epic-inventory/epic_inventory/Saved/Logs/epic_inventory.log

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2024-10-22 17:22:34 -06:00
Log file open, 10/22/24 18:21:17
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=34620)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: epic_inventory
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.4-CL-35576357"
LogCsvProfiler: Display: Metadata set : engineversion="5.4.4-35576357+++UE5+Release-5.4"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.4317] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 7800X3D 8-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" D:\Documents\GitHub\epic-inventory\epic_inventory\epic_inventory.uproject -skipcompile""
LogCsvProfiler: Display: Metadata set : loginid="c57051704d5041c98d403186e43fe788"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.231977
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-601CC42245041487280249A2252EBFB3
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogConfig: Display: Loading Android ini files took 0.02 seconds
LogConfig: Display: Loading Mac ini files took 0.02 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading IOS ini files took 0.02 seconds
LogAssetRegistry: Display: Asset registry cache read as 24.5 MiB from D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading VisionOS ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.03 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Found config from plugin[ChaosVD] Engine
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin MetaHumanProjectUtilities
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlHttpThread
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogStudioTelemetry: Display: Starting StudioTelemetry Module
LogStudioTelemetry: Display: Created an analytics provider LogAnalytics from module AnalyticsLog configuration Engine [StudioTelemetry.Log]
LogStudioTelemetry: Started StudioTelemetry Session
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.4-CL-35576357
LogInit: Platform=WindowsEditor
LogInit: MachineId=c57051704d5041c98d403186e43fe788
LogInit: DeviceId=
LogInit: Engine Version: 5.4.4-35576357+++UE5+Release-5.4
LogInit: Compatible Engine Version: 5.4.0-33043543+++UE5+Release-5.4
LogInit: Net CL: 33043543
LogInit: OS: Windows 11 (23H2) [10.0.22631.4317] (), CPU: AMD Ryzen 7 7800X3D 8-Core Processor , GPU: NVIDIA GeForce RTX 4070
LogInit: Compiled (64-bit): Aug 16 2024 04:10:34
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.4
LogInit: Command Line: -skipcompile
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.4/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 48
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 134
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 12
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 13
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:100000]] deferred - dummy variable created
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.10.22-23.21.17:275][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2024.10.22-23.21.17:275][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.10.22-23.21.17:275][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.10.22-23.21.17:276][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.10.22-23.21.17:276][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.10.22-23.21.17:277][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2024.10.22-23.21.17:278][ 0]LogRHI: Using Default RHI: D3D12
[2024.10.22-23.21.17:278][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.10.22-23.21.17:278][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.10.22-23.21.17:284][ 0]LogD3D12RHI: Aftermath initialized
[2024.10.22-23.21.17:284][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.10.22-23.21.17:284][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.10.22-23.21.17:411][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4070 (VendorId: 10de, DeviceId: 2786, SubSysId: 40ee1458, Revision: 00a1
[2024.10.22-23.21.17:411][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.22-23.21.17:411][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 1 output[s]
[2024.10.22-23.21.17:411][ 0]LogD3D12RHI: Driver Version: 560.94 (internal:32.0.15.6094, unified:560.94)
[2024.10.22-23.21.17:411][ 0]LogD3D12RHI: Driver Date: 8-14-2024
[2024.10.22-23.21.17:486][ 0]LogD3D12RHI: Found D3D12 adapter 1: AMD Radeon(TM) Graphics (VendorId: 1002, DeviceId: 164e, SubSysId: d0001458, Revision: 00cb
[2024.10.22-23.21.17:486][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.22-23.21.17:486][ 0]LogD3D12RHI: Adapter has 485MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.22-23.21.17:486][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 23.20.44 (internal:31.0.22044.1, unified:31.0.22044.1)
[2024.10.22-23.21.17:486][ 0]LogD3D12RHI: Driver Date: 1-2-2024
[2024.10.22-23.21.17:492][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.10.22-23.21.17:492][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.10.22-23.21.17:492][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.22-23.21.17:584][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 4070 (VendorId: 10de, DeviceId: 2786, SubSysId: 40ee1458, Revision: 00a1
[2024.10.22-23.21.17:584][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.22-23.21.17:584][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.22-23.21.17:584][ 0]LogD3D12RHI: Driver Version: 560.94 (internal:32.0.15.6094, unified:560.94)
[2024.10.22-23.21.17:584][ 0]LogD3D12RHI: Driver Date: 8-14-2024
[2024.10.22-23.21.17:584][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.10.22-23.21.17:584][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.10.22-23.21.17:585][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.10.22-23.21.17:585][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.10.22-23.21.17:585][ 0]LogHAL: Display: Platform has ~ 32 GB [33443180544 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.10.22-23.21.17:585][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.10.22-23.21.17:585][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.10.22-23.21.17:586][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.10.22-23.21.17:586][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.10.22-23.21.17:586][ 0]LogConfig: Set CVar [[r.Shaders.WarningsAsErrors:0 ;; 0: off, 1: global shaders, 2: all]]
[2024.10.22-23.21.17:586][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.10.22-23.21.17:586][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.10.22-23.21.17:586][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.10.22-23.21.17:586][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.10.22-23.21.17:586][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2024.10.22-23.21.17:586][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/Config/WindowsEditor/Editor.ini]
[2024.10.22-23.21.17:586][ 0]LogInit: Computer: GREEN-MACHINE-W
[2024.10.22-23.21.17:586][ 0]LogInit: User: Watak
[2024.10.22-23.21.17:586][ 0]LogInit: CPU Page size=4096, Cores=8
[2024.10.22-23.21.17:586][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.10.22-23.21.17:646][ 0]LogMemory: Memory total: Physical=31.1GB (32GB approx) Virtual=79.1GB
[2024.10.22-23.21.17:646][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.10.22-23.21.17:646][ 0]LogMemory: Process Physical Memory: 520.64 MB used, 547.95 MB peak
[2024.10.22-23.21.17:646][ 0]LogMemory: Process Virtual Memory: 519.57 MB used, 519.57 MB peak
[2024.10.22-23.21.17:646][ 0]LogMemory: Physical Memory: 16605.36 MB used, 15288.55 MB free, 31893.90 MB total
[2024.10.22-23.21.17:646][ 0]LogMemory: Virtual Memory: 27708.63 MB used, 53337.27 MB free, 81045.91 MB total
[2024.10.22-23.21.17:646][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.10.22-23.21.17:649][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.10.22-23.21.17:655][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.10.22-23.21.17:656][ 0]LogInit: Using OS detected language (en-US).
[2024.10.22-23.21.17:656][ 0]LogInit: Using OS detected locale (en-US).
[2024.10.22-23.21.17:661][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2024.10.22-23.21.17:662][ 0]LogInit: Setting process to per monitor DPI aware
[2024.10.22-23.21.17:828][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.10.22-23.21.17:828][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2024.10.22-23.21.17:828][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
[2024.10.22-23.21.17:828][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.10.22-23.21.17:837][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.10.22-23.21.17:837][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.10.22-23.21.17:931][ 0]LogRHI: Using Default RHI: D3D12
[2024.10.22-23.21.17:931][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.10.22-23.21.17:931][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.10.22-23.21.17:931][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.10.22-23.21.17:931][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.10.22-23.21.17:931][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.10.22-23.21.17:932][ 0]LogWindows: Attached monitors:
[2024.10.22-23.21.17:932][ 0]LogWindows: resolution: 3440x1440, work area: (0, 0) -> (3440, 1392), device: '\\.\DISPLAY1' [PRIMARY]
[2024.10.22-23.21.17:932][ 0]LogWindows: Found 1 attached monitors.
[2024.10.22-23.21.17:932][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.10.22-23.21.17:932][ 0]LogRHI: RHI Adapter Info:
[2024.10.22-23.21.17:932][ 0]LogRHI: Name: NVIDIA GeForce RTX 4070
[2024.10.22-23.21.17:932][ 0]LogRHI: Driver Version: 560.94 (internal:32.0.15.6094, unified:560.94)
[2024.10.22-23.21.17:932][ 0]LogRHI: Driver Date: 8-14-2024
[2024.10.22-23.21.17:932][ 0]LogD3D12RHI: GPU DeviceId: 0x2786 (for the marketing name, search the web for "GPU Device Id")
[2024.10.22-23.21.17:932][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.10.22-23.21.17:936][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.10.22-23.21.17:936][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.10.22-23.21.17:936][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.10.22-23.21.17:936][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: Bindless resources are supported
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: Raster order views are supported
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.10.22-23.21.17:999][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.10.22-23.21.18:046][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.10.22-23.21.18:046][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.10.22-23.21.18:047][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.10.22-23.21.18:054][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.10.22-23.21.18:054][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.10.22-23.21.18:054][ 0]LogRHI: Texture pool is 7083 MB (70% of 10119 MB)
[2024.10.22-23.21.18:054][ 0]LogD3D12RHI: Async texture creation enabled
[2024.10.22-23.21.18:054][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.10.22-23.21.18:061][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.10.22-23.21.18:062][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.10.22-23.21.18:069][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Documents/GitHub/epic-inventory/epic_inventory/epic_inventory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/TurnkeyReport_0.log" -log="D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/TurnkeyLog_0.log" -project="D:/Documents/GitHub/epic-inventory/epic_inventory/epic_inventory.uproject" -platform=all'
[2024.10.22-23.21.18:069][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.4/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Documents/GitHub/epic-inventory/epic_inventory/epic_inventory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/TurnkeyReport_0.log" -log="D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/TurnkeyLog_0.log" -project="D:/Documents/GitHub/epic-inventory/epic_inventory/epic_inventory.uproject" -platform=all" ]
[2024.10.22-23.21.18:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.10.22-23.21.18:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.10.22-23.21.18:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.10.22-23.21.18:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.10.22-23.21.18:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.10.22-23.21.18:090][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2024.10.22-23.21.18:090][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2024.10.22-23.21.18:090][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.10.22-23.21.18:091][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.10.22-23.21.18:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.10.22-23.21.18:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.10.22-23.21.18:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.10.22-23.21.18:114][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.10.22-23.21.18:114][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.10.22-23.21.18:114][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.10.22-23.21.18:114][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.10.22-23.21.18:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.10.22-23.21.18:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.10.22-23.21.18:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.10.22-23.21.18:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.10.22-23.21.18:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.10.22-23.21.18:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.10.22-23.21.18:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.10.22-23.21.18:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.10.22-23.21.18:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.10.22-23.21.18:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.10.22-23.21.18:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.10.22-23.21.18:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.10.22-23.21.18:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.10.22-23.21.18:124][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.10.22-23.21.18:134][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.10.22-23.21.18:173][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: VVM_1_0
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.10.22-23.21.18:176][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.10.22-23.21.18:176][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.10.22-23.21.18:177][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.10.22-23.21.18:177][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Documents/GitHub/epic-inventory/epic_inventory/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.10.22-23.21.18:177][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.10.22-23.21.18:177][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Documents/GitHub/epic-inventory/epic_inventory/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.10.22-23.21.18:177][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.10.22-23.21.18:203][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2464 MiB)
[2024.10.22-23.21.18:203][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.10.22-23.21.18:203][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.10.22-23.21.18:204][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Data
[2024.10.22-23.21.18:204][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.4/Engine/Binaries/Win64/zenserver.exe' is '5.4.5-202405102234-windows-x64-release-373e58b'
[2024.10.22-23.21.18:204][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.4.5-202405102234-windows-x64-release-373e58b'
[2024.10.22-23.21.18:204][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2024.10.22-23.21.18:204][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Watak\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --http-forceloopback --quiet --owner-pid 27304'
[2024.10.22-23.21.18:288][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2024.10.22-23.21.18:289][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2024.10.22-23.21.18:294][ 0]LogDerivedDataCache: C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
[2024.10.22-23.21.18:294][ 0]LogDerivedDataCache: Display: C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1773.54MBs, RandomWriteSpeed=235.74MBs. Assigned SpeedClass 'Local'
[2024.10.22-23.21.18:295][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2024.10.22-23.21.18:295][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2024.10.22-23.21.18:295][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2024.10.22-23.21.18:295][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.10.22-23.21.18:295][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.10.22-23.21.18:295][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.10.22-23.21.18:295][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.10.22-23.21.18:296][ 0]LogShaderCompilers: Guid format shader working directory is -4 characters bigger than the processId version (D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/Shaders/WorkingDirectory/27304/).
[2024.10.22-23.21.18:296][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Watak/AppData/Local/Temp/UnrealShaderWorkingDir/0FF845F141A73BB15F429A86665CF762/'.
[2024.10.22-23.21.18:296][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.10.22-23.21.18:296][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2024.10.22-23.21.18:297][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.10.22-23.21.18:297][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.10.22-23.21.18:870][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.10.22-23.21.19:658][ 0]LogSlate: Using FreeType 2.10.0
[2024.10.22-23.21.19:658][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.10.22-23.21.19:659][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2024.10.22-23.21.19:659][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2024.10.22-23.21.19:660][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2024.10.22-23.21.19:660][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2024.10.22-23.21.19:660][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2024.10.22-23.21.19:660][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2024.10.22-23.21.19:674][ 0]LogAssetRegistry: FAssetRegistry took 0.0014 seconds to start up
[2024.10.22-23.21.19:677][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.10.22-23.21.19:679][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/CachedAssetRegistry_*.bin.
[2024.10.22-23.21.19:798][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.10.22-23.21.19:798][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.10.22-23.21.19:798][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.10.22-23.21.19:799][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.10.22-23.21.19:799][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.10.22-23.21.19:817][ 0]LogDeviceProfileManager: Active device profile: [00000A5884E77800][00000A587FC3A000 66] WindowsEditor
[2024.10.22-23.21.19:817][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.10.22-23.21.19:817][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.10.22-23.21.19:817][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.10.22-23.21.19:818][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.18362.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.19041.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.10.22-23.21.19:820][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Documents/GitHub/epic-inventory/epic_inventory/epic_inventory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/TurnkeyReport_1.log" -log="D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/TurnkeyLog_1.log" -project="D:/Documents/GitHub/epic-inventory/epic_inventory/epic_inventory.uproject" -Device=Win64@GREEN-MACHINE-W'
[2024.10.22-23.21.19:820][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.4/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Documents/GitHub/epic-inventory/epic_inventory/epic_inventory.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/TurnkeyReport_1.log" -log="D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/TurnkeyLog_1.log" -project="D:/Documents/GitHub/epic-inventory/epic_inventory/epic_inventory.uproject" -Device=Win64@GREEN-MACHINE-W" -nocompile -nocompileuat ]
[2024.10.22-23.21.19:906][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: MATSM_F352F674A0D503790A5235582FBA6412_PCD3D_SM6_-467229472__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC1_VFO_LFV_LTRRT_SKYATM_SKYHF_SLWSMDLT_STRDSTRIP_gs1_sdct_VRS_VT-0-0-1-0_MIN_PJC_SHRC_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_2613239799_SLWDP_SKPassThrough0_Nanite-Tess0CSMat1PSMat1DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_9107FBCE4C95329989F3AF1F988A1B948D5415DB___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_00BA6C9B8E198325012E7CF76CB7C5291CF229D0DC42029D3A7877F6520B43A3D0406C57469EABB8F_FLumenCardPS<false>0_0_03E16DC0C5BF41EC01552ED84CD1509555C29050BC4CE29BE25F7A4B1586CA4C1685BCF80731FE636_TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_03517BACA44D85EF64B75C82220BE571DFDE6FEDA5BAA7BEC98F764475D732E99CBF54AC272E7E1B0_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_00BA6C9B8E198325012E7CF76CB7C5291CF229D0D9FC66713AD9ABF570AFA2305B93FC5C738D84F68_TBasePassCSFCachedPointIndirectLightingPolicy0_0_03517BACA44D85EF64B75C82220BE571DFDE6FEDA10FAD6B0AF33452512BCC17223D6E15F730B5448_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0FDDDD7613D94ED7AF910F85982311631DB4EF378BB459A7F0DBAC5232AC3C6813D7A1C9C1E037A6F_FMicropolyRasterizeCS0_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS1_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS2_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS3_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS4_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS5_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS6_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS7_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS8_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS9_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS10_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS11_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS12_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS13_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS14_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS15_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS16_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS17_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS18_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS19_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS20_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS21_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS22_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS23_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS24_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasteri
_MatTransl_3B7A55D3409170328211A060FC2E3BB1E263C720_BBD650804D314CE7A44ADF9BB4F3F5F9_
[2024.10.22-23.21.19:960][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.10.22-23.21.19:960][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.10.22-23.21.19:960][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.10.22-23.21.19:960][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.10.22-23.21.19:960][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.10.22-23.21.20:185][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.10.22-23.21.20:185][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.10.22-23.21.20:192][ 0]LogUObjectArray: 22203 objects as part of root set at end of initial load.
[2024.10.22-23.21.20:192][ 0]LogUObjectAllocator: 6109736 out of 0 bytes used by permanent object pool.
[2024.10.22-23.21.20:192][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.10.22-23.21.20:196][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.10.22-23.21.20:196][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.10.22-23.21.20:196][ 0]LogLiveCoding: Display: First instance in process group "UE_epic_inventory_0x7fc42983", spawning console
[2024.10.22-23.21.20:200][ 0]LogLiveCoding: Display: Waiting for server
[2024.10.22-23.21.20:217][ 0]LogSlate: Border
[2024.10.22-23.21.20:217][ 0]LogSlate: BreadcrumbButton
[2024.10.22-23.21.20:217][ 0]LogSlate: Brushes.Title
[2024.10.22-23.21.20:217][ 0]LogSlate: Default
[2024.10.22-23.21.20:217][ 0]LogSlate: Icons.Save
[2024.10.22-23.21.20:217][ 0]LogSlate: Icons.Toolbar.Settings
[2024.10.22-23.21.20:217][ 0]LogSlate: ListView
[2024.10.22-23.21.20:217][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.10.22-23.21.20:217][ 0]LogSlate: SoftwareCursor_Grab
[2024.10.22-23.21.20:217][ 0]LogSlate: TableView.DarkRow
[2024.10.22-23.21.20:217][ 0]LogSlate: TableView.Row
[2024.10.22-23.21.20:217][ 0]LogSlate: TreeView
[2024.10.22-23.21.20:287][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.10.22-23.21.20:288][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.446 ms
[2024.10.22-23.21.20:298][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.10.22-23.21.20:298][ 0]LogInit: XR: MultiViewport is Disabled
[2024.10.22-23.21.20:298][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.10.22-23.21.20:413][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.10.22-23.21.20:416][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.10.22-23.21.20:416][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55708'.
[2024.10.22-23.21.20:419][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.83' to multicast group '230.0.0.1:6666'
[2024.10.22-23.21.20:419][ 0]LogUdpMessaging: Display: Added local interface '10.244.42.17' to multicast group '230.0.0.1:6666'
[2024.10.22-23.21.20:520][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.10.22-23.21.20:581][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.10.22-23.21.20:593][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.10.22-23.21.20:728][ 0]LogPython: Using Python 3.11.8
[2024.10.22-23.21.20:838][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.10.22-23.21.21:250][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
[2024.10.22-23.21.21:274][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1C872907C628489C8000000000008800 | Instance: 1EE5176D4A44BD5C2CE214B2A6D02CCE (GREEN-MACHINE-W-27304).
[2024.10.22-23.21.21:710][ 0]SourceControl: Revision control is disabled
[2024.10.22-23.21.21:715][ 0]SourceControl: Revision control is disabled
[2024.10.22-23.21.21:844][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.10.22-23.21.21:858][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.10.22-23.21.21:858][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.10.22-23.21.22:006][ 0]LogOpenImageDenoise: OIDN starting up
[2024.10.22-23.21.22:132][ 0]LogCollectionManager: Loaded 0 collections in 0.002244 seconds
[2024.10.22-23.21.22:134][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/Collections/' took 0.00s
[2024.10.22-23.21.22:135][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/Developers/Watak/Collections/' took 0.00s
[2024.10.22-23.21.22:136][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/Collections/' took 0.00s
[2024.10.22-23.21.22:244][ 0]LogClass: Error: IntProperty FStartingItems::QuantityOfItem is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FBaseStats::MaxHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FBaseStats::MaxStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FBaseStats::MaxMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: IntProperty FBaseStats::Level is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: IntProperty FBaseItemInfo::RequiredLevel is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::Icon is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: BoolProperty FBaseItemInfo::bUseSkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::StaticMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::SkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FBaseItemInfo::Price is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: EnumProperty FBaseItemInfo::Rarity is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FBaseItemInfo::ItemWeight is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: EnumProperty FBaseItemInfo::ItemType is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: EnumProperty FBaseItemInfo::GoodsCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: EnumProperty FBaseItemInfo::ArmorCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: EnumProperty FBaseItemInfo::WeaponCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FArmorStats::ArmorAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FArmorStats::HealthAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FArmorStats::StaminaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FArmorStats::ManaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FWeaponStats::HackDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FWeaponStats::StabDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FWeaponStats::SlashDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FWeaponStats::MagicDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: BoolProperty FArmorDataTable::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: BoolProperty FWeaponDataTable::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: FloatProperty FConsumableInfo::Duration is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyBaseStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:244][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.22-23.21.22:245][ 0]LogClass: Display: 34 Uninitialized script struct members found including 3 object properties
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: IntProperty FStartingItems::QuantityOfItem is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: IntProperty FBaseStats::Level is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: IntProperty FBaseItemInfo::RequiredLevel is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::Icon is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: BoolProperty FBaseItemInfo::bUseSkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::StaticMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::SkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseItemInfo::Price is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::Rarity is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseItemInfo::ItemWeight is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::ItemType is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::GoodsCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::ArmorCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::WeaponCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::ArmorAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::HealthAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::StaminaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::ManaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::HackDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::StabDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::SlashDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::MagicDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: BoolProperty FArmorDataTable::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: BoolProperty FWeaponDataTable::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: FloatProperty FConsumableInfo::Duration is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyBaseStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.22-23.21.22:276][ 0]LogEngine: Initializing Engine...
[2024.10.22-23.21.22:278][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.10.22-23.21.22:362][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
[2024.10.22-23.21.22:379][ 0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2024.10.22-23.21.22:382][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.10.22-23.21.22:382][ 0]LogInit: Texture streaming: Enabled
[2024.10.22-23.21.22:390][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.4.4-35576357+++UE5+Release-5.4
[2024.10.22-23.21.22:394][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.10.22-23.21.22:398][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.10.22-23.21.22:399][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.10.22-23.21.22:399][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.10.22-23.21.22:399][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.10.22-23.21.22:401][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.10.22-23.21.22:401][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.10.22-23.21.22:403][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.10.22-23.21.22:405][ 0]LogAudio: Display: AudioInfo: 'RADA' Registered
[2024.10.22-23.21.22:406][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.10.22-23.21.22:406][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.10.22-23.21.22:406][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.10.22-23.21.22:406][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.10.22-23.21.22:406][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.10.22-23.21.22:406][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.10.22-23.21.22:406][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.10.22-23.21.22:406][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.10.22-23.21.22:406][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.10.22-23.21.22:406][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.10.22-23.21.22:406][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.10.22-23.21.22:406][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.10.22-23.21.22:406][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.10.22-23.21.22:409][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.10.22-23.21.22:446][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.10.22-23.21.22:446][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.10.22-23.21.22:448][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.10.22-23.21.22:448][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.10.22-23.21.22:448][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.10.22-23.21.22:448][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.10.22-23.21.22:449][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.10.22-23.21.22:449][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.10.22-23.21.22:449][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.10.22-23.21.22:450][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.10.22-23.21.22:450][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.10.22-23.21.22:453][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.10.22-23.21.22:455][ 0]LogInit: Undo buffer set to 32 MB
[2024.10.22-23.21.22:455][ 0]LogInit: Transaction tracking system initialized
[2024.10.22-23.21.22:464][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/SourceControl/UncontrolledChangelists.json
[2024.10.22-23.21.22:510][ 0]LocalizationService: Localization service is disabled
[2024.10.22-23.21.22:520][ 0]TimingProfiler: Initialize
[2024.10.22-23.21.22:520][ 0]TimingProfiler: OnSessionChanged
[2024.10.22-23.21.22:520][ 0]LoadingProfiler: Initialize
[2024.10.22-23.21.22:520][ 0]LoadingProfiler: OnSessionChanged
[2024.10.22-23.21.22:520][ 0]NetworkingProfiler: Initialize
[2024.10.22-23.21.22:520][ 0]NetworkingProfiler: OnSessionChanged
[2024.10.22-23.21.22:520][ 0]MemoryProfiler: Initialize
[2024.10.22-23.21.22:520][ 0]MemoryProfiler: OnSessionChanged
[2024.10.22-23.21.22:644][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/' took 0.00s
[2024.10.22-23.21.22:686][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.10.22-23.21.22:747][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.10.22-23.21.22:762][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.10.22-23.21.22:764][ 0]SourceControl: Revision control is disabled
[2024.10.22-23.21.22:764][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.061
[2024.10.22-23.21.22:781][ 0]Cmd: MAP LOAD FILE="D:/Documents/GitHub/epic-inventory/epic_inventory/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.10.22-23.21.22:782][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.22:782][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.22:782][ 0]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2024.10.22-23.21.22:782][ 0]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2024.10.22-23.21.22:786][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.10.22-23.21.22:788][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.10.22-23.21.22:819][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'.
[2024.10.22-23.21.22:820][ 0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2024.10.22-23.21.22:820][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.10.22-23.21.22:820][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.10.22-23.21.22:820][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.10.22-23.21.22:821][ 0]LogStreaming: Display: FlushAsyncLoading(1): 11 QueuedPackages, 0 AsyncPackages
[2024.10.22-23.21.22:845][ 0]LogContentBundle: [ThirdPersonMap(Standalone)] Creating new container.
[2024.10.22-23.21.22:845][ 0]LogWorldPartition: Display: WorldPartition initialize took 24.720 ms
[2024.10.22-23.21.22:847][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.10.22-23.21.22:851][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.10.22-23.21.22:852][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.10.22-23.21.22:852][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.23ms to complete.
[2024.10.22-23.21.22:876][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.172
[2024.10.22-23.21.23:004][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.10.22-23.21.23:012][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.22-23.21.23:018][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.22-23.21.23:024][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.22-23.21.23:030][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.22-23.21.23:055][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:055][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.10.22-23.21.23:056][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:056][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.10.22-23.21.23:056][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:056][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.10.22-23.21.23:056][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:056][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.10.22-23.21.23:057][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:057][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.10.22-23.21.23:057][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:057][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.10.22-23.21.23:057][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:057][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.10.22-23.21.23:057][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:058][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.10.22-23.21.23:058][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:058][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.10.22-23.21.23:058][ 0]LogPakFile: Initializing PakPlatformFile
[2024.10.22-23.21.23:058][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.10.22-23.21.23:146][ 0]LogSlate: Took 0.000087 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.10.22-23.21.23:372][ 0]LogAssetRegistry: Display: Asset registry cache written as 24.5 MiB to D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/CachedAssetRegistry_*.bin
[2024.10.22-23.21.23:626][ 0]LogSlate: External Image Picker: DecompressImage failed
[2024.10.22-23.21.23:691][ 0]LogTurnkeySupport: Turnkey Device: Win64@Green-Machine-W: (Name=Green-Machine-W, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
[2024.10.22-23.21.23:706][ 0]LogStall: Startup...
[2024.10.22-23.21.23:708][ 0]LogStall: Startup complete.
[2024.10.22-23.21.23:722][ 0]LogLoad: (Engine Initialization) Total time: 7.02 seconds
[2024.10.22-23.21.23:769][ 0]LogAssetRegistry: AssetRegistryGather time 0.0540s: AssetDataDiscovery 0.0199s, AssetDataGather 0.0103s, StoreResults 0.0238s.
NumCachedDirectories 0. NumUncachedDirectories 1457. NumCachedFiles 7028. NumUncachedFiles 5.
[2024.10.22-23.21.23:785][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.10.22-23.21.23:788][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.10.22-23.21.23:788][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.10.22-23.21.23:788][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2024.10.22-23.21.23:804][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.10.22-23.21.23:861][ 0]LogSlate: Took 0.000068 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.10.22-23.21.24:128][ 0]LogAutomationController: Ignoring very large delta of 16807817.78 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.10.22-23.21.24:151][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.10.22-23.21.24:156][ 0]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.4/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.027539 secs
[2024.10.22-23.21.24:156][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: epic_inventoryEditor Win64 Development
[2024.10.22-23.21.24:174][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2024.10.22-23.21.24:339][ 3]LogSourceControl: Uncontrolled asset enumeration finished in 0.554548 seconds (Found 7008 uncontrolled assets)
[2024.10.22-23.21.35:453][519]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EpicInventory/Demo/Blueprints/BPI_BasicInteraction.BPI_BasicInteraction
[2024.10.22-23.21.35:900][519]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EpicInventory/Demo/Blueprints/BP_DemoGameMode.BP_DemoGameMode
[2024.10.22-23.21.35:952][519]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EpicInventory/Demo/Blueprints/BP_BasicPlayerController.BP_BasicPlayerController
[2024.10.22-23.21.36:037][519]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem
[2024.10.22-23.21.36:089][519]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter
[2024.10.22-23.21.36:194][519]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.10.22-23.21.36:216][519]LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.10.22-23.21.42:731][ 86]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.10.22-23.21.42:738][ 86]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.10.22-23.21.42:738][ 86]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
[2024.10.22-23.21.42:738][ 86]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 683 us
[2024.10.22-23.21.42:739][ 86]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.10.22-23.21.42:742][ 86]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.10.22-23.21.42:742][ 86]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.10.22-23.21.42:742][ 86]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.22-23.21.42:744][ 86]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002074s)
[2024.10.22-23.21.42:744][ 86]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.002101s)
[2024.10.22-23.21.42:756][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
[2024.10.22-23.21.42:757][ 86]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2024.10.22-23.21.42:758][ 86]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.10.22-23.21.42:758][ 86]LogWorldPartition: Display: WorldPartition initialize started...
[2024.10.22-23.21.42:758][ 86]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.10.22-23.21.42:758][ 86]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.10.22-23.21.42:758][ 86]LogContentBundle: [ThirdPersonMap(Standalone)] Creating new container.
[2024.10.22-23.21.42:758][ 86]LogWorldPartition: Display: WorldPartition initialize took 536 us (total: 25.256 ms)
[2024.10.22-23.21.42:758][ 86]LogPlayLevel: PIE: World Init took: (0.001247s)
[2024.10.22-23.21.42:776][ 86]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.10.22-23.21.42:776][ 86]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.10.22-23.21.42:776][ 86]LogAudioMixer: Display: Sample Rate: 48000
[2024.10.22-23.21.42:776][ 86]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.10.22-23.21.42:776][ 86]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.10.22-23.21.42:776][ 86]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.10.22-23.21.42:776][ 86]LogAudioMixer: Display: Max Channels (voices): 32
[2024.10.22-23.21.42:776][ 86]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.10.22-23.21.42:776][ 86]LogAudio: Display: AudioDevice MaxSources: 32
[2024.10.22-23.21.42:776][ 86]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.10.22-23.21.42:776][ 86]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.10.22-23.21.42:776][ 86]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.10.22-23.21.42:778][ 86]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.10.22-23.21.42:806][ 86]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.10.22-23.21.42:806][ 86]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.10.22-23.21.42:806][ 86]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.10.22-23.21.42:806][ 86]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.10.22-23.21.42:806][ 86]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.10.22-23.21.42:806][ 86]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.10.22-23.21.42:807][ 86]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.10.22-23.21.42:807][ 86]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.10.22-23.21.42:807][ 86]LogInit: FAudioDevice initialized with ID 2.
[2024.10.22-23.21.42:807][ 86]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'.
[2024.10.22-23.21.42:807][ 86]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.10.22-23.21.42:809][ 86]LogLoad: Game class is 'BP_DemoGameMode_C'
[2024.10.22-23.21.42:809][ 86]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.10.22-18.21.42
[2024.10.22-23.21.42:809][ 86]LogWorld: Bringing up level for play took: 0.000506
[2024.10.22-23.21.42:810][ 86]LogOnline: OSS: Created online subsystem instance for: :Context_8
[2024.10.22-23.21.42:849][ 86]PIE: Server logged in
[2024.10.22-23.21.42:849][ 86]PIE: Play in editor total start time 0.115 seconds.
[2024.10.22-23.21.43:259][126]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Helmet
[2024.10.22-23.21.43:259][126]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.43:259][126]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.43:259][126]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.43:259][126]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.43:259][126]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.43:259][126]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] 100.0
[2024.10.22-23.21.45:737][417]LogTemp: Warning: Implement AddItem
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Helmet
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Potion
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Sword
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] Common Sword
[2024.10.22-23.21.46:394][496]LogBlueprintUserMessages: [BP_ThirdPersonCharacter_C_0] 100.0
[2024.10.22-23.21.51:402][ 94]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.22-23.21.51:402][ 94]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.10.22-23.21.51:402][ 94]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.51:402][ 94]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.51:402][ 94]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.10.22-23.21.51:402][ 94]LogContentBundle: [ThirdPersonMap(Standalone)] Deleting container.
[2024.10.22-23.21.51:402][ 94]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2024.10.22-23.21.51:402][ 94]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2024.10.22-23.21.51:404][ 94]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.10.22-23.21.51:407][ 94]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.51:418][ 94]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.22-23.21.51:418][ 94]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.10.22-23.21.51:418][ 94]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.10.22-23.21.51:419][ 94]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.10.22-23.21.51:423][ 94]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2024.10.22-23.21.51:487][ 96]LogPlayLevel: Display: Destroying online subsystem :Context_8
[2024.10.22-23.21.53:459][331]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2024.10.22-23.21.56:513][691]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.10.22-23.21.56:527][691]LogStall: Shutdown...
[2024.10.22-23.21.56:528][691]LogStall: Shutdown complete.
[2024.10.22-23.21.56:548][691]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.56:548][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.56:568][691]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.56:568][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.56:589][691]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.10.22-23.21.56:589][691]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.56:589][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.56:610][691]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.10.22-23.21.56:610][691]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.56:610][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.56:635][691]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.10.22-23.21.56:635][691]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.56:635][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.56:663][691]LogSlate: Window 'epic_inventory - Unreal Editor' being destroyed
[2024.10.22-23.21.56:746][691]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2024.10.22-23.21.56:750][691]Cmd: QUIT_EDITOR
[2024.10.22-23.21.56:751][692]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.10.22-23.21.56:753][692]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.10.22-23.21.56:754][692]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2024.10.22-23.21.56:754][692]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2024.10.22-23.21.56:754][692]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.56:754][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.56:754][692]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
[2024.10.22-23.21.56:754][692]LogContentBundle: [ThirdPersonMap(Standalone)] Deleting container.
[2024.10.22-23.21.56:754][692]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2024.10.22-23.21.56:754][692]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2024.10.22-23.21.56:757][692]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2024.10.22-23.21.56:758][692]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.56:758][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.56:759][692]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.10.22-23.21.56:759][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.10.22-23.21.56:896][692]LogStudioTelemetry: Ended StudioTelemetry Session
[2024.10.22-23.21.56:897][692]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider
[2024.10.22-23.21.56:897][692]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session
[2024.10.22-23.21.56:897][692]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider
[2024.10.22-23.21.57:352][692]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.10.22-23.21.57:352][692]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.10.22-23.21.57:352][692]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonMap'.
[2024.10.22-23.21.57:352][692]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2024.10.22-23.21.57:352][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2024.10.22-23.21.57:353][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2024.10.22-23.21.57:355][692]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2024.10.22-23.21.57:355][692]LogAudio: Display: Audio Device Manager Shutdown
[2024.10.22-23.21.57:356][692]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.10.22-23.21.57:358][692]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.10.22-23.21.57:358][692]LogExit: Preparing to exit.
[2024.10.22-23.21.57:373][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2024.10.22-23.21.57:374][692]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:374][692]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:374][692]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.57:375][692]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.22-23.21.58:583][692]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.10.22-23.21.58:593][692]LogExit: Editor shut down
[2024.10.22-23.21.58:594][692]LogExit: Transaction tracking system shut down
[2024.10.22-23.21.58:665][692]LogExit: Object subsystem successfully closed.
[2024.10.22-23.21.58:705][692]LogShaderCompilers: Display: Shaders left to compile 0
[2024.10.22-23.21.59:575][692]MemoryProfiler: Shutdown
[2024.10.22-23.21.59:575][692]NetworkingProfiler: Shutdown
[2024.10.22-23.21.59:575][692]LoadingProfiler: Shutdown
[2024.10.22-23.21.59:575][692]TimingProfiler: Shutdown
[2024.10.22-23.21.59:767][692]LogOpenImageDenoise: OIDN shutting down
[2024.10.22-23.22.00:000][692]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
[2024.10.22-23.22.00:009][692]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
[2024.10.22-23.22.00:009][692]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9E06EB7F-48D5-C047-484E-0ABAA7EBAC64%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.4.4-35576357%2B%2B%2BUE5%2BRelease-5.4&UserID=c57051704d5041c98d403186e43fe788%7C445b5540f6614680911930069678446a%7Cc7930657-cc80-4d76-9b01-1b9ff18fe3c3&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
[2024.10.22-23.22.00:028][692]RenderDocPlugin: plugin has been unloaded.
[2024.10.22-23.22.00:028][692]LogXGEController: Cleaning working directory: C:/Users/Watak/AppData/Local/Temp/UnrealXGEWorkingDir/
[2024.10.22-23.22.00:029][692]LogPakFile: Destroying PakPlatformFile
[2024.10.22-23.22.00:098][692]LogD3D12RHI: ~FD3D12DynamicRHI
[2024.10.22-23.22.00:112][692]LogExit: Exiting.
[2024.10.22-23.22.00:122][692]Log file closed, 10/22/24 18:22:00