# ModularShipSystem All of the components below need stats defined such as power draw and hull reinforcement or shield degredation. ## Systems to implement: - [] Basic spaceship pawn ### Base Ship Info - [] Number of hardpoints - [] Hull information - [] Number of modules - [] Supported Classes of modules - [] Available upgrade slots ### Hardpoints - [] Various types of weaponry i.e. kinetic, energy, combo, and emp weapons - [] Damage output of hardpoints ### Scanner - [] Range and info available from a scan ### Modules - [] Various Module types i.e. Shields, Engines, Jump Drive, Cargo Bays, Stealth tech, and power delivery ### Module upgrades - [] Various types of upgrades i.e. hull reinforcements, shield reinforcements.