Unreal-Damage-System/DamageSystem/Saved/SourceControl/UncontrolledChangelists.json

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1.1 KiB
JSON

{
"version": 1,
"changelists": [
{
"guid": "00000000000000000000000000000000",
"description": "Default Uncontrolled Changelist",
"files": [
"D:/Documents/Unreal Projects/DamageSystem/Content/DamageSystem/BPI_DamageSystem.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/DamageSystem/S_DamageInfo.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/DamageSystem/ENUM_DamageTypes.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/DamageSystem/ENUM_DamageResponse.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/DamageSystem/Player/BP_Player.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/DamageSystem/BPC_DamageSystem.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/DamageSystem/Enemy/BP_Enemy.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/DamageSystem/W_Healthbar.uasset",
"D:/Documents/Unreal Projects/DamageSystem/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/A/BT/WPRTQU6D3U6WAEV4N1H9IL.uasset"
]
}
]
}