Most inventory cap types implemented

This commit is contained in:
Kyle Austad 2024-10-23 00:33:20 -05:00
parent cd51f057b7
commit 8fac56eae4
101 changed files with 27214 additions and 17490 deletions

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@ -1,2 +1,3 @@
# epic-inventory # epic-inventory
- [ ] Per category inventory cap next

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@ -14,7 +14,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("epic_inventoryModuleRules")] [assembly: System.Reflection.AssemblyCompanyAttribute("epic_inventoryModuleRules")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Development")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Development")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+d0bb3a3b136dede7c5f5e5b6f9be8397bff9c3f8")] [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+cd51f057b798af2e0874f499115e312d78c2a1bc")]
[assembly: System.Reflection.AssemblyProductAttribute("epic_inventoryModuleRules")] [assembly: System.Reflection.AssemblyProductAttribute("epic_inventoryModuleRules")]
[assembly: System.Reflection.AssemblyTitleAttribute("epic_inventoryModuleRules")] [assembly: System.Reflection.AssemblyTitleAttribute("epic_inventoryModuleRules")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]

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@ -1 +1 @@
25dad6307037c928bd93d7ccbb4533a50f6ce378cb79988add6b51e5fad7d79f 7339694588d8404725633fb11f55d929dc0803e4bc486babbc43a427f71541f9

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@ -21,6 +21,102 @@ EPIC_INVENTORY_API UScriptStruct* Z_Construct_UScriptStruct_FStartingItems();
UPackage* Z_Construct_UPackage__Script_epic_inventory(); UPackage* Z_Construct_UPackage__Script_epic_inventory();
// End Cross Module References // End Cross Module References
// Begin Class UAC_PlayerInventory Function GetAllInventoryItemsInCategory
struct Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics
{
struct AC_PlayerInventory_eventGetAllInventoryItemsInCategory_Parms
{
EItemType InItemType;
TArray<FBaseItemInfo> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/AC_PlayerInventory.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FBytePropertyParams NewProp_InItemType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InItemType;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::NewProp_InItemType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::NewProp_InItemType = { "InItemType", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AC_PlayerInventory_eventGetAllInventoryItemsInCategory_Parms, InItemType), Z_Construct_UEnum_epic_inventory_EItemType, METADATA_PARAMS(0, nullptr) }; // 4175059706
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBaseItemInfo, METADATA_PARAMS(0, nullptr) }; // 3104740623
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AC_PlayerInventory_eventGetAllInventoryItemsInCategory_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 3104740623
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::NewProp_InItemType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::NewProp_InItemType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAC_PlayerInventory, nullptr, "GetAllInventoryItemsInCategory", nullptr, nullptr, Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::AC_PlayerInventory_eventGetAllInventoryItemsInCategory_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::AC_PlayerInventory_eventGetAllInventoryItemsInCategory_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAC_PlayerInventory::execGetAllInventoryItemsInCategory)
{
P_GET_ENUM(EItemType,Z_Param_InItemType);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<FBaseItemInfo>*)Z_Param__Result=P_THIS->GetAllInventoryItemsInCategory(EItemType(Z_Param_InItemType));
P_NATIVE_END;
}
// End Class UAC_PlayerInventory Function GetAllInventoryItemsInCategory
// Begin Class UAC_PlayerInventory Function GetInventoryCapType
struct Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics
{
struct AC_PlayerInventory_eventGetInventoryCapType_Parms
{
EInventoryCapType ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/AC_PlayerInventory.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AC_PlayerInventory_eventGetInventoryCapType_Parms, ReturnValue), Z_Construct_UEnum_epic_inventory_EInventoryCapType, METADATA_PARAMS(0, nullptr) }; // 2840907790
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::NewProp_ReturnValue_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAC_PlayerInventory, nullptr, "GetInventoryCapType", nullptr, nullptr, Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::AC_PlayerInventory_eventGetInventoryCapType_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::AC_PlayerInventory_eventGetInventoryCapType_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAC_PlayerInventory::execGetInventoryCapType)
{
P_FINISH;
P_NATIVE_BEGIN;
*(EInventoryCapType*)Z_Param__Result=P_THIS->GetInventoryCapType();
P_NATIVE_END;
}
// End Class UAC_PlayerInventory Function GetInventoryCapType
// Begin Class UAC_PlayerInventory Function GetPlayerInventory // Begin Class UAC_PlayerInventory Function GetPlayerInventory
struct Z_Construct_UFunction_UAC_PlayerInventory_GetPlayerInventory_Statics struct Z_Construct_UFunction_UAC_PlayerInventory_GetPlayerInventory_Statics
{ {
@ -152,6 +248,8 @@ void UAC_PlayerInventory::StaticRegisterNativesUAC_PlayerInventory()
{ {
UClass* Class = UAC_PlayerInventory::StaticClass(); UClass* Class = UAC_PlayerInventory::StaticClass();
static const FNameNativePtrPair Funcs[] = { static const FNameNativePtrPair Funcs[] = {
{ "GetAllInventoryItemsInCategory", &UAC_PlayerInventory::execGetAllInventoryItemsInCategory },
{ "GetInventoryCapType", &UAC_PlayerInventory::execGetInventoryCapType },
{ "GetPlayerInventory", &UAC_PlayerInventory::execGetPlayerInventory }, { "GetPlayerInventory", &UAC_PlayerInventory::execGetPlayerInventory },
{ "InitializePlayerInventory", &UAC_PlayerInventory::execInitializePlayerInventory }, { "InitializePlayerInventory", &UAC_PlayerInventory::execInitializePlayerInventory },
{ "RequestAddItem", &UAC_PlayerInventory::execRequestAddItem }, { "RequestAddItem", &UAC_PlayerInventory::execRequestAddItem },
@ -197,6 +295,10 @@ struct Z_Construct_UClass_UAC_PlayerInventory_Statics
{ "EditConditionHides", "" }, { "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/AC_PlayerInventory.h" }, { "ModuleRelativePath", "Public/AC_PlayerInventory.h" },
}; };
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InventoryCurrentCapacity_MetaData[] = {
{ "Category", "AC_PlayerInventory" },
{ "ModuleRelativePath", "Public/AC_PlayerInventory.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InventoryCapacityPerCategory_MetaData[] = { static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InventoryCapacityPerCategory_MetaData[] = {
{ "Category", "Inventory Configuration" }, { "Category", "Inventory Configuration" },
{ "EditCondition", "InventoryCapType == EInventoryCapType::PerCat" }, { "EditCondition", "InventoryCapType == EInventoryCapType::PerCat" },
@ -213,6 +315,7 @@ struct Z_Construct_UClass_UAC_PlayerInventory_Statics
static const UECodeGen_Private::FBytePropertyParams NewProp_InventoryCapType_Underlying; static const UECodeGen_Private::FBytePropertyParams NewProp_InventoryCapType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InventoryCapType; static const UECodeGen_Private::FEnumPropertyParams NewProp_InventoryCapType;
static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryMaxCapacity; static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryMaxCapacity;
static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryCurrentCapacity;
static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryCapacityPerCategory_ValueProp; static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryCapacityPerCategory_ValueProp;
static const UECodeGen_Private::FBytePropertyParams NewProp_InventoryCapacityPerCategory_Key_KeyProp_Underlying; static const UECodeGen_Private::FBytePropertyParams NewProp_InventoryCapacityPerCategory_Key_KeyProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InventoryCapacityPerCategory_Key_KeyProp; static const UECodeGen_Private::FEnumPropertyParams NewProp_InventoryCapacityPerCategory_Key_KeyProp;
@ -222,6 +325,8 @@ struct Z_Construct_UClass_UAC_PlayerInventory_Statics
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])(); static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = { static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAC_PlayerInventory_GetAllInventoryItemsInCategory, "GetAllInventoryItemsInCategory" }, // 2812412160
{ &Z_Construct_UFunction_UAC_PlayerInventory_GetInventoryCapType, "GetInventoryCapType" }, // 965144846
{ &Z_Construct_UFunction_UAC_PlayerInventory_GetPlayerInventory, "GetPlayerInventory" }, // 2188165399 { &Z_Construct_UFunction_UAC_PlayerInventory_GetPlayerInventory, "GetPlayerInventory" }, // 2188165399
{ &Z_Construct_UFunction_UAC_PlayerInventory_InitializePlayerInventory, "InitializePlayerInventory" }, // 2983300678 { &Z_Construct_UFunction_UAC_PlayerInventory_InitializePlayerInventory, "InitializePlayerInventory" }, // 2983300678
{ &Z_Construct_UFunction_UAC_PlayerInventory_RequestAddItem, "RequestAddItem" }, // 1289327319 { &Z_Construct_UFunction_UAC_PlayerInventory_RequestAddItem, "RequestAddItem" }, // 1289327319
@ -238,8 +343,9 @@ void Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_bUseInventoryCap_Se
} }
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_bUseInventoryCap = { "bUseInventoryCap", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAC_PlayerInventory), &Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_bUseInventoryCap_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseInventoryCap_MetaData), NewProp_bUseInventoryCap_MetaData) }; const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_bUseInventoryCap = { "bUseInventoryCap", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAC_PlayerInventory), &Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_bUseInventoryCap_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseInventoryCap_MetaData), NewProp_bUseInventoryCap_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapType = { "InventoryCapType", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAC_PlayerInventory, InventoryCapType), Z_Construct_UEnum_epic_inventory_EInventoryCapType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InventoryCapType_MetaData), NewProp_InventoryCapType_MetaData) }; // 3523790055 const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapType = { "InventoryCapType", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAC_PlayerInventory, InventoryCapType), Z_Construct_UEnum_epic_inventory_EInventoryCapType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InventoryCapType_MetaData), NewProp_InventoryCapType_MetaData) }; // 2840907790
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryMaxCapacity = { "InventoryMaxCapacity", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAC_PlayerInventory, InventoryMaxCapacity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InventoryMaxCapacity_MetaData), NewProp_InventoryMaxCapacity_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryMaxCapacity = { "InventoryMaxCapacity", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAC_PlayerInventory, InventoryMaxCapacity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InventoryMaxCapacity_MetaData), NewProp_InventoryMaxCapacity_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCurrentCapacity = { "InventoryCurrentCapacity", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAC_PlayerInventory, InventoryCurrentCapacity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InventoryCurrentCapacity_MetaData), NewProp_InventoryCurrentCapacity_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_ValueProp = { "InventoryCapacityPerCategory", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_ValueProp = { "InventoryCapacityPerCategory", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_Key_KeyProp = { "InventoryCapacityPerCategory_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_epic_inventory_EItemType, METADATA_PARAMS(0, nullptr) }; // 4175059706 const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_Key_KeyProp = { "InventoryCapacityPerCategory_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_epic_inventory_EItemType, METADATA_PARAMS(0, nullptr) }; // 4175059706
@ -251,6 +357,7 @@ const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAC_Playe
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryMaxCapacity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryMaxCapacity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCurrentCapacity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_Key_KeyProp_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_Key_KeyProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAC_PlayerInventory_Statics::NewProp_InventoryCapacityPerCategory_Key_KeyProp,
@ -299,10 +406,10 @@ UAC_PlayerInventory::~UAC_PlayerInventory() {}
struct Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_Statics struct Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_Statics
{ {
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAC_PlayerInventory, UAC_PlayerInventory::StaticClass, TEXT("UAC_PlayerInventory"), &Z_Registration_Info_UClass_UAC_PlayerInventory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAC_PlayerInventory), 1027422181U) }, { Z_Construct_UClass_UAC_PlayerInventory, UAC_PlayerInventory::StaticClass, TEXT("UAC_PlayerInventory"), &Z_Registration_Info_UClass_UAC_PlayerInventory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAC_PlayerInventory), 113340733U) },
}; };
}; };
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_3485932295(TEXT("/Script/epic_inventory"), static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_4283575690(TEXT("/Script/epic_inventory"),
Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_Statics::ClassInfo), Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_Statics::ClassInfo),
nullptr, 0, nullptr, 0,
nullptr, 0); nullptr, 0);

View File

@ -9,6 +9,8 @@
#include "UObject/ScriptMacros.h" #include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EInventoryCapType : uint8;
enum class EItemType : uint8;
struct FBaseItemInfo; struct FBaseItemInfo;
#ifdef EPIC_INVENTORY_AC_PlayerInventory_generated_h #ifdef EPIC_INVENTORY_AC_PlayerInventory_generated_h
#error "AC_PlayerInventory.generated.h already included, missing '#pragma once' in AC_PlayerInventory.h" #error "AC_PlayerInventory.generated.h already included, missing '#pragma once' in AC_PlayerInventory.h"
@ -16,6 +18,8 @@ struct FBaseItemInfo;
#define EPIC_INVENTORY_AC_PlayerInventory_generated_h #define EPIC_INVENTORY_AC_PlayerInventory_generated_h
#define FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_18_RPC_WRAPPERS_NO_PURE_DECLS \ #define FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerInventory_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetInventoryCapType); \
DECLARE_FUNCTION(execGetAllInventoryItemsInCategory); \
DECLARE_FUNCTION(execRequestAddItem); \ DECLARE_FUNCTION(execRequestAddItem); \
DECLARE_FUNCTION(execGetPlayerInventory); \ DECLARE_FUNCTION(execGetPlayerInventory); \
DECLARE_FUNCTION(execInitializePlayerInventory); DECLARE_FUNCTION(execInitializePlayerInventory);

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@ -48,30 +48,14 @@ DEFINE_FUNCTION(UAC_PlayerStats::execInitializePlayerStats)
// Begin Class UAC_PlayerStats Function UpdateCurrentCarryWeight // Begin Class UAC_PlayerStats Function UpdateCurrentCarryWeight
struct Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics struct Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics
{ {
struct AC_PlayerStats_eventUpdateCurrentCarryWeight_Parms
{
float InCurrentCarryWeight;
float ReturnValue;
};
#if WITH_METADATA #if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/AC_PlayerStats.h" }, { "ModuleRelativePath", "Public/AC_PlayerStats.h" },
}; };
#endif // WITH_METADATA #endif // WITH_METADATA
static const UECodeGen_Private::FFloatPropertyParams NewProp_InCurrentCarryWeight;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams; static const UECodeGen_Private::FFunctionParams FuncParams;
}; };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::NewProp_InCurrentCarryWeight = { "InCurrentCarryWeight", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AC_PlayerStats_eventUpdateCurrentCarryWeight_Parms, InCurrentCarryWeight), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAC_PlayerStats, nullptr, "UpdateCurrentCarryWeight", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::Function_MetaDataParams) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AC_PlayerStats_eventUpdateCurrentCarryWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::NewProp_InCurrentCarryWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAC_PlayerStats, nullptr, "UpdateCurrentCarryWeight", nullptr, nullptr, Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::AC_PlayerStats_eventUpdateCurrentCarryWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight_Statics::AC_PlayerStats_eventUpdateCurrentCarryWeight_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight() UFunction* Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight()
{ {
static UFunction* ReturnFunction = nullptr; static UFunction* ReturnFunction = nullptr;
@ -83,10 +67,9 @@ UFunction* Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight()
} }
DEFINE_FUNCTION(UAC_PlayerStats::execUpdateCurrentCarryWeight) DEFINE_FUNCTION(UAC_PlayerStats::execUpdateCurrentCarryWeight)
{ {
P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_InCurrentCarryWeight);
P_FINISH; P_FINISH;
P_NATIVE_BEGIN; P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->UpdateCurrentCarryWeight(Z_Param_Out_InCurrentCarryWeight); P_THIS->UpdateCurrentCarryWeight();
P_NATIVE_END; P_NATIVE_END;
} }
// End Class UAC_PlayerStats Function UpdateCurrentCarryWeight // End Class UAC_PlayerStats Function UpdateCurrentCarryWeight
@ -160,7 +143,7 @@ struct Z_Construct_UClass_UAC_PlayerStats_Statics
static UObject* (*const DependentSingletons[])(); static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = { static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAC_PlayerStats_InitializePlayerStats, "InitializePlayerStats" }, // 1498403279 { &Z_Construct_UFunction_UAC_PlayerStats_InitializePlayerStats, "InitializePlayerStats" }, // 1498403279
{ &Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight, "UpdateCurrentCarryWeight" }, // 846503554 { &Z_Construct_UFunction_UAC_PlayerStats_UpdateCurrentCarryWeight, "UpdateCurrentCarryWeight" }, // 2671611245
}; };
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
@ -227,10 +210,10 @@ UAC_PlayerStats::~UAC_PlayerStats() {}
struct Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerStats_h_Statics struct Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerStats_h_Statics
{ {
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAC_PlayerStats, UAC_PlayerStats::StaticClass, TEXT("UAC_PlayerStats"), &Z_Registration_Info_UClass_UAC_PlayerStats, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAC_PlayerStats), 3123118760U) }, { Z_Construct_UClass_UAC_PlayerStats, UAC_PlayerStats::StaticClass, TEXT("UAC_PlayerStats"), &Z_Registration_Info_UClass_UAC_PlayerStats, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAC_PlayerStats), 254371417U) },
}; };
}; };
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerStats_h_450826148(TEXT("/Script/epic_inventory"), static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerStats_h_3494358843(TEXT("/Script/epic_inventory"),
Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerStats_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerStats_h_Statics::ClassInfo), Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerStats_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_AC_PlayerStats_h_Statics::ClassInfo),
nullptr, 0, nullptr, 0,
nullptr, 0); nullptr, 0);

View File

@ -14,6 +14,7 @@ COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
EPIC_INVENTORY_API UClass* Z_Construct_UClass_UAC_PlayerInventory_NoRegister(); EPIC_INVENTORY_API UClass* Z_Construct_UClass_UAC_PlayerInventory_NoRegister();
EPIC_INVENTORY_API UClass* Z_Construct_UClass_UAC_PlayerStats_NoRegister();
EPIC_INVENTORY_API UClass* Z_Construct_UClass_UBPFL_EpicInventory(); EPIC_INVENTORY_API UClass* Z_Construct_UClass_UBPFL_EpicInventory();
EPIC_INVENTORY_API UClass* Z_Construct_UClass_UBPFL_EpicInventory_NoRegister(); EPIC_INVENTORY_API UClass* Z_Construct_UClass_UBPFL_EpicInventory_NoRegister();
UPackage* Z_Construct_UPackage__Script_epic_inventory(); UPackage* Z_Construct_UPackage__Script_epic_inventory();
@ -75,6 +76,56 @@ DEFINE_FUNCTION(UBPFL_EpicInventory::execGetPlayerInventoryComponent)
} }
// End Class UBPFL_EpicInventory Function GetPlayerInventoryComponent // End Class UBPFL_EpicInventory Function GetPlayerInventoryComponent
// Begin Class UBPFL_EpicInventory Function GetPlayerStatsComponent
struct Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics
{
struct BPFL_EpicInventory_eventGetPlayerStatsComponent_Parms
{
UObject* WorldContextObject;
UAC_PlayerStats* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Player Stat Getters" },
{ "ModuleRelativePath", "Public/BPFL_EpicInventory.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "EditInline", "true" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BPFL_EpicInventory_eventGetPlayerStatsComponent_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BPFL_EpicInventory_eventGetPlayerStatsComponent_Parms, ReturnValue), Z_Construct_UClass_UAC_PlayerStats_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UBPFL_EpicInventory, nullptr, "GetPlayerStatsComponent", nullptr, nullptr, Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::BPFL_EpicInventory_eventGetPlayerStatsComponent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::BPFL_EpicInventory_eventGetPlayerStatsComponent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBPFL_EpicInventory::execGetPlayerStatsComponent)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_FINISH;
P_NATIVE_BEGIN;
*(UAC_PlayerStats**)Z_Param__Result=UBPFL_EpicInventory::GetPlayerStatsComponent(Z_Param_WorldContextObject);
P_NATIVE_END;
}
// End Class UBPFL_EpicInventory Function GetPlayerStatsComponent
// Begin Class UBPFL_EpicInventory Function RequestInteraction // Begin Class UBPFL_EpicInventory Function RequestInteraction
struct Z_Construct_UFunction_UBPFL_EpicInventory_RequestInteraction_Statics struct Z_Construct_UFunction_UBPFL_EpicInventory_RequestInteraction_Statics
{ {
@ -130,6 +181,7 @@ void UBPFL_EpicInventory::StaticRegisterNativesUBPFL_EpicInventory()
UClass* Class = UBPFL_EpicInventory::StaticClass(); UClass* Class = UBPFL_EpicInventory::StaticClass();
static const FNameNativePtrPair Funcs[] = { static const FNameNativePtrPair Funcs[] = {
{ "GetPlayerInventoryComponent", &UBPFL_EpicInventory::execGetPlayerInventoryComponent }, { "GetPlayerInventoryComponent", &UBPFL_EpicInventory::execGetPlayerInventoryComponent },
{ "GetPlayerStatsComponent", &UBPFL_EpicInventory::execGetPlayerStatsComponent },
{ "RequestInteraction", &UBPFL_EpicInventory::execRequestInteraction }, { "RequestInteraction", &UBPFL_EpicInventory::execRequestInteraction },
}; };
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
@ -153,6 +205,7 @@ struct Z_Construct_UClass_UBPFL_EpicInventory_Statics
static UObject* (*const DependentSingletons[])(); static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = { static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerInventoryComponent, "GetPlayerInventoryComponent" }, // 425849975 { &Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerInventoryComponent, "GetPlayerInventoryComponent" }, // 425849975
{ &Z_Construct_UFunction_UBPFL_EpicInventory_GetPlayerStatsComponent, "GetPlayerStatsComponent" }, // 3346996725
{ &Z_Construct_UFunction_UBPFL_EpicInventory_RequestInteraction, "RequestInteraction" }, // 2010395051 { &Z_Construct_UFunction_UBPFL_EpicInventory_RequestInteraction, "RequestInteraction" }, // 2010395051
}; };
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
@ -202,10 +255,10 @@ UBPFL_EpicInventory::~UBPFL_EpicInventory() {}
struct Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_Statics struct Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_Statics
{ {
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBPFL_EpicInventory, UBPFL_EpicInventory::StaticClass, TEXT("UBPFL_EpicInventory"), &Z_Registration_Info_UClass_UBPFL_EpicInventory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBPFL_EpicInventory), 1971922057U) }, { Z_Construct_UClass_UBPFL_EpicInventory, UBPFL_EpicInventory::StaticClass, TEXT("UBPFL_EpicInventory"), &Z_Registration_Info_UClass_UBPFL_EpicInventory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBPFL_EpicInventory), 1110876733U) },
}; };
}; };
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_1309422031(TEXT("/Script/epic_inventory"), static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_624825167(TEXT("/Script/epic_inventory"),
Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_Statics::ClassInfo), Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_Statics::ClassInfo),
nullptr, 0, nullptr, 0,
nullptr, 0); nullptr, 0);

View File

@ -11,6 +11,7 @@
PRAGMA_DISABLE_DEPRECATION_WARNINGS PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor; class AActor;
class UAC_PlayerInventory; class UAC_PlayerInventory;
class UAC_PlayerStats;
class UObject; class UObject;
#ifdef EPIC_INVENTORY_BPFL_EpicInventory_generated_h #ifdef EPIC_INVENTORY_BPFL_EpicInventory_generated_h
#error "BPFL_EpicInventory.generated.h already included, missing '#pragma once' in BPFL_EpicInventory.h" #error "BPFL_EpicInventory.generated.h already included, missing '#pragma once' in BPFL_EpicInventory.h"
@ -18,6 +19,7 @@ class UObject;
#define EPIC_INVENTORY_BPFL_EpicInventory_generated_h #define EPIC_INVENTORY_BPFL_EpicInventory_generated_h
#define FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_19_RPC_WRAPPERS_NO_PURE_DECLS \ #define FID_epic_inventory_Source_epic_inventory_Public_BPFL_EpicInventory_h_19_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetPlayerStatsComponent); \
DECLARE_FUNCTION(execRequestInteraction); \ DECLARE_FUNCTION(execRequestInteraction); \
DECLARE_FUNCTION(execGetPlayerInventoryComponent); DECLARE_FUNCTION(execGetPlayerInventoryComponent);

View File

@ -423,13 +423,13 @@ struct Z_Construct_UEnum_epic_inventory_EInventoryCapType_Statics
{ "ModuleRelativePath", "Public/EpicEnumsAndStructs.h" }, { "ModuleRelativePath", "Public/EpicEnumsAndStructs.h" },
{ "None.DisplayName", "None" }, { "None.DisplayName", "None" },
{ "None.Name", "EInventoryCapType::None" }, { "None.Name", "EInventoryCapType::None" },
{ "PerCat.DisplayName", "Total Items per Category" },
{ "PerCat.Name", "EInventoryCapType::PerCat" },
#if !UE_BUILD_SHIPPING #if !UE_BUILD_SHIPPING
{ "ToolTip", "Inventory Cap Types" }, { "ToolTip", "Inventory Cap Types" },
#endif #endif
{ "TotalItems.DisplayName", "Total Items" }, { "TotalItems.DisplayName", "TotalItems" },
{ "TotalItems.Name", "EInventoryCapType::TotalItems" }, { "TotalItems.Name", "EInventoryCapType::TotalItems" },
{ "TotalItemsPerCategory.DisplayName", "TotalItemsPerCategory" },
{ "TotalItemsPerCategory.Name", "EInventoryCapType::TotalItemsPerCategory" },
{ "Weight.DisplayName", "Weight" }, { "Weight.DisplayName", "Weight" },
{ "Weight.Name", "EInventoryCapType::Weight" }, { "Weight.Name", "EInventoryCapType::Weight" },
}; };
@ -438,7 +438,7 @@ struct Z_Construct_UEnum_epic_inventory_EInventoryCapType_Statics
{ "EInventoryCapType::None", (int64)EInventoryCapType::None }, { "EInventoryCapType::None", (int64)EInventoryCapType::None },
{ "EInventoryCapType::Weight", (int64)EInventoryCapType::Weight }, { "EInventoryCapType::Weight", (int64)EInventoryCapType::Weight },
{ "EInventoryCapType::TotalItems", (int64)EInventoryCapType::TotalItems }, { "EInventoryCapType::TotalItems", (int64)EInventoryCapType::TotalItems },
{ "EInventoryCapType::PerCat", (int64)EInventoryCapType::PerCat }, { "EInventoryCapType::TotalItemsPerCategory", (int64)EInventoryCapType::TotalItemsPerCategory },
}; };
static const UECodeGen_Private::FEnumParams EnumParams; static const UECodeGen_Private::FEnumParams EnumParams;
}; };
@ -1517,7 +1517,7 @@ struct Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_Epi
{ EArmorCategory_StaticEnum, TEXT("EArmorCategory"), &Z_Registration_Info_UEnum_EArmorCategory, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1704338070U) }, { EArmorCategory_StaticEnum, TEXT("EArmorCategory"), &Z_Registration_Info_UEnum_EArmorCategory, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1704338070U) },
{ EGoodsCategory_StaticEnum, TEXT("EGoodsCategory"), &Z_Registration_Info_UEnum_EGoodsCategory, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 695900837U) }, { EGoodsCategory_StaticEnum, TEXT("EGoodsCategory"), &Z_Registration_Info_UEnum_EGoodsCategory, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 695900837U) },
{ EItemRarity_StaticEnum, TEXT("EItemRarity"), &Z_Registration_Info_UEnum_EItemRarity, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2512330365U) }, { EItemRarity_StaticEnum, TEXT("EItemRarity"), &Z_Registration_Info_UEnum_EItemRarity, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2512330365U) },
{ EInventoryCapType_StaticEnum, TEXT("EInventoryCapType"), &Z_Registration_Info_UEnum_EInventoryCapType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3523790055U) }, { EInventoryCapType_StaticEnum, TEXT("EInventoryCapType"), &Z_Registration_Info_UEnum_EInventoryCapType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2840907790U) },
}; };
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStartingItems::StaticStruct, Z_Construct_UScriptStruct_FStartingItems_Statics::NewStructOps, TEXT("StartingItems"), &Z_Registration_Info_UScriptStruct_StartingItems, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStartingItems), 1175721345U) }, { FStartingItems::StaticStruct, Z_Construct_UScriptStruct_FStartingItems_Statics::NewStructOps, TEXT("StartingItems"), &Z_Registration_Info_UScriptStruct_StartingItems, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStartingItems), 1175721345U) },
@ -1532,7 +1532,7 @@ struct Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_Epi
{ FBookInfo::StaticStruct, Z_Construct_UScriptStruct_FBookInfo_Statics::NewStructOps, TEXT("BookInfo"), &Z_Registration_Info_UScriptStruct_BookInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBookInfo), 3541210901U) }, { FBookInfo::StaticStruct, Z_Construct_UScriptStruct_FBookInfo_Statics::NewStructOps, TEXT("BookInfo"), &Z_Registration_Info_UScriptStruct_BookInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBookInfo), 3541210901U) },
}; };
}; };
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_2931728205(TEXT("/Script/epic_inventory"), static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_2927407325(TEXT("/Script/epic_inventory"),
nullptr, 0, nullptr, 0,
Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_Statics::EnumInfo)); Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_epic_inventory_Source_epic_inventory_Public_EpicEnumsAndStructs_h_Statics::EnumInfo));

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@ -159,7 +159,7 @@ template<> EPIC_INVENTORY_API UEnum* StaticEnum<EItemRarity>();
op(EInventoryCapType::None) \ op(EInventoryCapType::None) \
op(EInventoryCapType::Weight) \ op(EInventoryCapType::Weight) \
op(EInventoryCapType::TotalItems) \ op(EInventoryCapType::TotalItems) \
op(EInventoryCapType::PerCat) op(EInventoryCapType::TotalItemsPerCategory)
enum class EInventoryCapType : uint8; enum class EInventoryCapType : uint8;
template<> struct TIsUEnumClass<EInventoryCapType> { enum { Value = true }; }; template<> struct TIsUEnumClass<EInventoryCapType> { enum { Value = true }; };

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@ -1,7 +1,7 @@
D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\AC_InventoryItem.h
D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\AC_PlayerInventory.h D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\AC_PlayerInventory.h
D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\AC_PlayerStats.h D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\AC_PlayerStats.h
D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\EpicEnumsAndStructs.h
D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\BPFL_EpicInventory.h D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\BPFL_EpicInventory.h
D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\AC_InventoryItem.h D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\Public\EpicEnumsAndStructs.h
D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\epic_inventoryCharacter.h D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\epic_inventoryCharacter.h
D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\epic_inventoryGameMode.h D:\Documents\GitHub\epic-inventory\epic_inventory\Source\epic_inventory\epic_inventoryGameMode.h

View File

@ -17,7 +17,7 @@ void EmptyLinkFunctionForGeneratedCodeepic_inventory_init() {}
nullptr, nullptr,
0, 0,
PKG_CompiledIn | 0x00000000, PKG_CompiledIn | 0x00000000,
0x4A8D7B0B, 0x1B37FC65,
0x8213DF4A, 0x8213DF4A,
METADATA_PARAMS(0, nullptr) METADATA_PARAMS(0, nullptr)
}; };
@ -25,5 +25,5 @@ void EmptyLinkFunctionForGeneratedCodeepic_inventory_init() {}
} }
return Z_Registration_Info_UPackage__Script_epic_inventory.OuterSingleton; return Z_Registration_Info_UPackage__Script_epic_inventory.OuterSingleton;
} }
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_epic_inventory(Z_Construct_UPackage__Script_epic_inventory, TEXT("/Script/epic_inventory"), Z_Registration_Info_UPackage__Script_epic_inventory, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x4A8D7B0B, 0x8213DF4A)); static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_epic_inventory(Z_Construct_UPackage__Script_epic_inventory, TEXT("/Script/epic_inventory"), Z_Registration_Info_UPackage__Script_epic_inventory, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x1B37FC65, 0x8213DF4A));
PRAGMA_ENABLE_DEPRECATION_WARNINGS PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -13,7 +13,35 @@
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\epicenumsandstructs.generated.h", "d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\epicenumsandstructs.generated.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_playerinventory.generated.h", "d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_playerinventory.generated.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\source\\epic_inventory\\public\\ac_inventoryitem.h", "d:\\documents\\github\\epic-inventory\\epic_inventory\\source\\epic_inventory\\public\\ac_inventoryitem.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_inventoryitem.generated.h" "d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_inventoryitem.generated.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\source\\epic_inventory\\public\\ac_playerstats.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_playerstats.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationavoidancetypes.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navigationavoidancetypes.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\ai\\rvoavoidanceinterface.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rvoavoidanceinterface.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\pawnmovementcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\navmovementcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\pathfollowingagentinterface.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\pathfollowingagentinterface.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\movementcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\movementcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navmovementcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\pawnmovementcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementreplication.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\experimental\\iris\\core\\public\\iris\\serialization\\irisobjectreferencepackagemap.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\iriscore\\uht\\irisobjectreferencepackagemap.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementreplication.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\interfaces\\networkpredictioninterface.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\networkpredictioninterface.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\charactermovementcomponentasync.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementcomponentasync.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\character.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h"
], ],
"ImportedModules": [], "ImportedModules": [],
"ImportedHeaderUnits": [] "ImportedHeaderUnits": []

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@ -13,7 +13,35 @@
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\epicenumsandstructs.generated.h", "d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\epicenumsandstructs.generated.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_playerinventory.generated.h", "d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_playerinventory.generated.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\source\\epic_inventory\\public\\ac_inventoryitem.h", "d:\\documents\\github\\epic-inventory\\epic_inventory\\source\\epic_inventory\\public\\ac_inventoryitem.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_inventoryitem.generated.h" "d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_inventoryitem.generated.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\source\\epic_inventory\\public\\ac_playerstats.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_playerstats.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationavoidancetypes.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navigationavoidancetypes.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\ai\\rvoavoidanceinterface.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rvoavoidanceinterface.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\pawnmovementcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\navmovementcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\pathfollowingagentinterface.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\pathfollowingagentinterface.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\movementcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\movementcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navmovementcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\pawnmovementcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementreplication.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\experimental\\iris\\core\\public\\iris\\serialization\\irisobjectreferencepackagemap.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\iriscore\\uht\\irisobjectreferencepackagemap.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementreplication.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\interfaces\\networkpredictioninterface.h",
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"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\charactermovementcomponentasync.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementcomponentasync.generated.h",
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"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h"
], ],
"ImportedModules": [], "ImportedModules": [],
"ImportedHeaderUnits": [] "ImportedHeaderUnits": []

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@ -558,10 +558,215 @@
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\sanitizer\\common_interface_defs.h", "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\sanitizer\\common_interface_defs.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\actorcomponent.generated.h", "c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\actorcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\net\\core\\public\\net\\core\\pushmodel\\pushmodelmacros.h", "c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\net\\core\\public\\net\\core\\pushmodel\\pushmodelmacros.h",
"d:\\documents\\github\\epic-inventory\\epic_inventory\\intermediate\\build\\win64\\unrealeditor\\inc\\epic_inventory\\uht\\ac_inventoryitem.generated.h", "d:\\documents\\github\\epic-inventory\\epic_inventory\\source\\epic_inventory\\public\\epicenumsandstructs.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\texture2d.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\imagecore\\public\\imagecorebp.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\imagecore\\public\\imagecore.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\imagecore\\uht\\imagecorebp.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\texture.h",
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@ -772,7 +772,216 @@
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"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\gameframework\\pawn.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\pawn.generated.h",
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], ],
"ImportedModules": [], "ImportedModules": [],
"ImportedHeaderUnits": [] "ImportedHeaderUnits": []

View File

@ -38,6 +38,7 @@
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\epic_inventoryEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\epic_inventoryEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_InventoryItem.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_InventoryItem.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerInventory.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerInventory.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerStats.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\BPFL_EpicInventory.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\BPFL_EpicInventory.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\EpicEnumsAndStructs.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\EpicEnumsAndStructs.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventory.init.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventory.init.gen.cpp.obj"
@ -47,9 +48,10 @@
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventoryCharacter.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventoryCharacter.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventoryGameMode.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventoryGameMode.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_InventoryItem.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_InventoryItem.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerInventory.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\BPFL_EpicInventory.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\EpicEnumsAndStructs.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\EpicEnumsAndStructs.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerInventory.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerStats.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\BPFL_EpicInventory.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\Default.rc2.res" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\Default.rc2.res"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib"
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\UnrealEditor-Core.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Core\UnrealEditor-Core.lib"

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@ -9,6 +9,7 @@
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\epic_inventoryEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\epic_inventoryEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_InventoryItem.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_InventoryItem.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerInventory.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerInventory.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerStats.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\BPFL_EpicInventory.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\BPFL_EpicInventory.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\EpicEnumsAndStructs.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\EpicEnumsAndStructs.gen.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventory.init.gen.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventory.init.gen.cpp.obj"
@ -18,8 +19,9 @@
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventoryCharacter.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventoryCharacter.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventoryGameMode.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\epic_inventoryGameMode.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_InventoryItem.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_InventoryItem.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerInventory.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\BPFL_EpicInventory.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\EpicEnumsAndStructs.cpp.obj" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\EpicEnumsAndStructs.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerInventory.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\AC_PlayerStats.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\BPFL_EpicInventory.cpp.obj"
"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\Default.rc2.res" "D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\Default.rc2.res"
/OUT:"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\UnrealEditor-epic_inventory.lib" /OUT:"D:\Documents\GitHub\epic-inventory\epic_inventory\Intermediate\Build\Win64\x64\UnrealEditor\Development\epic_inventory\UnrealEditor-epic_inventory.lib"

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[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

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@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

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@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

View File

@ -0,0 +1,76 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:174DF71143EA367D14F3838C26CC06DF BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 1]
| | | |- Guid:4F7B735A44E12B4B031927A9FC21C460 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_1 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 2]
| | | |- Guid:5C7C5C40408F48C386D06CA03AB130C2 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 3]
| | | |- Guid:788903924598EC8109F9709A8AB41C0D BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1
| | |- [+] [ 4]
| | | |- Guid:9FFE6665469AE829D82050A8B1F67178 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 5]
| | | |- Guid:A85A7AD046A0462D176E6889992C1216 BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 6]
| | | |- Guid:ACE3377944443C392BF6D7B9C51EA131 BaseClass:/Game/EpicInventory/Demo/Blueprints/BP_BaseItem.BP_BaseItem_C NativeClass:/Script/Engine.Actor Name:BP_BaseItem_C_UAID_74563CC31329212802_1825486543 Label:BP_BaseItem SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1339.619 Y=1399.619 Z=-160.381), Max=(X=1720.381 Y=1780.381 Z=220.381) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 7]
| | | |- Guid:B23C247D4E34A96052E563A19E79FA75 BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_1 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
| | |- [+] [ 8]
| | | |- Guid:BD430F5245E33ECC56F7628FBABC5D84 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Playground FolderGuid:8CD33C9A4E75AD59B95486AC740693D6
| | |- [+] [ 9]
| | | |- Guid:C726A3284B806D4C379405885740B688 BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0
| | |- [+] [ 10]
| | | |- Guid:E7C88B004DFFF4BE08155AB223A0EF2C BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_1 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:08A10B054C95868C663DE39EE4343813
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 11
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_BaseItem_C_UAID_74563CC31329212802_1825486543
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/SL/2799OTQVCSO0HMETS3H0BZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/EJ/PGUWWHRTS59S34GKBX0OUI
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/KW/9YH18EUCJFK5CZXL6H3W3R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/H9/GITN2HJQNERMM41FAE68W0
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NP/Z9EK2TXQ1TFO26WFZHWZII
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1594956423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/OG/KDQDMXAXZXD8VLDDU4K3JL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/66/0OP5U85W4H0R7CHG999ZDN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------

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@ -1,175 +1,295 @@
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View File

@ -41,6 +41,7 @@ void UAC_PlayerInventory::InitializePlayerInventory()
for (const FStartingItems& Item : StartingItems) for (const FStartingItems& Item : StartingItems)
{ {
FString ContextString = TEXT("Initialize Player Inventory"); FString ContextString = TEXT("Initialize Player Inventory");
InventoryCurrentCapacity = PlayerInventory.Num();
// For each of the quantities defined // For each of the quantities defined
for (int32 i = 0; i < Item.QuantityOfItem; i++) for (int32 i = 0; i < Item.QuantityOfItem; i++)
@ -55,12 +56,14 @@ void UAC_PlayerInventory::InitializePlayerInventory()
{ {
// Add item to player inventory array // Add item to player inventory array
PlayerInventory.Add(*LocItemInfo); PlayerInventory.Add(*LocItemInfo);
//Update Carry Capacity
} }
} }
} }
} }
InventoryCurrentCapacity = PlayerInventory.Num();
} }
TArray<FBaseItemInfo> UAC_PlayerInventory::GetPlayerInventory() TArray<FBaseItemInfo> UAC_PlayerInventory::GetPlayerInventory()
@ -80,7 +83,29 @@ void UAC_PlayerInventory::RequestAddItem(FBaseItemInfo InItemInfo, int32 InItemQ
for (int32 i = 0; i < InItemQuantity; i++) for (int32 i = 0; i < InItemQuantity; i++)
{ {
PlayerInventory.Add(InItemInfo); PlayerInventory.Add(InItemInfo);
InventoryCurrentCapacity++;
} }
} }
TArray<FBaseItemInfo> UAC_PlayerInventory::GetAllInventoryItemsInCategory(EItemType InItemType)
{
TArray<FBaseItemInfo> LocItemsInCategory;
for (const FBaseItemInfo& Item : PlayerInventory)
{
if (Item.ItemType == InItemType)
{
LocItemsInCategory.Add(Item);
}
}
return LocItemsInCategory;
}
EInventoryCapType UAC_PlayerInventory::GetInventoryCapType()
{
return this->InventoryCapType;
}

View File

@ -21,11 +21,11 @@ void UAC_PlayerStats::InitializePlayerStats()
CurrentHealth = MaxHealth; CurrentHealth = MaxHealth;
CurrentStamina = MaxStamina; CurrentStamina = MaxStamina;
CurrentMana = MaxMana; CurrentMana = MaxMana;
UpdateCurrentCarryWeight(CurrentCarryWeight); UpdateCurrentCarryWeight();
} }
float UAC_PlayerStats::UpdateCurrentCarryWeight(float& InCurrentCarryWeight) void UAC_PlayerStats::UpdateCurrentCarryWeight()
{ {
APawn* PlayerPawn = GetWorld()->GetFirstPlayerController()->GetPawn(); APawn* PlayerPawn = GetWorld()->GetFirstPlayerController()->GetPawn();
float LocCarryWeight = 0.f; float LocCarryWeight = 0.f;
@ -38,10 +38,9 @@ float UAC_PlayerStats::UpdateCurrentCarryWeight(float& InCurrentCarryWeight)
{ {
LocCarryWeight += InventoryItem.ItemWeight; LocCarryWeight += InventoryItem.ItemWeight;
} }
InCurrentCarryWeight = LocCarryWeight; CurrentCarryWeight = LocCarryWeight;
} }
return InCurrentCarryWeight;
} }
// Called when the game starts // Called when the game starts

View File

@ -4,6 +4,9 @@
#include "BPFL_EpicInventory.h" #include "BPFL_EpicInventory.h"
#include "AC_PlayerInventory.h" #include "AC_PlayerInventory.h"
#include "AC_InventoryItem.h" #include "AC_InventoryItem.h"
#include "AC_PlayerStats.h"
#include "GameFramework/CharacterMovementComponent.h"
#include "GameFramework/Character.h"
//Returns the player's Inventory Component //Returns the player's Inventory Component
@ -32,30 +35,163 @@ void UBPFL_EpicInventory::RequestInteraction(AActor* InteractingActor)
UAC_PlayerInventory* PlayerInventoryComponent = GetPlayerInventoryComponent(InteractingActor); UAC_PlayerInventory* PlayerInventoryComponent = GetPlayerInventoryComponent(InteractingActor);
UAC_InventoryItem* ObjectInventoryItem = InteractingActor->FindComponentByClass<UAC_InventoryItem>(); UAC_InventoryItem* ObjectInventoryItem = InteractingActor->FindComponentByClass<UAC_InventoryItem>();
TArray<FStartingItems> ObjectItemInfoArray = ObjectInventoryItem->ItemInformation; TArray<FStartingItems> ObjectItemInfoArray = ObjectInventoryItem->ItemInformation;
UAC_PlayerStats* PlayerStatsComponent = GetPlayerStatsComponent(InteractingActor);
APawn* PlayerPawn = InteractingActor->GetWorld()->GetFirstPlayerController()->GetPawn();
ACharacter* PlayerCharacter = Cast<ACharacter>(PlayerPawn);
EInventoryCapType PlayerCapType = PlayerInventoryComponent->GetInventoryCapType();
if (PlayerInventoryComponent) if (PlayerInventoryComponent)
{ {
if (PlayerInventoryComponent->bUseInventoryCap) if (PlayerInventoryComponent->bUseInventoryCap)
{ {
//Check type of cap and if there is room then add item //Check type of cap and if there is room then add item
UE_LOG(LogTemp, Warning, TEXT("Implement cap check")) UE_LOG(LogTemp, Warning, TEXT("Implement cap check"));
switch (PlayerCapType)
{
case EInventoryCapType::None:
for (const FStartingItems& DTRow : ObjectItemInfoArray)
{
FBaseItemInfo* LocItemInfo = DTRow.ItemDataTableAndRow.DataTable->FindRow<FBaseItemInfo>(DTRow.ItemDataTableAndRow.RowName, FString("Interaction Request"));
int32 LocItemQuantity = DTRow.QuantityOfItem;
PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity);
UE_LOG(LogTemp, Warning, TEXT("Attempted Add"));
InteractingActor->Destroy();
}
break;
case EInventoryCapType::Weight:
for (int32 i = 0; i < ObjectItemInfoArray.Num(); i++)
{
FBaseItemInfo* LocItemInfo = ObjectItemInfoArray[i].ItemDataTableAndRow.DataTable->FindRow<FBaseItemInfo>(ObjectItemInfoArray[i].ItemDataTableAndRow.RowName, FString("Interaction Request"));
int32 LocItemQuantity = ObjectItemInfoArray[i].QuantityOfItem;
float LocItemWeight = LocItemInfo->ItemWeight;
float LocMaxCarryWeight = PlayerStatsComponent->MaxCarryWeight;
float LocCurrentCarryWeight = PlayerStatsComponent->CurrentCarryWeight;
if ((LocItemWeight + LocCurrentCarryWeight) >= LocMaxCarryWeight)
{
//Item will encumber player so trigger encumberance as well
PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity);
PlayerStatsComponent->UpdateCurrentCarryWeight();
UCharacterMovementComponent* MovementComponent = PlayerCharacter->GetCharacterMovement();
MovementComponent->MaxWalkSpeed = 75.0f;
InteractingActor->Destroy();
UE_LOG(LogTemp, Warning, TEXT("Weight method used"));
}
else if ((LocItemWeight + LocCurrentCarryWeight) < LocMaxCarryWeight)
{
//Item will not encumber player so only add item and update weight
PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity);
PlayerStatsComponent->UpdateCurrentCarryWeight();
InteractingActor->Destroy();
UE_LOG(LogTemp, Warning, TEXT("Weight method used"));
}
else {
//Item will neither encumber or not encumber player somehow so add item and update weight
PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity);
PlayerStatsComponent->UpdateCurrentCarryWeight();
InteractingActor->Destroy();
UE_LOG(LogTemp, Warning, TEXT("Weight method used"));
}
}
break;
case EInventoryCapType::TotalItems:
for (int32 i = 0; i < ObjectItemInfoArray.Num(); i++)
{
FBaseItemInfo* LocItemInfo = ObjectItemInfoArray[i].ItemDataTableAndRow.DataTable->FindRow<FBaseItemInfo>(ObjectItemInfoArray[i].ItemDataTableAndRow.RowName, FString("Interaction Request"));
int32 LocItemQuantity = ObjectItemInfoArray[i].QuantityOfItem;
int32 LocMaxItemCapacity = PlayerInventoryComponent->InventoryMaxCapacity;
int32 LocCurrentItemCapacity = PlayerInventoryComponent->InventoryCurrentCapacity;
if ((LocItemQuantity + LocCurrentItemCapacity) > LocMaxItemCapacity)
{
//Would make capacity over max so do not add
UE_LOG(LogTemp, Warning, TEXT("Thought it was too much"));
}
else if ((LocItemQuantity + LocCurrentItemCapacity) <= LocMaxItemCapacity)
{
//Would not go over max capacity so add item
PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity);
UE_LOG(LogTemp, Warning, TEXT("Attempted Add"));
InteractingActor->Destroy();
}
else {
//Some weird edgcase where it would not exeed or be less than
PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity);
UE_LOG(LogTemp, Warning, TEXT("Attempted Add"));
InteractingActor->Destroy();
}
}
break;
case EInventoryCapType::TotalItemsPerCategory:
for (int32 i = 0; i < ObjectItemInfoArray.Num(); i++)
{
FBaseItemInfo* LocItemInfo = ObjectItemInfoArray[i].ItemDataTableAndRow.DataTable->FindRow<FBaseItemInfo>(ObjectItemInfoArray[i].ItemDataTableAndRow.RowName, FString("Interaction Request"));
int32 LocItemQuantity = ObjectItemInfoArray[i].QuantityOfItem;
TMap<EItemType, int32> LocInventoryCapacityMap = PlayerInventoryComponent->InventoryCapacityPerCategory;
EItemType LocItemType = LocItemInfo->ItemType;
int32* LocCategoryMaxCapacity = LocInventoryCapacityMap.Find(LocItemType);
int32 LocCategoryCurrentCapacity = PlayerInventoryComponent->GetAllInventoryItemsInCategory(LocItemType).Num();
if ((LocItemQuantity + LocCategoryCurrentCapacity) > *LocCategoryMaxCapacity)
{
//Item would exceed category max so do not add
}
else if ((LocItemQuantity + LocCategoryCurrentCapacity) <= *LocCategoryMaxCapacity)
{
//Item would not exceed category max so add and update capacity
PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity);
InteractingActor->Destroy();
}
}
break;
default:
UE_LOG(LogTemp, Warning, TEXT("Default Case Entered"));
break;
}
} }
else { else {
UE_LOG(LogTemp, Warning, TEXT("Implement AddItem"));
// Add item for each item defined in the item array on the component // Add item for each item defined in the item array on the component
for (const FStartingItems& DTRow : ObjectItemInfoArray) for (const FStartingItems& DTRow : ObjectItemInfoArray)
{ {
FBaseItemInfo* LocItemInfo = DTRow.ItemDataTableAndRow.DataTable->FindRow<FBaseItemInfo>(DTRow.ItemDataTableAndRow.RowName, FString("Interaction Request")); FBaseItemInfo* LocItemInfo = DTRow.ItemDataTableAndRow.DataTable->FindRow<FBaseItemInfo>(DTRow.ItemDataTableAndRow.RowName, FString("Interaction Request"));
int32 LocItemQuantity = DTRow.QuantityOfItem; int32 LocItemQuantity = DTRow.QuantityOfItem;
PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity); PlayerInventoryComponent->RequestAddItem(*LocItemInfo, LocItemQuantity);
UE_LOG(LogTemp, Warning, TEXT("Attempted Add"));
InteractingActor->Destroy();
} }
} }
InteractingActor->Destroy();
} }
} }
UAC_PlayerStats* UBPFL_EpicInventory::GetPlayerStatsComponent(UObject* WorldContextObject)
{
UAC_PlayerStats* PlayerStatsComponent(nullptr);
APawn* PlayerPawn = WorldContextObject->GetWorld()->GetFirstPlayerController()->GetPawn();
if (PlayerPawn)
{
PlayerStatsComponent = PlayerPawn->FindComponentByClass<UAC_PlayerStats>();
if (PlayerStatsComponent)
{
return PlayerStatsComponent;
}
else {
return PlayerStatsComponent;
}
}
else {
return PlayerStatsComponent;
}
}

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@ -33,6 +33,9 @@ public:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Inventory Configuration", meta = (EditCondition = "InventoryCapType == EInventoryCapType::TotalItems", EditConditionHides)) UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Inventory Configuration", meta = (EditCondition = "InventoryCapType == EInventoryCapType::TotalItems", EditConditionHides))
int32 InventoryMaxCapacity = 100; int32 InventoryMaxCapacity = 100;
UPROPERTY(BlueprintReadWrite)
int32 InventoryCurrentCapacity = 0;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Inventory Configuration", meta = (EditCondition = "InventoryCapType == EInventoryCapType::PerCat", EditConditionHides)) UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Inventory Configuration", meta = (EditCondition = "InventoryCapType == EInventoryCapType::PerCat", EditConditionHides))
TMap<EItemType, int32> InventoryCapacityPerCategory; TMap<EItemType, int32> InventoryCapacityPerCategory;
@ -49,6 +52,12 @@ public:
UFUNCTION(BlueprintCallable) UFUNCTION(BlueprintCallable)
void RequestAddItem(FBaseItemInfo InItemInfo, int32 InItemQuantity); void RequestAddItem(FBaseItemInfo InItemInfo, int32 InItemQuantity);
UFUNCTION(BlueprintCallable)
TArray<FBaseItemInfo> GetAllInventoryItemsInCategory(EItemType InItemType);
UFUNCTION(BlueprintCallable)
EInventoryCapType GetInventoryCapType();
protected: protected:

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@ -44,7 +44,7 @@ public:
void InitializePlayerStats(); void InitializePlayerStats();
UFUNCTION(BlueprintCallable) UFUNCTION(BlueprintCallable)
float UpdateCurrentCarryWeight(float& InCurrentCarryWeight); void UpdateCurrentCarryWeight();
protected: protected:
// Called when the game starts // Called when the game starts

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@ -9,7 +9,7 @@
//Forward Declarations //Forward Declarations
class UAC_PlayerInventory; class UAC_PlayerInventory;
class UAC_InventoryItem; class UAC_InventoryItem;
class UAC_PlayerStats;
/** /**
* *
*/ */
@ -27,5 +27,9 @@ public:
//Request interaction with the player quest component //Request interaction with the player quest component
UFUNCTION(BlueprintCallable, Category = "Inventory Interaction") UFUNCTION(BlueprintCallable, Category = "Inventory Interaction")
static void RequestInteraction(AActor* InteractingActor); static void RequestInteraction(AActor* InteractingActor);
UFUNCTION(BlueprintCallable, Category = "Player Stat Getters")
static UAC_PlayerStats* GetPlayerStatsComponent(UObject* WorldContextObject);
}; };

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