## Unreal Engine ## ## Auto detect text files and perform LF normalization ## ## File built based on personal experience and the official Unreal documentation updated to 2022 ## * text=auto # UE file types *.uasset filter=lfs diff=lfs merge=lfs -text *.umap filter=lfs diff=lfs merge=lfs -text *.udk filter=lfs diff=lfs merge=lfs -text *.upk filter=lfs diff=lfs merge=lfs -text -------------------------------------------------- # 2D formats # Read more in: https://docs.unrealengine.com/5.0/en-US/textures-in-unreal-engine/ # Recommended use: *.[tT][gG][aA] filter=lfs diff=lfs merge=lfs -text *.[pP][nN][gG] filter=lfs diff=lfs merge=lfs -text *.[bB][mM][pP] filter=lfs diff=lfs merge=lfs -text # Can also be used: *.[fF][lL[oO][aA][tT] filter=lfs diff=lfs merge=lfs -text *.[jJ][pP][eE][gG] filter=lfs diff=lfs merge=lfs -text *.[jJ][pP][gG] filter=lfs diff=lfs merge=lfs -text *.[pP][cC][xX] filter=lfs diff=lfs merge=lfs -text *.[pP][sS][dD] filter=lfs diff=lfs merge=lfs -text *.[xX][cC][fF] filter=lfs diff=lfs merge=lfs -text *.[tT][iI][fF] filter=lfs diff=lfs merge=lfs -text *.[tT][iI][fF][fF] filter=lfs diff=lfs merge=lfs -text # Other supported formats: *.[hH][dD][rR] filter=lfs diff=lfs merge=lfs -text *.[dD][dD][sS] filter=lfs diff=lfs merge=lfs -text *.[eE][xX][rR] filter=lfs diff=lfs merge=lfs -text -------------------------------------------------- # 3D formats # Read more in: https://docs.unrealengine.com/5.0/en-US/fbx-content-pipeline/ # Always recommended to use: # The UE4 FBX import pipeline uses FBX 2018 in UE4 and FBX 2020.2 in UE5 *.[fF][bB][xX] filter=lfs diff=lfs merge=lfs -text # Can also be used: *.[oO][bB][jJ] filter=lfs diff=lfs merge=lfs -text # Other supported formats: *.[aA][bB][cC] filter=lfs diff=lfs merge=lfs -text *.[sS][rR][tT] filter=lfs diff=lfs merge=lfs -text -------------------------------------------------- # Audio formats # Read more in: https://docs.unrealengine.com/4.27/en-US/WorkingWithAudio/Overview/#:~:text=Unreal%20Engine%204%20(UE4)%20supports,16%2Dbit%20format%20PCM%20files. # Always recommended to use: *.[wW][aA][vV] filter=lfs diff=lfs merge=lfs -text # Can also be used: *.[aA][iI][fF][fF] filter=lfs diff=lfs merge=lfs -text *.[oO][gG][gG] filter=lfs diff=lfs merge=lfs -text *.[fF][lL][aA][cC] filter=lfs diff=lfs merge=lfs -text # Not recommended to use, but supported: #*.[mM][pP]3 filter=lfs diff=lfs merge=lfs -text #*.[wW][mM][aA] filter=lfs diff=lfs merge=lfs -text #*.[aA][cC]3 filter=lfs diff=lfs merge=lfs -text #*.[aA][mM][rR] filter=lfs diff=lfs merge=lfs -text #*.[aA][iI][fF] filter=lfs diff=lfs merge=lfs -text #*.[aA][uU] filter=lfs diff=lfs merge=lfs -text #*.[cC][dD][dD][aA] filter=lfs diff=lfs merge=lfs -text #*.[cC][aA][fF] filter=lfs diff=lfs merge=lfs -text #*.[bB][wW][fF] filter=lfs diff=lfs merge=lfs -text #*.[aA][dD][tT][sS] filter=lfs diff=lfs merge=lfs -text -------------------------------------------------- # Video formats # Read more in: https://docs.unrealengine.com/5.0/en-US/media-framework-technical-reference-for-unreal-engine/ # Always recommended to use, supports all platforms: # For the best compatibility and performance, it is recommended to use H.264 encoded MP4 (.mp4) container files. *.[mM][pP]4 filter=lfs diff=lfs merge=lfs -text # Can also be used, only some platforms are supported: *.3[gG]2 filter=lfs diff=lfs merge=lfs -text *.3[gG][pP] filter=lfs diff=lfs merge=lfs -text *.3[gG][pP]2 filter=lfs diff=lfs merge=lfs -text *.3[gG][pP][pP] filter=lfs diff=lfs merge=lfs -text *.[mM]4[aA] filter=lfs diff=lfs merge=lfs -text *.[mM]4[vV] filter=lfs diff=lfs merge=lfs -text *.[mM][o][vV] filter=lfs diff=lfs merge=lfs -text *.[aA][sS][fF] filter=lfs diff=lfs merge=lfs -text *.[aA][vV][iI] filter=lfs diff=lfs merge=lfs -text *.[wW][mM][vV] filter=lfs diff=lfs merge=lfs -text -------------------------------------------------- # Fonts # Read more in: https://docs.unrealengine.com/5.0/en-US/importing-fonts-in-unreal-engine/ *.[tT][tT][fF] filter=lfs diff=lfs merge=lfs -text *.[oO][tT][fF] filter=lfs diff=lfs merge=lfs -text # Substance Painter Files *.[sS][pP][pP] filter=lfs diff=lfs merge=lfs -text # Blender Files *.[bB][lL][eE][nN][dD] filter=lfs diff=lfs merge=lfs -text -------------------------------------------------- # Documents *.[cC][sS][vV] filter=lfs diff=lfs merge=lfs -text # This is optional, to store information you want to share in the repository as documentation about the project, remove it if you don't need it. *.[pP][dD][fF] filter=lfs diff=lfs merge=lfs -text