Unreal-Damage-System/DamageSystem/Config/DefaultEditor.ini

8 lines
244 B
INI

[UnrealEd.SimpleMap]
SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true