55 lines
3.4 KiB
XML
55 lines
3.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame|x64'">
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame|arm64'">
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame|arm64ec'">
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame_Editor|x64'">
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<LocalDebuggerCommandArguments>"$(SolutionDir)epic_inventory.uproject" -skipcompile</LocalDebuggerCommandArguments>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame_Editor|arm64'">
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<RemoteDebuggerCommandArguments>"$(SolutionDir)epic_inventory.uproject" -skipcompile</RemoteDebuggerCommandArguments>
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame_Editor|arm64ec'">
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<RemoteDebuggerCommandArguments>"$(SolutionDir)epic_inventory.uproject" -skipcompile</RemoteDebuggerCommandArguments>
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|x64'">
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|arm64'">
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|arm64ec'">
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Editor|x64'">
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<LocalDebuggerCommandArguments>"D:\Documents\GitHub\epic-inventory\epic_inventory\epic_inventory.uproject" -skipcompile</LocalDebuggerCommandArguments>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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<RemoteDebuggerCommandArguments>"D:\Documents\GitHub\epic-inventory\epic_inventory\epic_inventory.uproject" -skipcompile</RemoteDebuggerCommandArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Editor|arm64'">
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<RemoteDebuggerCommandArguments>"$(SolutionDir)epic_inventory.uproject" -skipcompile</RemoteDebuggerCommandArguments>
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Editor|arm64ec'">
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<RemoteDebuggerCommandArguments>"$(SolutionDir)epic_inventory.uproject" -skipcompile</RemoteDebuggerCommandArguments>
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|arm64ec'">
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<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
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</PropertyGroup>
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</Project> |