Unreal-Damage-System/DamageSystem/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini

2042 lines
121 KiB
INI

[/Script/UnrealEd.EditorPerProjectUserSettings]
bDisplayDocumentationLink=False
bDisplayActionListItemRefIds=False
bAlwaysGatherBehaviorTreeDebuggerData=False
bDisplayBlackboardKeysInAlphabeticalOrder=False
bUseSimplygonSwarm=False
SimplygonServerIP=127.0.0.1
bEnableSwarmDebugging=False
SimplygonSwarmDelay=5000
SwarmNumOfConcurrentJobs=16
SwarmMaxUploadChunkSizeInMB=100
SwarmIntermediateFolder=D:/Documents/Unreal Projects/DamageSystem/Intermediate/Simplygon/
bShowCompilerLogOnCompileError=False
DataSourceFolder=(Path="")
bAnimationReimportWarnings=False
bSCSEditorShowFloor=False
bAlwaysBuildUAT=True
SCSViewportCameraSpeed=4
bShowSelectionSubcomponents=True
AssetViewerProfileName=
PreviewFeatureLevel=4
PreviewPlatformName=None
PreviewShaderFormatName=None
PreviewShaderPlatformName=None
bPreviewFeatureLevelActive=False
bPreviewFeatureLevelWasDefault=True
PreviewDeviceProfileName=None
[/Script/UnrealEd.EditorStyleSettings]
ApplicationScale=1.000000
bColorVisionDeficiencyCorrection=False
bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
AdditionalSelectionColors[0]=(R=0.019382,G=0.496933,B=1.000000,A=1.000000)
AdditionalSelectionColors[1]=(R=0.356400,G=0.040915,B=0.520996,A=1.000000)
AdditionalSelectionColors[2]=(R=1.000000,G=0.168269,B=0.332452,A=1.000000)
AdditionalSelectionColors[3]=(R=1.000000,G=0.051269,B=0.051269,A=1.000000)
AdditionalSelectionColors[4]=(R=1.000000,G=0.715693,B=0.010330,A=1.000000)
AdditionalSelectionColors[5]=(R=0.258183,G=0.539479,B=0.068478,A=1.000000)
ViewportToolOverlayColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
bEnableEditorWindowBackgroundColor=False
EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
MenuSearchFieldVisibilityThreshold=10
bUseGrid=True
RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
GridSnapSize=16
GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False))
bShowNativeComponentNames=True
AssetEditorOpenLocation=Default
bEnableColorizedEditorTabs=True
CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
GameGetsMouseControl=False
UseMouseForTouch=False
MouseControlLabelPosition=LabelAnchorMode_TopLeft
ViewportGetsHMDControl=False
bShouldMinimizeEditorOnNonVRPIE=False
bEmulateStereo=False
SoloAudioInFirstPIEClient=False
EnablePIEEnterAndExitSounds=False
PlayInEditorSoundQualityLevel=0
bUseNonRealtimeAudioDevice=False
bPreferToStreamLevelsInPIE=False
bPromoteOutputLogWarningsDuringPIE=False
NewWindowPosition=(X=-1,Y=-1)
PIEAlwaysOnTop=False
DisableStandaloneSound=False
AdditionalLaunchParameters=
BuildGameBeforeLaunch=PlayOnBuild_Default
LaunchConfiguration=LaunchConfig_Default
PackFilesForLaunch=NoPak
bAutoCompileBlueprintsOnLaunch=True
bLaunchSeparateServer=False
PlayNetMode=PIE_Standalone
RunUnderOneProcess=True
PlayNumberOfClients=1
PrimaryPIEClientIndex=0
ServerPort=17777
ClientWindowWidth=640
RouteGamepadToSecondWindow=False
CreateAudioDeviceForEveryPlayer=False
ClientWindowHeight=480
ServerMapNameOverride=
AdditionalServerGameOptions=
bShowServerDebugDrawingByDefault=True
ServerDebugDrawingColorTintStrength=0.000000
ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
bOneHeadsetEachProcess=False
AdditionalServerLaunchParameters=
ServerFixedFPS=0
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
LastSize=(X=0,Y=0)
LastExecutedLaunchDevice=Windows@GREEN-MACHINE-W
LastExecutedLaunchName=GREEN-MACHINE-W
LastExecutedPIEPreviewDevice=
DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
[/Script/UnrealEd.LevelEditorViewportSettings]
FlightCameraControlExperimentalNavigation=False
MinimumOrthographicZoom=250.000000
bAllowArcballRotate=False
bAllowScreenRotate=False
bShowActorEditorContext=True
bAllowEditWidgetAxisDisplay=True
bUseLegacyCameraMovementNotifications=False
SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
bEnableLayerSnap=False
ActiveSnapLayerIndex=0
PreserveNonUniformScale=False
PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
BillboardScale=1.000000
TransformWidgetSizeAdjustment=0
bSaveEngineStats=False
MeasuringToolUnits=MeasureUnits_Centimeters
SelectedSplinePointSizeAdjustment=0.000000
SplineLineThicknessAdjustment=0.000000
SplineTangentHandleSizeAdjustment=0.000000
SplineTangentScale=0.500000
LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
MaterialForDroppedTextures=None
MaterialParamsForDroppedTextures=()
EditorViews=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", (LevelViewportsInfo=((CamPosition=(X=-681.405572,Y=1682.036544,Z=1367.392154),CamOrthoZoom=4504.619629),(CamPosition=(X=-681.405572,Y=1682.036544,Z=1367.392154),CamOrthoZoom=4504.619629),(CamPosition=(X=-681.405572,Y=1682.036544,Z=1367.392154),CamOrthoZoom=4504.619629),(CamPosition=(X=1364.880307,Y=1458.321404,Z=231.227092),CamRotation=(Pitch=-19.075000,Yaw=-95.550001,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,SelectionOutlineColor0=0,SelectionOutlineColor1=0,SelectionOutlineColor2=0,SelectionOutlineColor3=0,SelectionOutlineColor4=0,SelectionOutlineColor5=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,SelectionOutlineColor0=0,SelectionOutlineColor1=0,SelectionOutlineColor2=0,SelectionOutlineColor3=0,SelectionOutlineColor4=0,SelectionOutlineColor5=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True))
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 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asks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,SelectionOutlineColor0=0,SelectionOutlineColor1=0,SelectionOutlineColor2=0,SelectionOutlineColor3=0,SelectionOutlineColor4=0,SelectionOutlineColor5=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True))
[WidgetTemplatesExpanded]
Audio=False
Editor=False
Input=False
Lists=False
Misc=False
Optimization=False
Panel=False
Primitive=False
Special Effects=False
Synth=False
Uncategorized=False
User Created=False
Advanced=False
[DetailCustomWidgetExpansion]
Blueprint=Blueprint.Interfaces.Implemented Interfaces
EdGraph=
BPC_DamageSystem_C=
K2Node_VariableGet=Blueprint.Interfaces.Implemented Interfaces
BP_Player_C=Blueprint.Interfaces.Implemented Interfaces
PropertyWrapper=Blueprint.Interfaces.Implemented Interfaces
K2Node_FunctionResult=Blueprint.Interfaces.Implemented Interfaces
K2Node_VariableSet=Blueprint.Interfaces.Implemented Interfaces
K2Node=Blueprint.Interfaces.Implemented Interfaces
K2Node_FunctionEntry=Blueprint.Interfaces.Implemented Interfaces,K2Node_FunctionEntry.Inputs.3FD2C1C44E52620F8D687EB55357B728
K2Node_CallFunction=Blueprint.Interfaces.Implemented Interfaces
MulticastInlineDelegatePropertyWrapper=Blueprint.Interfaces.Implemented Interfaces
K2Node_CustomEvent=Blueprint.Interfaces.Implemented Interfaces
BP_Enemy_C=
WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash,WorldSettings.GameMode.SelectedGameModeDetails
[ContentBrowser]
ContentBrowserTab1.SelectedPaths=/Game/DamageSystem
ContentBrowserDrawer.SourcesExpanded=True
ContentBrowserDrawer.FavoritesAreaExpanded=False
ContentBrowserDrawer.PathAreaExpanded=True
ContentBrowserDrawer.CollectionAreaExpanded=False
ContentBrowserDrawer.FavoritesSearchAreaExpanded=False
ContentBrowserDrawer.PathSearchAreaExpanded=False
ContentBrowserDrawer.CollectionSearchAreaExpanded=False
ContentBrowserDrawer.VerticalSplitter.SlotSize0=0.150000006
ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserDrawer.SelectedPaths=/Game/DamageSystem
ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.Favorites.SelectedPaths=
FavoritePaths=
ContentBrowserDrawer.SelectedCollections=
ContentBrowserDrawer.ExpandedCollections=
ContentBrowserDrawer.ThumbnailSize=2
ContentBrowserDrawer.CurrentViewType=1
ContentBrowserDrawer.JumpMRU=/All/Game/DamageSystem
AssetPropertyPicker.ThumbnailSize=2
AssetPropertyPicker.CurrentViewType=0
ContentBrowserTab1.SourcesExpanded=True
ContentBrowserTab1.FavoritesAreaExpanded=False
ContentBrowserTab1.PathAreaExpanded=True
ContentBrowserTab1.CollectionAreaExpanded=False
ContentBrowserTab1.FavoritesSearchAreaExpanded=False
ContentBrowserTab1.PathSearchAreaExpanded=False
ContentBrowserTab1.CollectionSearchAreaExpanded=False
ContentBrowserTab1.VerticalSplitter.SlotSize0=0.150000006
ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75
ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.Favorites.SelectedPaths=
ContentBrowserTab1.SelectedCollections=
ContentBrowserTab1.ExpandedCollections=
ContentBrowserTab1.ThumbnailSize=2
ContentBrowserTab1.CurrentViewType=1
ContentBrowserTab1.JumpMRU=/All/Game/DamageSystem
ContentBrowserTab1.JumpMRU=/All/Game/DamageSystem/Enemy
ContentBrowserTab1.JumpMRU=/All/Game
ContentBrowserTab1.JumpMRU=/All/Game/ThirdPerson/Blueprints
ContentBrowserTab1.JumpMRU=/All/Game/DamageSystem/Player
ContentBrowserTab1.JumpMRU=/All/Game/DamageSystem/NewFolder
ContentBrowserTab1.JumpMRU=/All/Game/ThirdPerson
ContentBrowserTab1.JumpMRU=/All/Game/Characters
[EditorStartup]
LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
[DetailPropertyExpansion]
WorldPartitionRuntimeHashSet="\"Object\" "
WorldPartitionRuntimeHash="\"Object\" "
Object="\"Object\" "
GeneralProjectSettings="\"Object\" "
CryptoKeysSettings="\"Object\" "
GameplayTagsSettings="\"Object\" "
GameplayTagsList="\"Object\" "
GameMapsSettings="\"Object\" "
MoviePlayerSettings="\"Object\" "
ProjectPackagingSettings="\"Object\" "
HardwareTargetingSettings="\"Object\" "
AssetManagerSettings="\"Object\" "
DeveloperSettings="\"Object\" "
AssetToolsSettings="\"Object\" "
SlateRHIRendererSettings="\"Object\" "
AISystem="\"Object\" "
AISystemBase="\"Object\" "
AnimationSettings="\"Object\" "
AnimationModifierSettings="\"Object\" "
AudioSettings="\"Object\" "
ChaosSolverSettings="\"Object\" "
CineCameraSettings="\"Object\" "
ConsoleSettings="\"Object\" "
ControlRigSettings="\"Object\" "
CookerSettings="\"Object\" "
CrowdManager="\"Object\" "
CrowdManagerBase="\"Object\" "
DataDrivenConsoleVariableSettings="\"Object\" "
DebugCameraControllerSettings="\"Object\" "
EnhancedInputDeveloperSettings="\"Object\" "
DeveloperSettingsBackedByCVars="\"Object\" "
InputModifierSmoothDelta="\"Object\" "
InputModifier="\"Object\" "
InputModifierDeadZone="\"Object\" "
InputModifierResponseCurveExponential="\"Object\" "
InputModifierFOVScaling="\"Object\" "
InputTriggerDown="\"Object\" "
InputTrigger="\"Object\" "
InputTriggerPressed="\"Object\" "
InputTriggerReleased="\"Object\" "
InputTriggerHold="\"Object\" "
InputTriggerTimedBase="\"Object\" "
InputTriggerHoldAndRelease="\"Object\" "
InputTriggerTap="\"Object\" "
InputTriggerPulse="\"Object\" "
EnhancedInputEditorProjectSettings="\"Object\" "
GameplayDebuggerConfig="\"Object\" "
GarbageCollectionSettings="\"Object\" "
Engine="\"Object\" "
HierarchicalLODSettings="\"Object\" "
InputSettings="\"Object\" "
InterchangeProjectSettings="\"Object\" "
GLTFPipelineSettings="\"Object\" "
MaterialXPipelineSettings="\"Object\" "
LandscapeSettings="\"Object\" "
LevelSequenceProjectSettings="\"Object\" "
MeshBudgetProjectSettings="\"Object\" "
MeshDrawCommandStatsSettings="\"Object\" "
MetaSoundSettings="\"Object\" "
NavigationSystemV1="\"Object\" "
NavigationSystemBase="\"Object\" "
NetworkSettings="\"Object\" "
PhysicsSettings="\"Object\" "
PhysicsSettingsCore="\"Object\" "
RendererSettings="\"Object\" "
RendererOverrideSettings="\"Object\" "
SlateSettings="\"Object\" "
StreamingSettings="\"Object\" "
TextureEncodingProjectSettings="\"Object\" "
UserInterfaceSettings="\"Object\" "
VirtualTexturePoolConfig="\"Object\" "
WorldPartitionSettings="\"Object\" "
LevelEditor2DSettings="\"Object\" "
EditorProjectAppearanceSettings="\"Object\" "
EditorProjectAssetSettings="\"Object\" "
BlueprintEditorProjectSettings="\"Object\" "
ClassViewerProjectSettings="\"Object\" "
DataValidationSettings="\"Object\" "
DDCProjectSettings="\"Object\" "
EditorUtilityWidgetProjectSettings="\"Object\" "
WidgetEditingProjectSettings="\"Object\" "
ProxyLODMeshSimplificationSettings="\"Object\" "
LevelEditorProjectSettings="\"Object\" "
LevelInstanceEditorSettings="\"Object\" "
MovieSceneToolsProjectSettings="\"Object\" "
MeshSimplificationSettings="\"Object\" "
PaperImporterSettings="\"Object\" "
EditorPerformanceProjectSettings="\"Object\" "
SourceControlPreferences="\"Object\" "
SkeletalMeshSimplificationSettings="\"Object\" "
PlasticSourceControlProjectSettings="\"Object\" "
StructViewerProjectSettings="\"Object\" "
TextureImportSettings="\"Object\" "
UMGEditorProjectSettings="\"Object\" "
AndroidRuntimeSettings="\"Object\" "
ShaderPlatformQualitySettings="\"Object\" "
AndroidSDKSettings="\"Object\" "
IOSRuntimeSettings="\"Object\" "
LinuxTargetSettings="\"Object\" "
MacTargetSettings="\"Object\" "
WindowsTargetSettings="\"Object\" "
XcodeProjectSettings="\"Object\" "
AndroidFileServerRuntimeSettings="\"Object\" "
AvfMediaSettings="\"Object\" "
DataflowSettings="\"Object\" "
FractureModeSettings="\"Object\" "
GeometryCacheStreamerSettings="\"Object\" "
GooglePADRuntimeSettings="\"Object\" "
ImgMediaSettings="\"Object\" "
ToolPresetProjectSettings="\"Object\" "
LevelSequenceEditorSettings="\"Object\" "
ModelingToolsEditorModeSettings="\"Object\" "
ModelingComponentsSettings="\"Object\" "
NiagaraSettings="\"Object\" "
NiagaraEditorSettings="\"Object\" "
PaperRuntimeSettings="\"Object\" "
PythonScriptPluginSettings="\"Object\" "
RenderDocPluginSettings="\"Object\" "
ResonanceAudioSettings="\"Object\" "
TakeRecorderProjectSettings="\"Object\" "
MovieSceneTakeSettings="\"Object\" "
TakeRecorderMicrophoneAudioSourceSettings="\"Object\" "
TakeRecorderSource="\"Object\" "
TakeRecorderMicrophoneAudioManager="\"Object\" "
TakeRecorderAudioInputSettings="\"Object\" "
MovieSceneAnimationTrackRecorderEditorSettings="\"Object\" "
MovieSceneTrackRecorderSettings="\"Object\" "
TakeRecorderWorldSourceSettings="\"Object\" "
TcpMessagingSettings="\"Object\" "
UdpMessagingSettings="\"Object\" "
WmfMediaSettings="\"Object\" "
UserDefinedEnum="\"Object\" "
Enum="\"Object\" "
Field="\"Object\" "
SkeletalMeshComponent="\"Object\" "
SkinnedMeshComponent="\"Object\" "
MeshComponent="\"Object\" "
PrimitiveComponent="\"Object\" "
SceneComponent="\"Object\" "
ActorComponent="\"Object\" "
Blueprint="\"Object\" "
BlueprintCore="\"Object\" "
BPC_DamageSystem_C="\"Object\" "
K2Node_BreakStruct="\"Object\" "
K2Node_StructMemberGet="\"Object\" "
K2Node_StructOperation="\"Object\" "
K2Node_Variable="\"Object\" "
K2Node="\"Object\" "
EdGraphNode="\"Object\" "
CameraComponent="\"Object\" "
SpringArmComponent="\"Object\" "
CapsuleComponent="\"Object\" "
ShapeComponent="\"Object\" "
K2Node_InputKey="\"Object\" "
K2Node_MakeStruct="\"Object\" "
K2Node_StructMemberSet="\"Object\" "
EdGraphNode_Comment="\"Object\" "
CanvasPanel="\"Object\" "
PanelWidget="\"Object\" "
Widget="\"Object\" "
Visual="\"Object\" "
ProgressBar="\"Object\" "
WidgetComponent="\"Object\" "
[AssetEditorSubsystem]
CleanShutdown=True
DebuggerAttached=False
RecentAssetEditors=WidgetBlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=EnumEditor
RecentAssetEditors=EnumEditor
RecentAssetEditors=UserDefinedStructureEditor
RecentAssetEditors=BlueprintEditor
OpenAssetsAtExit=/Game/DamageSystem/BPI_DamageSystem.BPI_DamageSystem
OpenAssetsAtExit=/Game/DamageSystem/BPC_DamageSystem.BPC_DamageSystem
OpenAssetsAtExit=/Game/DamageSystem/Player/BP_Player.BP_Player
OpenAssetsAtExit=/Game/DamageSystem/Enemy/BP_Enemy.BP_Enemy
OpenAssetsAtExit=/Game/DamageSystem/W_Healthbar.W_Healthbar
[AssetEditorSubsystemRecents]
MRUItem0=/Game/DamageSystem/W_Healthbar
MRUItem1=/Game/DamageSystem/Enemy/BP_Enemy
MRUItem2=/Game/DamageSystem/BPC_DamageSystem
MRUItem3=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode
MRUItem4=/Game/DamageSystem/Player/BP_Player
MRUItem5=/Game/DamageSystem/ENUM_DamageResponse
MRUItem6=/Game/DamageSystem/ENUM_DamageTypes
MRUItem7=/Game/DamageSystem/S_DamageInfo
MRUItem8=/Game/DamageSystem/BPI_DamageSystem
[DetailCategories]
EdGraph.Graph=True
EdGraph.Inputs=True
EdGraph.Outputs=True
UserDefinedStruct.Structure=True
UserDefinedEnum.Description=True
UserDefinedEnum.Enumerators=True
BP_Player_C.TransformCommon=True
BP_Player_C.Animation=True
BP_Player_C.Mesh=True
BP_Player_C.Input=True
BP_Player_C.Tick=True
BP_Player_C.Camera=True
BP_Player_C.ComponentTick=True
BP_Player_C.Physics=True
BP_Player_C.Clothing=True
BP_Player_C.Collision=True
BP_Player_C.Lighting=True
BP_Player_C.LeaderPoseComponent=True
BP_Player_C.AnimationRig=True
BP_Player_C.Deformer=True
BP_Player_C.SkinWeights=True
BP_Player_C.Rendering=True
BP_Player_C.HLOD=True
BP_Player_C.Mobile=True
BP_Player_C.Navigation=True
BP_Player_C.RayTracing=True
BP_Player_C.VirtualTexture=True
BP_Player_C.Tags=True
BP_Player_C.AssetUserData=True
BP_Player_C.Replication=True
BP_Player_C.ComponentReplication=True
BP_Player_C.Activation=True
BP_Player_C.Variable=True
BP_Player_C.Cooking=True
BP_Player_C.Character Movement (General Settings)=True
BP_Player_C.Character Movement: Walking=True
BP_Player_C.Character Movement: Jumping / Falling=True
BP_Player_C.Character Movement: Gravity=True
BP_Player_C.Character Movement (Networking)=True
BP_Player_C.Character Movement: Swimming=True
BP_Player_C.Character Movement: Flying=True
BP_Player_C.Character Movement: Custom Movement=True
BP_Player_C.Character Movement (Rotation Settings)=True
BP_Player_C.Character Movement: Physics Interaction=True
BP_Player_C.Character Movement=True
BP_Player_C.Character Movement: Avoidance=True
BP_Player_C.RootMotion=True
BP_Player_C.Character Movement: NavMesh Movement=True
BP_Player_C.NavMovement=True
BP_Player_C.Velocity=True
BP_Player_C.PlanarMovement=True
BP_Player_C.MovementComponent=True
BP_Player_C.Shape=True
BP_Player_C.Character=True
BP_Player_C.Pawn=True
BP_Player_C.Actor=True
BP_Player_C.Events=True
BP_Player_C.Materials=True
WorldSettings.PrecomputedVisibility=True
WorldPartitionRuntimeHashSet.RuntimeSettings=True
WorldSettings.WorldPartitionSetup=True
WorldSettings.GameMode=True
WorldSettings.Lightmass=True
WorldSettings.World=True
WorldSettings.Physics=True
WorldSettings.Broadphase=True
WorldSettings.Network=True
WorldSettings.Foliage=True
WorldSettings.Landscape=True
WorldSettings.Navigation=True
WorldSettings.VR=True
WorldSettings.Rendering=True
WorldSettings.Nanite=True
WorldSettings.Audio=True
WorldSettings.Tick=True
WorldSettings.Networking=True
BP_ThirdPersonGameMode_C.Tick=True
BP_ThirdPersonGameMode_C.Classes=True
BP_ThirdPersonGameMode_C.Game=True
BP_ThirdPersonGameMode_C.GameMode=True
BP_ThirdPersonGameMode_C.Physics=True
BP_ThirdPersonGameMode_C.Events=True
Blueprint.ClassOptions=True
Blueprint.BlueprintOptions=True
Blueprint.Imports=True
Blueprint.Interfaces=True
Blueprint.Thumbnail=True
BPC_DamageSystem_C.Variable=True
BPC_DamageSystem_C.Sockets=True
BPC_DamageSystem_C.Tags=True
BPC_DamageSystem_C.ComponentTick=True
BPC_DamageSystem_C.ComponentReplication=True
BPC_DamageSystem_C.Activation=True
BPC_DamageSystem_C.Cooking=True
BPC_DamageSystem_C.Events=True
PropertyWrapper.Variable=True
PropertyWrapper.DefaultValueCategory=True
BPC_DamageSystem_C.Default=True
K2Node_VariableGet.Variable=True
K2Node_VariableGet.DefaultValueCategory=True
K2Node_VariableGet.Events=True
K2Node_FunctionResult.Graph=True
K2Node_FunctionResult.Inputs=True
K2Node_FunctionResult.Outputs=True
K2Node_VariableSet.Variable=True
K2Node_VariableSet.DefaultValueCategory=True
K2Node_FunctionEntry.GraphNodeDetail=True
K2Node_FunctionEntry.Graph=True
K2Node_FunctionEntry.Inputs=True
K2Node_FunctionEntry.Outputs=True
K2Node_CallFunction.Graph=True
K2Node_BreakStruct.PinOptions=True
K2Node_Tunnel.Graph=True
K2Node_Tunnel.Inputs=True
K2Node_Tunnel.Outputs=True
MulticastInlineDelegatePropertyWrapper.DelegateInputs=True
MulticastInlineDelegatePropertyWrapper.Variable=True
MulticastInlineDelegatePropertyWrapper.DefaultValueCategory=True
K2Node_CustomEvent.GraphNodeDetail=True
K2Node_CallFunction.Inputs=True
K2Node_CallFunction.Outputs=True
K2Node_CustomEvent.Graph=True
K2Node_CustomEvent.Inputs=True
BP_Enemy_C.TransformCommon=True
BP_Enemy_C.Animation=True
BP_Enemy_C.Mesh=True
BP_Enemy_C.Tick=True
BP_Enemy_C.Camera=True
BP_Enemy_C.Default=True
BP_Enemy_C.ComponentTick=True
BP_Enemy_C.Physics=True
BP_Enemy_C.Collision=True
BP_Enemy_C.Clothing=True
BP_Enemy_C.Lighting=True
BP_Enemy_C.LeaderPoseComponent=True
BP_Enemy_C.AnimationRig=True
BP_Enemy_C.Deformer=True
BP_Enemy_C.SkinWeights=True
BP_Enemy_C.Rendering=True
BP_Enemy_C.HLOD=True
BP_Enemy_C.Mobile=True
BP_Enemy_C.Navigation=True
BP_Enemy_C.RayTracing=True
BP_Enemy_C.VirtualTexture=True
BP_Enemy_C.Tags=True
BP_Enemy_C.AssetUserData=True
BP_Enemy_C.Replication=True
BP_Enemy_C.ComponentReplication=True
BP_Enemy_C.Activation=True
BP_Enemy_C.Variable=True
BP_Enemy_C.Cooking=True
BP_Enemy_C.Character Movement (General Settings)=True
BP_Enemy_C.Character Movement: Walking=True
BP_Enemy_C.Character Movement: Jumping / Falling=True
BP_Enemy_C.Character Movement: Gravity=True
BP_Enemy_C.Character Movement (Networking)=True
BP_Enemy_C.Character Movement: Swimming=True
BP_Enemy_C.Character Movement: Flying=True
BP_Enemy_C.Character Movement: Custom Movement=True
BP_Enemy_C.Character Movement (Rotation Settings)=True
BP_Enemy_C.Character Movement: Physics Interaction=True
BP_Enemy_C.Character Movement=True
BP_Enemy_C.Character Movement: Avoidance=True
BP_Enemy_C.RootMotion=True
BP_Enemy_C.Character Movement: NavMesh Movement=True
BP_Enemy_C.NavMovement=True
BP_Enemy_C.Velocity=True
BP_Enemy_C.PlanarMovement=True
BP_Enemy_C.MovementComponent=True
BP_Enemy_C.Shape=True
BP_Enemy_C.Character=True
BP_Enemy_C.Pawn=True
BP_Enemy_C.Actor=True
BP_Enemy_C.Input=True
BP_Enemy_C.Events=True
BP_Enemy_C.Materials=True
CameraComponent.Variable=True
CameraComponent.TransformCommon=True
CameraComponent.Sockets=True
CameraComponent.CameraSettings=True
CameraComponent.CameraOptions=True
CameraComponent.Camera=True
CameraComponent.ComponentTick=True
CameraComponent.PostProcess=True
CameraComponent.Tags=True
CameraComponent.ComponentReplication=True
CameraComponent.Activation=True
CameraComponent.Cooking=True
CameraComponent.Events=True
SpringArmComponent.Variable=True
SpringArmComponent.TransformCommon=True
SpringArmComponent.Sockets=True
SpringArmComponent.Camera=True
SpringArmComponent.CameraCollision=True
SpringArmComponent.CameraSettings=True
SpringArmComponent.ComponentTick=True
SpringArmComponent.Lag=True
SpringArmComponent.Rendering=True
SpringArmComponent.Tags=True
SpringArmComponent.ComponentReplication=True
SpringArmComponent.Activation=True
SpringArmComponent.Cooking=True
SpringArmComponent.Events=True
SkeletalMeshComponent.Variable=True
SkeletalMeshComponent.TransformCommon=True
SkeletalMeshComponent.Sockets=True
SkeletalMeshComponent.Animation=True
SkeletalMeshComponent.Mesh=True
SkeletalMeshComponent.ComponentTick=True
SkeletalMeshComponent.Clothing=True
SkeletalMeshComponent.LeaderPoseComponent=True
SkeletalMeshComponent.Physics=True
SkeletalMeshComponent.AnimationRig=True
SkeletalMeshComponent.Collision=True
SkeletalMeshComponent.Deformer=True
SkeletalMeshComponent.Lighting=True
SkeletalMeshComponent.HLOD=True
SkeletalMeshComponent.SkinWeights=True
SkeletalMeshComponent.Rendering=True
SkeletalMeshComponent.Navigation=True
SkeletalMeshComponent.VirtualTexture=True
SkeletalMeshComponent.Tags=True
SkeletalMeshComponent.ComponentReplication=True
SkeletalMeshComponent.Activation=True
SkeletalMeshComponent.Cooking=True
SkeletalMeshComponent.Events=True
SkeletalMeshComponent.Materials=True
K2Node_InputKey.Input=True
K2Node_InputKey.Modifier=True
K2Node_Message.Graph=True
K2Node_MakeStruct.PinOptions=True
EdGraphNode_Comment.GraphNodeDetail=True
EdGraphNode_Comment.Comment=True
CanvasPanel.Behavior=True
CanvasPanel.Accessibility=True
CanvasPanel.Render Transform=True
CanvasPanel.Performance=True
CanvasPanel.Rendering=True
CanvasPanel.Navigation=True
CanvasPanel.Localization=True
ProgressBar.Layout=True
ProgressBar.Style=True
ProgressBar.Progress=True
ProgressBar.Accessibility=True
ProgressBar.Appearance=True
ProgressBar.Behavior=True
ProgressBar.Render Transform=True
ProgressBar.Performance=True
ProgressBar.Rendering=True
ProgressBar.Navigation=True
ProgressBar.Localization=True
WidgetComponent.Variable=True
WidgetComponent.TransformCommon=True
WidgetComponent.Sockets=True
WidgetComponent.UserInterface=True
WidgetComponent.Interaction=True
WidgetComponent.ComponentTick=True
WidgetComponent.Animation=True
WidgetComponent.Layers=True
WidgetComponent.HLOD=True
WidgetComponent.Physics=True
WidgetComponent.Collision=True
WidgetComponent.Rendering=True
WidgetComponent.Navigation=True
WidgetComponent.VirtualTexture=True
WidgetComponent.Tags=True
WidgetComponent.ComponentReplication=True
WidgetComponent.Cooking=True
WidgetComponent.Events=True
WidgetComponent.Materials=True
[AssetEditorToolkitTabLocation]
/Game/DamageSystem/S_DamageInfo.S_DamageInfo=1
/Game/DamageSystem/ENUM_DamageTypes.ENUM_DamageTypes=1
/Game/DamageSystem/ENUM_DamageResponse.ENUM_DamageResponse=1
/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode=0
/Game/DamageSystem/BPI_DamageSystem.BPI_DamageSystem=0
/Game/DamageSystem/BPC_DamageSystem.BPC_DamageSystem=0
/Game/DamageSystem/Player/BP_Player.BP_Player=0
/Game/DamageSystem/Enemy/BP_Enemy.BP_Enemy=0
/Game/DamageSystem/W_Healthbar.W_Healthbar=0
[PlacementMode]
RecentlyPlaced=/Game/DamageSystem/Enemy/BP_Enemy.BP_Enemy;
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bCommonResolutionSelected=False
PreviewWidth=1280
PreviewHeight=720
PreviewAspectRatio=16:9
bIsInPortraitMode=False
ProfileName=
ScaleFactor=1
bCanPreviewSwapAspectRatio=False
[UMGSequencerSettings SequencerSettings]
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AllowEditsMode=AllEdits
KeyGroupMode=KeyChanged
KeyInterpolation=Auto
bAutoSetTrackDefaults=False
SpawnPosition=SSP_Origin
bCreateSpawnableCameras=True
bShowRangeSlider=False
bIsSnapEnabled=True
bSnapKeyTimesToInterval=True
bSnapKeyTimesToKeys=True
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bSnapPlayTimeToKeys=False
bSnapPlayTimeToSections=False
bSnapPlayTimeToMarkers=False
bSnapPlayTimeToInterval=True
bSnapPlayTimeToPressedKey=True
bSnapPlayTimeToDraggedKey=True
bSnapCurveValueToInterval=False
bShowSelectedNodesOnly=False
bRewindOnRecord=False
bLeftMouseDragDoesMarquee=False
ZoomPosition=SZP_CurrentTime
bAutoScrollEnabled=False
bLinkCurveEditorTimeRange=False
bSynchronizeCurveEditorSelection=True
bIsolateCurveEditorToSelection=True
LoopMode=SLM_NoLoop
bResetPlayheadWhenNavigating=False
bKeepCursorInPlayRangeWhileScrubbing=False
bKeepPlayRangeInSectionBounds=True
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JumpFrameIncrement=(Value=5)
bShowLayerBars=True
bShowKeyBars=True
bInfiniteKeyAreas=False
bShowChannelColors=False
bShowInfoButton=True
bShowTickLines=True
bShowSequencerToolbar=True
KeyAreaCurveExtents=
KeyAreaHeightWithCurves=15.000000
ReduceKeysTolerance=0.000100
bDeleteKeysWhenTrimming=True
bDisableSectionsAfterBaking=True
SectionColorTints=(B=142,G=102,R=88,A=255)
SectionColorTints=(B=132,G=137,R=99,A=255)
SectionColorTints=(B=92,G=127,R=110,A=255)
SectionColorTints=(B=102,G=142,R=151,A=255)
SectionColorTints=(B=101,G=119,R=147,A=255)
SectionColorTints=(B=108,G=95,R=139,A=255)
SectionColorTints=(B=121,G=74,R=109,A=255)
bCleanPlaybackMode=True
bActivateRealtimeViewports=True
bEvaluateSubSequencesInIsolation=False
bRerunConstructionScripts=True
bShowDebugVisualization=False
bVisualizePreAndPostRoll=True
bCompileDirectorOnEvaluate=False
TrajectoryPathCap=250
FrameNumberDisplayFormat=Seconds
MovieRendererName=
bAutoExpandNodesOnSelection=True
bRestoreOriginalViewportOnCameraCutUnlock=True
TreeViewWidth=0.300000
ViewDensity=Relaxed
ColumnVisibilitySettings=(ColumnName="Pin",bIsVisible=True)
ColumnVisibilitySettings=(ColumnName="Lock",bIsVisible=True)
ColumnVisibilitySettings=(ColumnName="Solo",bIsVisible=True)
ColumnVisibilitySettings=(ColumnName="Mute",bIsVisible=True)
ColumnVisibilitySettings=(ColumnName="Label",bIsVisible=True)
ColumnVisibilitySettings=(ColumnName="Edit",bIsVisible=True)
ColumnVisibilitySettings=(ColumnName="Add",bIsVisible=True)
ColumnVisibilitySettings=(ColumnName="Nav",bIsVisible=True)
ColumnVisibilitySettings=(ColumnName="KeyFrame",bIsVisible=False)
ColumnVisibilitySettings=(ColumnName="ColorPicker",bIsVisible=True)
[/Script/BlueprintGraph.BlueprintEditorSettings]
bDrawMidpointArrowsInBlueprints=False
bShowGraphInstructionText=True
bHideUnrelatedNodes=False
bShowShortTooltips=True
bEnableInputTriggerSupportWarnings=False
bSplitContextTargetSettings=True
bExposeAllMemberComponentFunctions=True
bShowContextualFavorites=False
bExposeDeprecatedFunctions=False
bCompactCallOnMemberNodes=False
bFlattenFavoritesMenus=True
bAutoCastObjectConnections=False
bShowViewportOnSimulate=False
bSpawnDefaultBlueprintNodes=True
bHideConstructionScriptComponentsInDetailsView=True
bHostFindInBlueprintsInGlobalTab=True
bNavigateToNativeFunctionsFromCallNodes=True
bDoubleClickNavigatesToParent=True
bEnableTypePromotion=True
TypePromotionPinDenyList=string
TypePromotionPinDenyList=text
BreakpointReloadMethod=RestoreAll
bEnablePinValueInspectionTooltips=True
bEnableNamespaceEditorFeatures=True
bEnableContextMenuTimeSlicing=True
ContextMenuTimeSlicingThresholdMs=50
bIncludeActionsForSelectedAssetsInContextMenu=False
bLimitAssetActionBindingToSingleSelectionOnly=False
bLoadSelectedAssetsForContextMenuActionBinding=True
bDoNotMarkAllInstancesDirtyOnDefaultValueChange=True
bFavorPureCastNodes=False
SaveOnCompile=SoC_Never
bJumpToNodeErrors=False
bAllowExplicitImpureNodeDisabling=False
bShowActionMenuItemSignatures=False
bBlueprintNodeUniqueNames=False
NodeTemplateCacheCapMB=20.000000
AllowIndexAllBlueprints=LoadOnly
bShowInheritedVariables=False
bAlwaysShowInterfacesInOverrides=True
bShowParentClassInOverrides=True
bShowEmptySections=True
bShowAccessSpecifier=False
Bookmarks=()
PerBlueprintSettings=()
bIncludeCommentNodesInBookmarksTab=True
bShowBookmarksForCurrentDocumentOnlyInTab=False
GraphEditorQuickJumps=()
[/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
bHideEditorDataLayers=False
bHideRuntimeDataLayers=False
bHideDataLayerActors=True
bHideUnloadedActors=False
bShowOnlySelectedActors=False
bHighlightSelectedDataLayers=True
bHideLevelInstanceContent=True
bDisableLoadingOfLastLoadedRegions=False
bBugItGoLoadRegion=False
bShowCellCoords=False
MinimapUnloadedOpacity=0.660000
PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", ()))
[RootWindow]
ScreenPosition=X=1080.000 Y=336.000
WindowSize=X=1280.000 Y=720.000
InitiallyMaximized=False
[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
FourPanes2x2.Viewport 1.Percentages0=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages1=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages2=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages3=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Viewport0.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport1.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport2.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport3.TypeWithinLayout=Default
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FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
[Directories2]
UNR=D:/Documents/Unreal Projects/DamageSystem/Content/
BRUSH=D:/Documents/Unreal Projects/DamageSystem/Content/
FBX=D:/Documents/Unreal Projects/DamageSystem/Content/
FBXAnim=D:/Documents/Unreal Projects/DamageSystem/Content/
GenericImport=D:/Documents/Unreal Projects/DamageSystem/Content/
GenericExport=D:/Documents/Unreal Projects/DamageSystem/Content/
GenericOpen=D:/Documents/Unreal Projects/DamageSystem/Content/
GenericSave=D:/Documents/Unreal Projects/DamageSystem/Content/
MeshImportExport=D:/Documents/Unreal Projects/DamageSystem/Content/
WorldRoot=D:/Documents/Unreal Projects/DamageSystem/Content/
Level=D:/Documents/Unreal Projects/DamageSystem/Content/
Project=C:/Program Files/Epic Games/UE_5.4/
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MovieSceneCapture.TimeStamp=2024.08.29-17.09.46
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SequencerWidgets.TimeStamp=2024.08.29-17.09.46
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[Python]
LastDirectory=
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