogFileHelpers: InternalPromptForCheckoutAndSave took 62.013 ms (total: 9.52 sec)
[2024.10.27-16.55.50:799][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.10.27-16.55.50:813][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-16.55.50:824][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.10.27-16.55.50:866][292]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.55.55:964][734]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Normal] ([1] browsable assets)...
[2024.10.27-16.55.55:964][734]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Normal]
[2024.10.27-16.55.55:982][734]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Textures/Items/Book/T_Book_Normal
[2024.10.27-16.55.55:982][734]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/T_Book_Normal4B04A91043FEBCC19CDBED8933DA1F3C.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Textures/Items/Book/T_Book_Normal.uasset'
[2024.10.27-16.55.55:990][734]LogFileHelpers: InternalPromptForCheckoutAndSave took 61.829 ms (total: 9.58 sec)
[2024.10.27-16.55.56:004][734]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.10.27-16.55.56:017][734]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-16.55.56:028][734]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.10.27-16.55.56:066][734]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.56.08:253][599]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Book
[2024.10.27-16.56.08:253][599]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Book0E42CB6547ADF0851973A1BA760CF5D0.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Book.uasset'
[2024.10.27-16.56.08:259][599]LogFileHelpers: InternalPromptForCheckoutAndSave took 76.496 ms (total: 9.66 sec)
[2024.10.27-16.56.08:289][599]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.56.12:292][903]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Materials/MI_Helmet
[2024.10.27-16.56.12:293][903]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/MI_HelmetAAFD37374582F579384A78827724A2FE.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Materials/MI_Helmet.uasset'
[2024.10.27-16.56.12:316][903]LogFileHelpers: InternalPromptForCheckoutAndSave took 56.731 ms (total: 9.72 sec)
[2024.10.27-16.56.12:342][903]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.56.45:956][234]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms
[2024.10.27-16.56.45:971][234]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.10.27-16.56.45:974][234]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Materials/MI_Book
[2024.10.27-16.56.45:974][234]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/MI_Book4F903FA4423392F9C9D643B6257D954D.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Materials/MI_Book.uasset'
[2024.10.27-16.56.45:983][234]LogFileHelpers: InternalPromptForCheckoutAndSave took 151.881 ms (total: 9.87 sec)
[2024.10.27-16.56.46:015][234]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.57.09:575][912]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Book
[2024.10.27-16.57.09:576][912]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Book9F5DDC104077700F010D619DCF4867C2.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Book.uasset'
[2024.10.27-16.57.09:586][912]LogFileHelpers: InternalPromptForCheckoutAndSave took 104.681 ms (total: 9.97 sec)
[2024.10.27-16.57.09:616][912]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.57.16:490][457]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems] ([1] browsable assets)...
[2024.10.27-16.57.16:490][457]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems]
[2024.10.27-16.57.16:491][457]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/DataTables/DT_BaseItems
[2024.10.27-16.57.16:491][457]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/DT_BaseItemsB319F9444D80EB2959BF2C83C09AB195.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/DataTables/DT_BaseItems.uasset'
[2024.10.27-16.57.16:516][457]LogFileHelpers: InternalPromptForCheckoutAndSave took 76.612 ms (total: 10.0 sec)
[2024.10.27-16.57.16:549][457]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Jobs assigned 36, completed 36 (100%)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Average time worker was idle: 693.35 s
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.23 s
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Job execution time: average 0.53 s, max 1.22 s
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 1.27
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Shader code size: average 35.065 KiB, min 8.891 KiB, max 56.203 KiB
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.06 s
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00%
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Jobs were issued in 36 batches (only local compilation was used), average 1.00 jobs/batch
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Average processing rate: 4.47 jobs/sec
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Total thread time: 9.235 s
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Total thread preprocess time: 3.498 s
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Percentage time preprocessing: 37.88%
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Effective parallelization: 1.15 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.31 sec, max 0.31 sec, min 0.31 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 24.09% of total time (compiled 8 times, average 0.28 sec, max 0.34 sec, min 0.24 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: FLumenCardPS<false> - 17.33% of total time (compiled 8 times, average 0.20 sec, max 0.29 sec, min 0.17 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: FDebugViewModePS - 7.32% of total time (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: FLumenCardVS - 6.25% of total time (compiled 4 times, average 0.14 sec, max 0.15 sec, min 0.13 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: FVelocityPS - 5.74% of total time (compiled 2 times, average 0.26 sec, max 0.29 sec, min 0.24 sec)
[2024.10.27-16.57.24:114][180]LogShaderCompilers: Display: === Material stats ===
[2024.10.27-16.57.25:526][310]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
[2024.10.27-16.57.25:527][310]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/2799OTQVCSO0HMETS3H0BZ6292F417419F354B91F29CA08DE8BFE1.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ.uasset'
[2024.10.27-16.57.25:552][310]LogFileHelpers: InternalPromptForCheckoutAndSave took 96.025 ms (total: 10.1 sec)
[2024.10.27-16.57.25:583][310]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-16.57.26:417][394]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.002203s)
[2024.10.27-16.57.26:430][394]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-16.57.26:491][394]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=54
[2024.10.27-16.57.26:491][394]LogInit: FAudioDevice initialized with ID 54.
[2024.10.27-16.57.26:491][394]LogAudio: Display: Audio Device (ID: 54) registered with world 'ThirdPersonMap'.
[2024.10.27-16.57.26:491][394]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 54
[2024.10.27-16.57.26:522][394]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.57.26:522][394]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-16.57.26:523][394]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-11.57.26
[2024.10.27-16.57.26:523][394]LogWorld: Bringing up level for play took: 0.000562
[2024.10.27-16.57.26:524][394]LogOnline: OSS: Created online subsystem instance for: :Context_83
[2024.10.27-16.57.26:552][394]PIE: Server logged in
[2024.10.27-16.57.26:553][394]PIE: Play in editor total start time 0.142 seconds.
[2024.10.27-16.59.09:597][127]LogDerivedDataCache: C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.001 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2024.10.27-16.59.09:965][150]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-16.59.09:965][150]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.27-16.59.23:275][112]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Meshes/SM_Book
[2024.10.27-16.59.23:275][112]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SM_Book0F08DE5B4D91358ED39F919E2BFE73CC.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Meshes/SM_Book.uasset'
[2024.10.27-16.59.23:299][112]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.495 ms (total: 10.2 sec)
[2024.10.27-16.59.23:337][112]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-17.01.45:202][958]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems] ([1] browsable assets)...
[2024.10.27-17.01.45:202][958]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/DataTables/DT_BaseItems]
[2024.10.27-17.01.45:203][958]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/DataTables/DT_BaseItems
[2024.10.27-17.01.45:204][958]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/DT_BaseItems50EC6A104A9944098D61D2A13E4D4C9C.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/DataTables/DT_BaseItems.uasset'
[2024.10.27-17.01.45:228][958]LogFileHelpers: InternalPromptForCheckoutAndSave took 75.634 ms (total: 10.3 sec)
[2024.10.27-17.01.45:258][958]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-17.01.47:377][174]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001512s)
[2024.10.27-17.01.47:389][174]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2024.10.27-17.01.47:446][174]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=55
[2024.10.27-17.01.47:446][174]LogInit: FAudioDevice initialized with ID 55.
[2024.10.27-17.01.47:446][174]LogAudio: Display: Audio Device (ID: 55) registered with world 'ThirdPersonMap'.
[2024.10.27-17.01.47:446][174]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 55
[2024.10.27-17.01.47:469][174]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-17.01.47:469][174]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-17.01.47:470][174]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-12.01.47
[2024.10.27-17.01.47:470][174]LogWorld: Bringing up level for play took: 0.000615
[2024.10.27-17.01.47:472][174]LogOnline: OSS: Created online subsystem instance for: :Context_85
[2024.10.27-17.01.47:497][174]PIE: Server logged in
[2024.10.27-17.01.47:499][174]PIE: Play in editor total start time 0.128 seconds.
[2024.10.27-17.02.07:466][683]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
[2024.10.27-17.02.07:466][683]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/2799OTQVCSO0HMETS3H0BZ93D12A7C4669F7516244729DE210C101.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ.uasset'
[2024.10.27-17.02.07:491][683]LogFileHelpers: InternalPromptForCheckoutAndSave took 73.950 ms (total: 10.3 sec)
[2024.10.27-17.02.07:521][683]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.27-17.02.08:227][736]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.001394s)
[2024.10.27-17.02.08:239][736]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2024.10.27-17.02.08:295][736]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=56
[2024.10.27-17.02.08:295][736]LogInit: FAudioDevice initialized with ID 56.
[2024.10.27-17.02.08:295][736]LogAudio: Display: Audio Device (ID: 56) registered with world 'ThirdPersonMap'.
[2024.10.27-17.02.08:295][736]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 56
[2024.10.27-17.02.08:326][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-17.02.08:326][736]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-17.02.08:327][736]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-12.02.08
[2024.10.27-17.02.08:327][736]LogWorld: Bringing up level for play took: 0.000540
[2024.10.27-17.02.08:328][736]LogOnline: OSS: Created online subsystem instance for: :Context_86
[2024.10.27-17.02.08:356][736]PIE: Server logged in
[2024.10.27-17.02.08:357][736]PIE: Play in editor total start time 0.137 seconds.
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Jobs assigned 39, completed 39 (100%)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Average time worker was idle: 651.63 s
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.23 s
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Job execution time: average 0.52 s, max 1.22 s
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Job life time (pending + execution): average 0.56 s, max 1.27
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Shader code size: average 35.393 KiB, min 8.891 KiB, max 56.203 KiB
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.60 s
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00%
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Jobs were issued in 39 batches (only local compilation was used), average 1.00 jobs/batch
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Average processing rate: 4.54 jobs/sec
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Total thread time: 9.779 s
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Total thread preprocess time: 3.613 s
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Percentage time preprocessing: 36.94%
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Effective parallelization: 1.14 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: FDebugViewModePS (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.31 sec, max 0.31 sec, min 0.31 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 25.21% of total time (compiled 9 times, average 0.27 sec, max 0.34 sec, min 0.24 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: FLumenCardPS<false> - 18.13% of total time (compiled 9 times, average 0.20 sec, max 0.29 sec, min 0.17 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: FLumenCardVS - 7.24% of total time (compiled 5 times, average 0.14 sec, max 0.15 sec, min 0.13 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: FDebugViewModePS - 6.91% of total time (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: FVelocityPS - 5.42% of total time (compiled 2 times, average 0.26 sec, max 0.29 sec, min 0.24 sec)
[2024.10.27-17.03.24:128][789]LogShaderCompilers: Display: === Material stats ===
[2024.10.27-17.04.32:595][732]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.002007s)
[2024.10.27-17.04.32:608][732]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.10.27-17.04.32:664][732]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=57
[2024.10.27-17.04.32:664][732]LogInit: FAudioDevice initialized with ID 57.
[2024.10.27-17.04.32:664][732]LogAudio: Display: Audio Device (ID: 57) registered with world 'ThirdPersonMap'.
[2024.10.27-17.04.32:664][732]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 57
[2024.10.27-17.04.32:695][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.27-17.04.32:695][732]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.27-17.04.32:696][732]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.27-12.04.32
[2024.10.27-17.04.32:696][732]LogWorld: Bringing up level for play took: 0.000858
[2024.10.27-17.04.32:698][732]LogOnline: OSS: Created online subsystem instance for: :Context_87
[2024.10.27-17.04.32:721][732]PIE: Server logged in
[2024.10.27-17.04.32:722][732]PIE: Play in editor total start time 0.134 seconds.
[2024.10.27-17.04.47:331][938]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonMap'.
[2024.10.27-17.04.47:331][938]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2024.10.27-17.04.47:343][938]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.10.27-17.04.47:346][938]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.10.27-17.04.47:347][938]LogExit: Preparing to exit.
[2024.10.27-17.04.47:382][938]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.10.27-17.04.47:387][938]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:387][938]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:396][938]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:397][938]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:398][938]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:398][938]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:398][938]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:398][938]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:398][938]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:398][938]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:398][938]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:398][938]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.47:399][938]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.27-17.04.48:373][938]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.10.27-17.04.48:449][938]LogExit: Editor shut down
[2024.10.27-17.04.48:454][938]LogExit: Transaction tracking system shut down