LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.10.24-19.28.33:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2024.10.24-19.28.33:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.10.24-19.28.33:231][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.10.24-19.28.33:232][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.10.24-19.28.33:232][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.10.24-19.28.33:233][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.10.24-19.28.33:233][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2024.10.24-19.28.33:234][ 0]LogRHI: Using Default RHI: D3D12
[2024.10.24-19.28.33:234][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.10.24-19.28.33:370][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.24-19.28.33:370][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 1 output[s]
[2024.10.24-19.28.33:437][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.24-19.28.33:437][ 0]LogD3D12RHI: Adapter has 485MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.24-19.28.33:443][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.10.24-19.28.33:443][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.10.24-19.28.33:443][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.24-19.28.33:527][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.10.24-19.28.33:527][ 0]LogD3D12RHI: Adapter has 12012MB of dedicated video memory, 0MB of dedicated system memory, and 15946MB of shared system memory, 0 output[s]
[2024.10.24-19.28.34:067][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.10.24-19.28.34:076][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.10.24-19.28.34:116][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.10.24-19.28.34:118][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.10.24-19.28.34:118][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.10.24-19.28.34:120][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.10.24-19.28.34:120][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Documents/GitHub/epic-inventory/epic_inventory/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.10.24-19.28.34:120][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.10.24-19.28.34:120][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Documents/GitHub/epic-inventory/epic_inventory/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.10.24-19.28.34:120][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.10.24-19.28.34:145][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2464 MiB)
[2024.10.24-19.28.34:145][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.10.24-19.28.34:145][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.10.24-19.28.34:146][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Data
[2024.10.24-19.28.34:146][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.4/Engine/Binaries/Win64/zenserver.exe' is '5.4.5-202405102234-windows-x64-release-373e58b'
[2024.10.24-19.28.34:146][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.4.5-202405102234-windows-x64-release-373e58b'
[2024.10.24-19.28.34:146][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2024.10.24-19.28.34:146][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Watak/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Watak\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --http-forceloopback --quiet --owner-pid 11644'
[2024.10.24-19.28.34:228][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2024.10.24-19.28.34:229][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2024.10.24-19.28.34:233][ 0]LogDerivedDataCache: C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
[2024.10.24-19.28.34:235][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2024.10.24-19.28.34:235][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2024.10.24-19.28.34:235][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2024.10.24-19.28.34:235][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.10.24-19.28.34:235][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.10.24-19.28.34:235][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.10.24-19.28.34:235][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.10.24-19.28.34:236][ 0]LogShaderCompilers: Guid format shader working directory is -4 characters bigger than the processId version (D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/Shaders/WorkingDirectory/11644/).
[2024.10.24-19.28.34:236][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Watak/AppData/Local/Temp/UnrealShaderWorkingDir/0F4DD565490D37CFE12E2391C043FC20/'.
[2024.10.24-19.28.34:236][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.10.24-19.28.34:236][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2024.10.24-19.28.35:615][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2024.10.24-19.28.35:615][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2024.10.24-19.28.35:616][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2024.10.24-19.28.35:616][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2024.10.24-19.28.35:616][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2024.10.24-19.28.35:616][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2024.10.24-19.28.35:631][ 0]LogAssetRegistry: FAssetRegistry took 0.0015 seconds to start up
[2024.10.24-19.28.35:634][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.10.24-19.28.37:681][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.10.24-19.28.37:681][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.10.24-19.28.37:885][ 0]LogOpenImageDenoise: OIDN starting up
[2024.10.24-19.28.38:097][ 0]LogCollectionManager: Loaded 0 collections in 0.002382 seconds
[2024.10.24-19.28.38:098][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/Collections/' took 0.00s
[2024.10.24-19.28.38:099][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/Developers/Watak/Collections/' took 0.00s
[2024.10.24-19.28.38:100][ 0]LogFileCache: Scanning file cache for directory 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/Collections/' took 0.00s
[2024.10.24-19.28.38:195][ 0]LogClass: Error: IntProperty FStartingItems::QuantityOfItem is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FBaseStats::MaxHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FBaseStats::MaxStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FBaseStats::MaxMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: IntProperty FBaseStats::Level is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FBaseStats::CurrentMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: IntProperty FBaseItemInfo::RequiredLevel is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::Icon is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: BoolProperty FBaseItemInfo::bUseSkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::StaticMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: ObjectProperty FBaseItemInfo::SkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FBaseItemInfo::Price is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: EnumProperty FBaseItemInfo::Rarity is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FBaseItemInfo::ItemWeight is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: EnumProperty FBaseItemInfo::ItemType is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: EnumProperty FBaseItemInfo::GoodsCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: EnumProperty FBaseItemInfo::ArmorCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: EnumProperty FBaseItemInfo::WeaponCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FArmorStats::ArmorAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FArmorStats::HealthAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FArmorStats::StaminaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FArmorStats::ManaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FWeaponStats::HackDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FWeaponStats::StabDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FWeaponStats::SlashDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FWeaponStats::MagicDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: BoolProperty FArmorDataTable::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: BoolProperty FWeaponDataTable::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: FloatProperty FConsumableInfo::Duration is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyBaseStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Error: BoolProperty FConsumableInfo::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h
[2024.10.24-19.28.38:195][ 0]LogClass: Display: 34 Uninitialized script struct members found including 3 object properties
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: IntProperty FStartingItems::QuantityOfItem is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::MaxMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: IntProperty FBaseStats::Level is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentHealth is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentStamina is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseStats::CurrentMana is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: IntProperty FBaseItemInfo::RequiredLevel is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::Icon is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: BoolProperty FBaseItemInfo::bUseSkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::StaticMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: ObjectProperty FBaseItemInfo::SkeletalMesh is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseItemInfo::Price is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::Rarity is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FBaseItemInfo::ItemWeight is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::ItemType is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::GoodsCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::ArmorCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: EnumProperty FBaseItemInfo::WeaponCategory is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::ArmorAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::HealthAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::StaminaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArmorStats::ManaAmount is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::HackDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::StabDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::SlashDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FWeaponStats::MagicDamage is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: BoolProperty FArmorDataTable::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: BoolProperty FWeaponDataTable::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: FloatProperty FConsumableInfo::Duration is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyBaseStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyArmorStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:222][ 0]LogAutomationTest: Error: LogClass: BoolProperty FConsumableInfo::bModifyWeaponStats is not initialized properly. Module:epic_inventory File:Public/EpicEnumsAndStructs.h [log]
[2024.10.24-19.28.38:852][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.249ms to complete.
[2024.10.24-19.28.38:876][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.221
[2024.10.24-19.28.38:977][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.10.24-19.28.38:986][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.24-19.28.38:992][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.24-19.28.38:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.24-19.28.39:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.24-19.28.39:033][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.10.24-19.28.39:116][ 0]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.10.24-19.28.39:339][ 0]LogAssetRegistry: Display: Asset registry cache written as 24.9 MiB to D:/Documents/GitHub/epic-inventory/epic_inventory/Intermediate/CachedAssetRegistry_*.bin
[2024.10.24-19.28.39:768][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2024.10.24-19.28.39:769][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.10.24-19.28.39:769][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2024.10.24-19.28.39:785][ 0]LogSlate: Took 0.000140 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.10.24-19.28.39:788][ 0]LogSlate: Took 0.000097 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.10.24-19.28.39:845][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.10.24-19.28.49:235][829]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryGrid.WBP_InventoryGrid
[2024.10.24-19.28.49:273][829]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2024.10.24-19.28.49:833][829]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen.WBP_InventoryScreen
[2024.10.24-19.28.49:933][829]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EpicInventory/Demo/Blueprints/BP_DemoHUD.BP_DemoHUD
[2024.10.24-19.28.49:992][829]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/EpicInventory/Demo/Blueprints/BP_BasicPlayerController.BP_BasicPlayerController
[2024.10.24-19.28.50:044][829]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter
[2024.10.24-19.28.50:102][829]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryItemSingle.WBP_InventoryItemSingle
[2024.10.24-19.28.50:274][829]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.10.24-19.28.50:278][829]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
[2024.10.24-19.28.50:279][829]LogSlate: Took 0.000080 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.10.24-19.28.53:460][ 66]LogLiveCoding: Display: Starting Live Coding compile.
[2024.10.24-19.28.57:159][497]LogLiveCoding: Display: Creating library D:\Documents\GitHub\epic-inventory\epic_inventory\Binaries\Win64\UnrealEditor-epic_inventory.patch_0.lib and object D:\Documents\GitHub\epic-inventory\epic_inventory\Binaries\Win64\UnrealEditor-epic_inventory.patch_0.exp
[2024.10.24-19.28.57:297][500]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.10.24-19.28.57:655][501]Display: Reload/Re-instancing Complete: No object changes detected
[2024.10.24-19.28.57:655][501]LogLiveCoding: Display: Live coding succeeded
[2024.10.24-19.29.00:957][707]LogSlate: Took 0.000107 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.10.24-19.30.34:235][493]LogDerivedDataCache: C:/Users/Watak/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2024.10.24-19.30.34:464][508]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
[2024.10.24-19.30.35:179][556]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen] ([2] browsable assets)...
[2024.10.24-19.30.35:189][556]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen.WBP_InventoryScreen]
[2024.10.24-19.30.35:189][556]OBJ SavePackage: Finished generating thumbnails for package [/Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen]
[2024.10.24-19.30.35:195][556]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005650 seconds
[2024.10.24-19.30.35:225][556]LogSavePackage: Moving output files for package: /Game/EpicInventory/Demo/Widgets/WBP_InventoryScreen
[2024.10.24-19.30.35:226][556]LogSavePackage: Moving 'D:/Documents/GitHub/epic-inventory/epic_inventory/Saved/WBP_InventoryScreen1E82333C499A5E81CCCE2A9F1FAEDB5F.tmp' to 'D:/Documents/GitHub/epic-inventory/epic_inventory/Content/EpicInventory/Demo/Widgets/WBP_InventoryScreen.uasset'
[2024.10.24-19.30.35:235][556]LogFileHelpers: InternalPromptForCheckoutAndSave took 106.058 ms
[2024.10.24-19.30.35:266][556]LogContentValidation: Display: Starting to validate 1 assets
[2024.10.24-19.30.36:471][644]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonMap'.
[2024.10.24-19.30.36:471][644]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2024.10.24-19.30.36:476][644]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.10.24-19.30.36:478][644]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.10.24-19.30.36:478][644]LogExit: Preparing to exit.
[2024.10.24-19.30.36:498][644]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
[2024.10.24-19.30.36:499][644]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:499][644]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:499][644]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.36:500][644]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.24-19.30.37:471][644]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.10.24-19.30.37:482][644]LogExit: Editor shut down
[2024.10.24-19.30.37:482][644]LogExit: Transaction tracking system shut down