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Docking implemented. Next is data UI

This commit is contained in:
Kyle Austad 2024-09-20 02:16:31 -05:00
parent f3ee31ae0a
commit ec0722f7b2
73 changed files with 128 additions and 103 deletions

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@ -6,3 +6,6 @@ bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true
[/Script/AdvancedPreviewScene.SharedProfiles]

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@ -70,7 +70,9 @@ bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bEnableMotionControls=True
bFilterInputByPlatformUser=False
bEnableInputDeviceSubsystem=True
bShouldFlushPressedKeysOnViewportFocusLost=True
bEnableDynamicComponentInputBinding=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
@ -79,6 +81,8 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="ZoomCameraIn",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
+ActionMappings=(ActionName="ZoomCameraOut",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks

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@ -2,9 +2,12 @@
All of the components below need stats defined such as power draw and hull reinforcement or shield degredation.
## Systems to implement:
## Systems to implement
- [ ] Basic spaceship pawn
- [X] Basic spaceship pawn
- [X] Docking using sockets
- [X] Toggles for docking UI and player control over the pawn
- [ ] Data driven shop UI
### Base Ship Info
@ -30,3 +33,6 @@ All of the components below need stats defined such as power draw and hull reinf
### Module upgrades
- [ ] Various types of upgrades i.e. hull reinforcements, shield reinforcements.
- [ ] Move UI handling for space station to a HUD class using the interfaces to toggle everything
- [ ] docking should change pawn rotation as well

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